Player Matchup

Thanatos
Thanatos
GreenyBoii_100
Thanatos
Level 29
God Stats
8W - 10L
1,431 SR
Queue Stats
34W - 56L
1,256 Elo+
Party 2
Nox
Nox
big__uchi
Nox
Level 59
God Stats
2W - 1L
1,521 SR
Queue Stats
91W - 156L
1,249 Elo+
Party 2
Horus
Horus
sky_raven_woods
Horus
Level 62
God Stats
8W - 6L
1,448 SR
Queue Stats
146W - 218L
1,332 Elo+
Party 2
Team Averages
Level 50
1,467 SR
1,279 Elo+

VS

Team Averages
Level 110
1,369 SR
1,078 Elo+
Anhur
Anhur
RegnldReaper
Anhur
Level 98
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 5L
982 Elo+
Party 1
Mulan
Mulan
RenegadeDesmond
Mulan
Level 122
God Stats
0W - 1L
1,279 SR
Queue Stats
4W - 16L
1,078 Elo+
Party 1
Sol
Sol
Voodoododoo
Sol
Level 109
God Stats
0W - 4L
1,145 SR
Queue Stats
9W - 24L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 5 / 4
10,183
727
8,353
17,464
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 0 / 4
11,237
803
10,903
9,500
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 0 / 10
9,338
667
7,732
15,616
17,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,909
565
4,412
7,048
2,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 2
9,170
655
10,701
15,220
16,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 5 / 3
8,647
618
8,387
11,749
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
5
4
1.4
L
1
3
1
0.5
L
3
3
2
1.33
L
1
5
3
0.5
W
6
0
4
8
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,988
Damage
23,500
42,580
Taken
34,017
31,272
Mitigated
24,079
23,798
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,353
3,865
0
8,123
17,464
8,367
914
4,737
12,511
0
43,041
L
4,412
2,095
84
69
7,048
2,650
0
3,338
3,674
0
15,264
L
10,701
1,828
134
2,579
15,220
16,483
0
3,900
10,560
0
27,414
L
8,387
3,907
101
927
11,749
4,946
0
3,689
7,792
23,257
4,577
W
10,903
1,352
0
2,594
9,500
5,683
1,432
802
8,323
46,085
0
W
7,732
3,440
4,390
8,691
15,616
17,222
917
2,005
13,096
0
32,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
25,726
156
Minions Killed
93
0
Camps Cleared
0
739,879
Distance Traveled
575,214
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,183
727
51
4
0
233,148
0
L
Anhur
7,909
565
10
1
0
148,937
0
L
Mulan
9,170
655
34
2
0
232,257
4
L
Sol
8,647
618
49
4
0
194,020
2
W
Nox
11,237
803
74
5
0
227,833
0
W
Horus
9,338
667
31
2
0
278,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role