Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CatsLeMatts
Gilgamesh
Level 101
God Stats
7W - 1L
1,833 SR
Queue Stats
105W - 85L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
Exlor98
Sun Wukong
Level 143
God Stats
3W - 0L
1,795 SR
Queue Stats
76W - 52L
1,652 Elo+
Party 1
Apollo
Apollo
LittleLamby
Apollo
Level 101
God Stats
2W - 2L
1,803 SR
Queue Stats
226W - 226L
1,561 Elo+
Solo
Nu Wa
Nu Wa
xxXinoxx
Nu Wa
Level 112
God Stats
10W - 3L
1,694 SR
Queue Stats
472W - 477L
1,568 Elo+
Party 1
Team Averages
Level 114
1,725 SR
1,577 Elo+

VS

Team Averages
Level 131
1,457 SR
1,539 Elo+
Ishtar
Ishtar
 
Ishtar
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Bloodkeep
Mulan
Level 155
God Stats
1W - 4L
1,246 SR
Queue Stats
216W - 214L
1,578 Elo+
Solo
Bastet
Bastet
IAMGON3
Bastet
Level 123
God Stats
6W - 3L
1,735 SR
Queue Stats
77W - 60L
1,612 Elo+
Party 2
Hachiman
Hachiman
U Alight
Hachiman
Level 158
God Stats
1W - 4L
1,306 SR
Queue Stats
478W - 509L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
2 / 2 / 14
11,412
671
15,231
15,539
20,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
CatsLeMatts
Gilgamesh
19
5 / 5 / 10
12,130
714
13,392
24,026
42,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Exlor98
Sun Wukong
20
8 / 2 / 10
12,063
710
17,660
26,717
52,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
16
4 / 4 / 12
11,189
658
11,432
14,893
10,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
xxXinoxx
Nu Wa
19
2 / 4 / 15
11,424
672
19,875
10,747
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
3 / 3 / 9
11,070
651
17,904
14,292
7,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
 
Mercury
18
4 / 5 / 6
11,008
648
10,903
13,416
7,255
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Bloodkeep
Mulan
16
2 / 6 / 7
10,158
598
10,328
21,654
29,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
IAMGON3
Bastet
17
1 / 4 / 12
10,267
604
16,382
18,362
9,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
U Alight
Hachiman
20
6 / 4 / 8
12,142
714
20,031
16,466
8,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
58
21
Kills
16
17
Deaths
22
61
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
14
4.5
L
Ishtar
 
Ishtar
3
3
9
2.5
L
Mercury
 
Mercury
4
5
6
1.4
L
Mulan
Bloodkeep
Mulan
2
6
7
0.92
W
Gilgamesh
CatsLeMatts
Gilgamesh
5
5
10
2
W
Sun Wukong
Exlor98
Sun Wukong
8
2
10
6.5
L
Bastet
IAMGON3
Bastet
1
4
12
1.75
W
Apollo
4
4
12
2.5
L
Hachiman
U Alight
Hachiman
6
4
8
2.5
W
Nu Wa
xxXinoxx
Nu Wa
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,590
Damage
75,548
91,922
Taken
84,190
133,643
Mitigated
63,299
30,176
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,231
4,625
1,736
4,022
15,539
20,899
2,102
0
15,539
0
37,016
L
Ishtar
 
Ishtar
17,904
8,732
76
2,289
14,292
7,707
297
3,939
10,052
0
44,575
L
Mercury
 
Mercury
10,903
3,690
1,552
1,356
13,416
7,255
353
1,922
11,149
0
34,616
L
Mulan
Bloodkeep
Mulan
10,328
927
2,748
2,555
21,654
29,576
104
6,516
14,424
0
17,521
W
Gilgamesh
CatsLeMatts
Gilgamesh
13,392
2,510
3,771
3,001
24,026
42,772
1,328
0
24,026
0
29,930
W
Sun Wukong
Exlor98
Sun Wukong
17,660
2,534
1,582
6,731
26,717
52,794
956
0
26,717
0
28,720
L
Bastet
IAMGON3
Bastet
16,382
2,374
3,004
4,733
18,362
9,846
331
3,566
14,426
0
27,606
W
Apollo
11,432
5,198
2,743
3,955
14,893
10,911
2,204
0
14,893
0
23,799
L
Hachiman
U Alight
Hachiman
20,031
9,839
462
4,199
16,466
8,915
873
3,932
12,225
0
46,632
W
Nu Wa
xxXinoxx
Nu Wa
19,875
5,511
2,222
413
10,747
6,267
1,378
0
10,747
45,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
54,645
197
Minions Killed
189
0
Camps Cleared
0
1,450,298
Distance Traveled
1,449,561
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,412
671
59
3
0
306,455
4
L
Ishtar
11,070
651
60
4
0
289,936
0
L
Mercury
11,008
648
29
2
0
312,086
0
L
Mulan
10,158
598
11
1
0
252,419
0
W
Gilgamesh
12,130
714
26
2
0
318,260
4
W
Sun Wukong
12,063
710
28
2
0
323,801
5
L
Bastet
10,267
604
27
2
0
338,585
1
W
Apollo
11,189
658
44
3
0
247,513
0
L
Hachiman
12,142
714
62
4
0
256,535
1
W
Nu Wa
11,424
672
40
2
0
254,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role