Player Matchup

Heimdallr
Heimdallr
Chungloidus
Heimdallr
Level 15
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
ClutchingPotato
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
FootHead
Arachne
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
HiResBlows
Khepri
Level 17
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
thegurualliance
Neith
Level 14
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 45
1,454 SR
1,500 Elo+

VS

Team Averages
Level 67
1,395 SR
1,484 Elo+
Thor
Thor
Bigfutzy
Thor
Level 88
God Stats
7W - 7L
1,437 SR
Queue Stats
118W - 101L
1,542 Elo+
Party 1
Scylla
Scylla
RawlbaarHp
Scylla
Level 40
God Stats
2W - 6L
1,335 SR
Queue Stats
53W - 52L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
WizardMatticus
Jormungandr
Level 82
God Stats
1W - 1L
1,442 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
asprynn
Danzaburou
Level 41
God Stats
6W - 7L
1,538 SR
Queue Stats
82W - 106L
1,441 Elo+
Party 1
Horus
Horus
jabx2010
Horus
Level 83
God Stats
1W - 1L
1,225 SR
Queue Stats
44W - 44L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chungloidus
Heimdallr
9
0 / 3 / 0
5,819
448
3,691
8,602
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
5,653
435
3,435
4,438
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
FootHead
Arachne
11
2 / 4 / 0
6,304
485
5,635
11,871
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
HiResBlows
Khepri
8
0 / 0 / 0
5,154
396
1,033
4,697
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
5,395
415
4,525
5,817
2,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 0 / 2
7,949
611
6,355
8,072
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
RawlbaarHp
Scylla
11
1 / 1 / 2
6,852
527
1,952
4,961
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
WizardMatticus
Jormungandr
10
1 / 0 / 2
6,475
498
4,380
7,625
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
asprynn
Danzaburou
11
0 / 0 / 0
6,326
487
3,706
7,413
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
jabx2010
Horus
12
3 / 1 / 2
7,286
560
6,795
9,464
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
5
0
2
6
L
Heimdallr
Chungloidus
Heimdallr
0
3
0
0
L
0
2
2
0.5
L
Arachne
FootHead
Arachne
2
4
0
0.5
L
Khepri
HiResBlows
Khepri
0
0
0
0
W
Scylla
RawlbaarHp
Scylla
1
1
2
2
W
Jormungandr
WizardMatticus
Jormungandr
1
0
2
2
W
Danzaburou
asprynn
Danzaburou
0
0
0
0
W
Horus
jabx2010
Horus
3
1
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
23,188
35,425
Taken
37,535
13,653
Mitigated
21,609
5,308
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,355
2,519
0
4,366
8,072
3,215
0
835
7,237
0
51,847
L
Heimdallr
Chungloidus
Heimdallr
3,691
1,901
0
1,158
8,602
2,698
969
0
8,053
0
34,302
L
3,435
122
0
250
4,438
1,368
33
1,785
2,509
30,548
0
L
Arachne
FootHead
Arachne
5,635
4,683
0
1,539
11,871
4,356
0
980
10,746
0
52,461
L
Khepri
HiResBlows
Khepri
1,033
31
0
955
4,697
3,066
76
1,480
3,217
6,230
0
W
Scylla
RawlbaarHp
Scylla
1,952
250
0
701
4,961
1,809
183
1,850
3,111
41,832
0
W
Jormungandr
WizardMatticus
Jormungandr
4,380
1,313
89
2,547
7,625
4,967
0
1,025
6,600
21,978
0
W
Danzaburou
asprynn
Danzaburou
3,706
1,651
0
4,849
7,413
2,821
0
630
6,783
0
54,086
W
Horus
jabx2010
Horus
6,795
2,372
190
3,136
9,464
8,797
0
128
9,336
0
43,405
L
4,525
2,475
0
1,406
5,817
2,165
418
1,933
3,884
0
30,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
34,888
271
Minions Killed
374
0
Camps Cleared
0
1,232,271
Distance Traveled
1,306,258
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,949
611
95
7
0
282,471
4
L
Heimdallr
5,819
448
53
4
0
225,782
5
L
Agni
5,653
435
58
4
0
252,598
0
L
Arachne
6,304
485
91
7
0
265,320
0
L
Khepri
5,154
396
20
2
0
258,375
2
W
Scylla
6,852
527
95
7
0
238,660
4
W
Jormungandr
6,475
498
21
2
0
239,185
4
W
Danzaburou
6,326
487
98
8
0
224,283
3
W
Horus
7,286
560
65
5
0
321,659
3
L
Neith
5,395
415
49
4
0
230,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role