Player Matchup

Skadi
Skadi
Clam Handz Kleg
Skadi
Level 102
God Stats
2W - 1L
1,374 SR
Queue Stats
72W - 56L
1,550 Elo+
Party 1
Chaac
Chaac
Katehigher
Chaac
Level 66
God Stats
3W - 2L
1,475 SR
Queue Stats
64W - 54L
1,564 Elo+
Party 1
Hades
Hades
Pooldaddy
Hades
Level 103
God Stats
3W - 4L
1,589 SR
Queue Stats
4W - 10L
1,374 Elo+
Party 1
Team Averages
Level 90
1,479 SR
1,496 Elo+

VS

Team Averages
Level 133
1,449 SR
1,454 Elo+
Cerberus
Cerberus
JustMcGyver
Cerberus
Level 127
God Stats
3W - 3L
1,391 SR
Queue Stats
79W - 94L
1,436 Elo+
Party 2
Merlin
Merlin
Kisure42I
Merlin
Level 119
God Stats
5W - 3L
1,379 SR
Queue Stats
229W - 212L
1,541 Elo+
Solo
Danzaburou
Danzaburou
MissxChievousx
Danzaburou
Level 154
God Stats
3W - 3L
1,578 SR
Queue Stats
90W - 115L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
12,512
659
19,766
18,643
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
20
3 / 4 / 6
13,402
705
16,408
24,231
23,812
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Pooldaddy
Hades
18
3 / 7 / 4
13,525
712
22,171
25,230
15,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JustMcGyver
Cerberus
19
2 / 1 / 12
13,925
733
13,566
35,158
39,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Kisure42I
Merlin
20
9 / 4 / 5
14,616
769
20,678
17,634
11,527
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
MissxChievousx
Danzaburou
20
6 / 4 / 6
14,796
779
17,955
22,942
12,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
17
17
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Cerberus
JustMcGyver
Cerberus
2
1
12
8
L
Chaac
3
4
6
1.5
W
Merlin
Kisure42I
Merlin
9
4
5
2.88
W
Danzaburou
MissxChievousx
Danzaburou
6
4
6
2.25
L
Hades
Pooldaddy
Hades
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,345
Damage
52,199
68,104
Taken
75,734
46,309
Mitigated
63,772
17,115
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,766
9,341
0
2,492
18,643
7,328
374
12,298
6,345
0
54,668
W
Cerberus
JustMcGyver
Cerberus
13,566
1,444
3,933
10,526
35,158
39,901
333
11,596
23,562
44,593
0
L
Chaac
16,408
3,747
237
4,509
24,231
23,812
831
11,303
12,928
0
57,204
W
Merlin
Kisure42I
Merlin
20,678
1,053
0
906
17,634
11,527
1,165
4,557
13,077
77,803
0
W
Danzaburou
MissxChievousx
Danzaburou
17,955
7,284
0
7,103
22,942
12,344
1,694
6,093
16,849
0
100,046
L
Hades
Pooldaddy
Hades
22,171
2,928
1,394
8,483
25,230
15,169
986
10,861
14,369
74,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
43,337
225
Minions Killed
271
0
Camps Cleared
0
912,340
Distance Traveled
955,689
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,512
659
63
3
0
292,970
4
W
Cerberus
13,925
733
52
3
0
347,871
2
L
Chaac
13,402
705
58
3
0
325,593
0
W
Merlin
14,616
769
102
5
0
329,536
1
W
Danzaburou
14,796
779
117
6
0
278,282
5
L
Hades
13,525
712
104
5
0
293,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role