Player Matchup

Ra
Ra
MenofGod
Ra
Level 105
God Stats
2W - 5L
1,424 SR
Queue Stats
91W - 104L
1,494 Elo+
Party 2
Hades
Hades
Trippy28
Hades
Level 99
God Stats
20W - 10L
1,800 SR
Queue Stats
459W - 448L
1,561 Elo+
Solo
Poseidon
Poseidon
ZChosen1
Poseidon
Level 112
God Stats
1W - 3L
1,214 SR
Queue Stats
37W - 49L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
iRewrite
Kuzenbo
Level 156
God Stats
1W - 1L
1,712 SR
Queue Stats
186W - 212L
1,489 Elo+
Party 2
Freya
Freya
jacolikedraco
Freya
Level 126
God Stats
17W - 10L
1,632 SR
Queue Stats
128W - 142L
1,499 Elo+
Party 2
Team Averages
Level 120
1,556 SR
1,500 Elo+

VS

Team Averages
Level 129
1,596 SR
1,494 Elo+
Amaterasu
Amaterasu
ElykHtims
Amaterasu
Level 141
God Stats
1W - 1L
1,593 SR
Queue Stats
118W - 138L
1,502 Elo+
Party 1
Artemis
Artemis
Fogshot
Artemis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 83L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GigglyWrong
Cu Chulainn
Level 120
God Stats
0W - 1L
1,760 SR
Queue Stats
103W - 115L
1,502 Elo+
Party 1
The Morrigan
The Morrigan
M1chL
The Morrigan
Level 153
God Stats
43W - 49L
1,528 SR
Queue Stats
700W - 706L
1,527 Elo+
Solo
Cthulhu
Cthulhu
gunmaster x45
Cthulhu
Level 121
God Stats
2W - 10L
1,602 SR
Queue Stats
112W - 124L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 10
11,419
496
11,917
17,160
9,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Trippy28
Hades
20
5 / 1 / 14
14,268
620
22,995
23,468
20,836
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
ZChosen1
Poseidon
19
4 / 5 / 13
12,594
548
15,070
19,659
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
iRewrite
Kuzenbo
19
5 / 0 / 15
13,513
588
12,888
27,737
56,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 1 / 6
13,550
589
20,236
18,382
10,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElykHtims
Amaterasu
20
9 / 3 / 2
12,877
560
18,738
29,507
16,516
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Fogshot
Artemis
15
1 / 6 / 0
9,763
424
11,503
17,584
7,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
GigglyWrong
Cu Chulainn
15
2 / 9 / 3
10,543
458
15,142
24,412
31,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
M1chL
The Morrigan
16
2 / 8 / 2
10,737
467
9,949
14,581
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
0 / 4 / 6
9,622
418
12,230
24,309
35,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
30
Kills
14
15
Deaths
30
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ElykHtims
Amaterasu
9
3
2
3.33
L
Artemis
Fogshot
Artemis
1
6
0
0.17
L
Cu Chulainn
GigglyWrong
Cu Chulainn
2
9
3
0.39
L
The Morrigan
M1chL
The Morrigan
2
8
2
0.38
W
2
8
10
0.88
W
Hades
Trippy28
Hades
5
1
14
12
W
Poseidon
ZChosen1
Poseidon
4
5
13
2.1
L
Cthulhu
0
4
6
0.75
W
Kuzenbo
iRewrite
Kuzenbo
5
0
15
12.5
W
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,106
Damage
67,562
106,406
Taken
110,393
105,094
Mitigated
98,175
47,959
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ElykHtims
Amaterasu
18,738
10,437
0
5,076
29,507
16,516
792
19,646
9,861
0
135,252
L
Artemis
Fogshot
Artemis
11,503
4,921
0
4,787
17,584
7,847
1,332
13,377
4,207
0
71,902
L
Cu Chulainn
GigglyWrong
Cu Chulainn
15,142
5,039
0
2,596
24,412
31,650
360
19,029
5,383
0
70,322
L
The Morrigan
M1chL
The Morrigan
9,949
2,194
0
2,100
14,581
6,616
0
11,109
2,843
87,987
537
W
11,917
1,645
3,550
3,014
17,160
9,745
1,873
6,203
10,957
85,379
0
W
Hades
Trippy28
Hades
22,995
3,859
987
16,425
23,468
20,836
1,162
2,415
21,053
119,579
0
W
Poseidon
ZChosen1
Poseidon
15,070
2,557
0
1,241
19,659
8,097
201
1,786
17,873
141,097
888
L
Cthulhu
12,230
493
1,599
3,262
24,309
35,546
0
18,126
6,183
45,615
1,797
W
Kuzenbo
iRewrite
Kuzenbo
12,888
4,505
0
9,850
27,737
56,085
981
6,726
21,011
50,299
3,481
W
20,236
6,100
0
12,892
18,382
10,331
2,764
5,407
12,975
111,260
5,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,344
Gold Earned
53,542
710
Minions Killed
623
0
Camps Cleared
0
2,230,102
Distance Traveled
1,983,311
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,877
560
187
8
0
478,006
1
L
Artemis
9,763
424
125
5
0
369,704
5
L
Cu Chulainn
10,543
458
129
6
0
352,791
1
L
The Morrigan
10,737
467
140
6
0
348,452
3
W
Ra
11,419
496
131
6
0
427,304
2
W
Hades
14,268
620
207
9
0
396,876
7
W
Poseidon
12,594
548
166
7
0
495,996
3
L
Cthulhu
9,622
418
42
2
0
434,358
5
W
Kuzenbo
13,513
588
63
3
0
487,621
1
W
Freya
13,550
589
143
6
0
422,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role