Player Matchup

Cthulhu
Cthulhu
UrMyBoyBlue1369
Cthulhu
Level 26
God Stats
3W - 4L
1,659 SR
Queue Stats
6W - 12L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
WiLLyBHaNGiNGLoW
Danzaburou
Level 27
God Stats
3W - 6L
1,530 SR
Queue Stats
14W - 21L
1,333 Elo+
Party 1
Ra
Ra
theprophit99
Ra
Level 81
God Stats
1W - 5L
1,409 SR
Queue Stats
60W - 108L
1,395 Elo+
Party 1
Team Averages
Level 45
1,533 SR
1,341 Elo+

VS

Team Averages
Level 77
1,420 SR
1,310 Elo+
Discordia
Discordia
TryBrax
Discordia
Level 49
God Stats
1W - 1L
1,273 SR
Queue Stats
137W - 163L
1,312 Elo+
Party 2
Izanami
Izanami
WowItzCam
Izanami
Level 22
God Stats
13W - 7L
1,602 SR
Queue Stats
131W - 138L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
yang_zheng_zy
Sun Wukong
Level 160
God Stats
18W - 27L
1,383 SR
Queue Stats
85W - 120L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 5
16,096
644
15,622
42,655
71,112
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WiLLyBHaNGiNGLoW
Danzaburou
20
2 / 5 / 5
14,802
592
21,353
30,749
23,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 3
14,829
593
17,040
20,790
12,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TryBrax
Discordia
20
2 / 3 / 6
15,539
622
36,032
15,163
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
WowItzCam
Izanami
20
4 / 2 / 5
16,380
655
25,535
18,023
8,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
yang_zheng_zy
Sun Wukong
20
4 / 3 / 5
15,887
635
19,701
33,991
42,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
10
10
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
TryBrax
Discordia
2
3
6
1.67
L
2
1
5
4.5
L
Danzaburou
WiLLyBHaNGiNGLoW
Danzaburou
2
5
5
0.9
W
Izanami
WowItzCam
Izanami
4
2
5
3.25
L
4
4
3
1.38
W
Sun Wukong
yang_zheng_zy
Sun Wukong
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,015
Damage
81,268
94,194
Taken
67,177
107,067
Mitigated
58,396
28,322
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
TryBrax
Discordia
36,032
1,497
0
1,012
15,163
7,659
2,074
6,380
8,783
88,733
0
L
15,622
1,229
594
5,708
42,655
71,112
443
15,231
27,424
44,184
0
L
Danzaburou
WiLLyBHaNGiNGLoW
Danzaburou
21,353
13,874
251
5,997
30,749
23,853
2,000
12,698
18,051
0
74,800
W
Izanami
WowItzCam
Izanami
25,535
19,622
0
4,405
18,023
8,247
732
10,548
7,475
0
100,551
L
17,040
1,491
7,590
8,182
20,790
12,102
941
9,348
11,442
82,972
0
W
Sun Wukong
yang_zheng_zy
Sun Wukong
19,701
1,724
515
11,950
33,991
42,490
316
16,018
17,973
3,235
50,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
47,806
246
Minions Killed
273
0
Camps Cleared
0
1,245,708
Distance Traveled
1,249,730
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,539
622
87
3
0
412,101
0
L
Cthulhu
16,096
644
37
1
0
469,765
0
L
Danzaburou
14,802
592
98
4
0
363,590
1
W
Izanami
16,380
655
129
5
0
399,260
0
L
Ra
14,829
593
111
4
0
412,353
0
W
Sun Wukong
15,887
635
57
2
0
438,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role