Player Matchup

Thor
Thor
DoansaI
Thor
Level 124
God Stats
11W - 8L
1,583 SR
Queue Stats
205W - 190L
1,569 Elo+
Party 3
Cernunnos
Cernunnos
ExplosiveMango
Cernunnos
Level 97
God Stats
24W - 14L
1,590 SR
Queue Stats
112W - 100L
1,532 Elo+
Party 3
Amaterasu
Amaterasu
LEYAM
Amaterasu
Level 109
God Stats
7W - 4L
1,505 SR
Queue Stats
298W - 272L
1,518 Elo+
Party 3
Xing Tian
Xing Tian
TheMoom
Xing Tian
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
377W - 376L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
laserfast
Ao Kuang
Level 112
God Stats
11W - 8L
1,582 SR
Queue Stats
194W - 168L
1,616 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,545 Elo+

VS

Team Averages
Level 124
1,525 SR
1,519 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Fullmetal127
Yemoja
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,474 Elo+
Solo
Vamana
Vamana
HighrageHD
Vamana
Level 124
God Stats
4W - 7L
1,572 SR
Queue Stats
195W - 191L
1,554 Elo+
Party 2
Cupid
Cupid
Rivter23
Cupid
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 344L
1,598 Elo+
Solo
Merlin
Merlin
zoddiax
Merlin
Level 134
God Stats
4W - 5L
1,555 SR
Queue Stats
72W - 76L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DoansaI
Thor
16
1 / 0 / 2
9,343
584
4,944
13,459
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ExplosiveMango
Cernunnos
13
1 / 2 / 2
8,432
527
11,852
10,555
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
LEYAM
Amaterasu
17
7 / 0 / 2
10,911
682
12,901
13,939
10,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
TheMoom
Xing Tian
11
0 / 2 / 3
6,813
426
6,475
9,898
9,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
laserfast
Ao Kuang
14
3 / 0 / 1
8,668
542
7,805
13,260
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 2 / 0
8,300
519
8,936
12,696
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
12
2 / 2 / 0
7,550
472
4,449
13,325
13,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
HighrageHD
Vamana
12
1 / 2 / 2
7,566
473
8,870
16,221
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Rivter23
Cupid
10
1 / 1 / 1
6,349
397
3,448
10,423
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
zoddiax
Merlin
12
0 / 5 / 1
7,422
464
7,916
8,919
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Thor
DoansaI
Thor
1
0
2
2
W
Cernunnos
ExplosiveMango
Cernunnos
1
2
2
1
L
Yemoja
2
2
0
1
L
Vamana
HighrageHD
Vamana
1
2
2
1
W
Amaterasu
LEYAM
Amaterasu
7
0
2
8
L
Cupid
Rivter23
Cupid
1
1
1
1.5
W
Xing Tian
TheMoom
Xing Tian
0
2
3
0.75
W
Ao Kuang
laserfast
Ao Kuang
3
0
1
3.5
L
Merlin
zoddiax
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,977
Damage
33,619
61,111
Taken
61,584
38,393
Mitigated
38,679
19,734
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,936
1,870
0
4,204
12,696
9,735
197
5,201
6,702
55,394
12,843
W
Thor
DoansaI
Thor
4,944
1,082
0
2,819
13,459
8,371
172
6,724
6,735
231
69,103
W
Cernunnos
ExplosiveMango
Cernunnos
11,852
4,706
0
5,325
10,555
4,531
657
2,075
8,480
0
73,289
L
Yemoja
4,449
1,111
2,908
3,256
13,325
13,872
0
1,902
11,423
34,318
0
L
Vamana
HighrageHD
Vamana
8,870
5,200
0
5,046
16,221
8,337
0
2,831
13,227
0
63,704
W
Amaterasu
LEYAM
Amaterasu
12,901
6,439
0
6,811
13,939
10,405
473
5,987
7,952
0
99,011
L
Cupid
Rivter23
Cupid
3,448
1,829
77
4,983
10,423
3,436
0
2,239
8,184
0
29,935
W
Xing Tian
TheMoom
Xing Tian
6,475
653
0
405
9,898
9,981
0
3,517
6,381
16,502
1,505
W
Ao Kuang
laserfast
Ao Kuang
7,805
1,796
0
4,374
13,260
5,105
464
2,771
10,489
62,365
0
L
Merlin
zoddiax
Merlin
7,916
778
0
0
8,919
3,299
111
1,934
6,931
57,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
37,187
512
Minions Killed
440
0
Camps Cleared
0
1,662,038
Distance Traveled
1,388,943
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,300
519
126
8
0
233,014
5
W
Thor
9,343
584
126
8
0
333,354
7
W
Cernunnos
8,432
527
109
7
0
283,278
2
L
Yemoja
7,550
472
56
4
0
252,028
5
L
Vamana
7,566
473
100
6
0
395,912
3
W
Amaterasu
10,911
682
161
10
0
369,904
5
L
Cupid
6,349
397
56
4
0
209,923
1
W
Xing Tian
6,813
426
22
1
0
323,674
8
W
Ao Kuang
8,668
542
94
6
0
351,828
6
L
Merlin
7,422
464
102
6
0
298,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role