Player Matchup

Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Darth_Drogoh
Ganesha
Level 89
God Stats
7W - 7L
1,511 SR
Queue Stats
176W - 166L
1,483 Elo+
Party 1
Izanami
Izanami
ThyOneWhoKnocks
Izanami
Level 87
God Stats
1W - 1L
1,504 SR
Queue Stats
47W - 62L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
ToxicSnowblind
Zhong Kui
Level 154
God Stats
17W - 7L
1,723 SR
Queue Stats
265W - 278L
1,472 Elo+
Party 1
Vulcan
Vulcan
chokemedani
Vulcan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 115L
1,444 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,465 Elo+

VS

Team Averages
Level 79
1,498 SR
1,384 Elo+
Artio
Artio
Faux Chum
Artio
Level 69
God Stats
1W - 1L
1,699 SR
Queue Stats
57W - 57L
1,446 Elo+
Party 2
Persephone
Persephone
GrimReaper44074
Persephone
Level 48
God Stats
0W - 3L
1,189 SR
Queue Stats
27W - 40L
1,419 Elo+
Solo
Skadi
Skadi
JoeBebeQc
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,351 Elo+
Party 2
Chernobog
Chernobog
PoloTheAvatar14
Chernobog
Level 107
God Stats
0W - 2L
1,602 SR
Queue Stats
7W - 10L
1,227 Elo+
Party 2
Maui
Maui
WhiskyFrag
Maui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 1 / 15
11,657
729
17,740
32,291
30,499
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Darth_Drogoh
Ganesha
20
0 / 3 / 24
12,328
771
9,301
26,310
25,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 5 / 11
11,641
728
22,207
12,840
7,216
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
ToxicSnowblind
Zhong Kui
20
9 / 3 / 14
12,670
792
34,163
25,850
22,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
18
5 / 7 / 10
10,893
681
14,520
15,062
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Faux Chum
Artio
14
2 / 6 / 11
9,975
623
8,938
27,782
39,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
GrimReaper44074
Persephone
17
3 / 3 / 10
10,536
659
20,469
14,924
8,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
JoeBebeQc
Skadi
20
8 / 6 / 8
12,470
779
28,697
16,996
10,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
PoloTheAvatar14
Chernobog
19
3 / 6 / 11
11,059
691
19,520
20,518
11,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 10
10,609
663
9,667
26,461
37,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
69
26
Kills
19
19
Deaths
27
74
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
15
13.5
W
Ganesha
Darth_Drogoh
Ganesha
0
3
24
4
L
Artio
Faux Chum
Artio
2
6
11
1.25
L
Persephone
GrimReaper44074
Persephone
3
3
10
2.67
L
Skadi
JoeBebeQc
Skadi
8
6
8
2
L
Chernobog
PoloTheAvatar14
Chernobog
3
6
11
1.42
W
6
5
11
2.3
W
Zhong Kui
ToxicSnowblind
Zhong Kui
9
3
14
5.33
L
3
6
10
1.33
W
Vulcan
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,931
Damage
87,291
112,353
Taken
106,681
93,932
Mitigated
107,591
59,028
Healing
33,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,740
2,237
1,386
16,140
32,291
30,499
122
11,161
21,130
0
23,188
W
Ganesha
Darth_Drogoh
Ganesha
9,301
392
2,232
11,192
26,310
25,521
368
8,857
17,453
15,017
0
L
Artio
Faux Chum
Artio
8,938
353
3,269
8,504
27,782
39,215
0
14,576
13,206
14,493
0
L
Persephone
GrimReaper44074
Persephone
20,469
1,714
2,914
4,387
14,924
8,947
0
10,071
4,850
39,449
0
L
Skadi
JoeBebeQc
Skadi
28,697
12,704
428
2,660
16,996
10,317
560
9,819
7,177
0
50,822
L
Chernobog
PoloTheAvatar14
Chernobog
19,520
9,716
2,005
4,631
20,518
11,940
319
11,501
9,017
0
44,500
W
22,207
14,346
1,241
1,048
12,840
7,216
6,065
5,115
7,725
0
44,589
W
Zhong Kui
ToxicSnowblind
Zhong Kui
34,163
2,780
6,217
14,623
25,850
22,302
447
8,843
17,007
59,215
0
L
9,667
1,747
1,217
3,909
26,461
37,172
0
12,015
14,446
14,215
0
W
Vulcan
14,520
3,795
2,599
2,350
15,062
8,394
721
5,098
9,964
33,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,189
Gold Earned
54,649
155
Minions Killed
181
0
Camps Cleared
0
1,547,466
Distance Traveled
1,426,522
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,657
729
15
1
0
362,566
0
W
Ganesha
12,328
771
0
0
0
299,640
0
L
Artio
9,975
623
5
0
0
298,468
1
L
Persephone
10,536
659
45
3
0
307,199
0
L
Skadi
12,470
779
55
3
0
274,563
0
L
Chernobog
11,059
691
69
4
0
268,082
0
W
Izanami
11,641
728
53
3
0
279,624
0
W
Zhong Kui
12,670
792
59
4
0
302,750
4
L
Maui
10,609
663
7
0
0
278,210
0
W
Vulcan
10,893
681
28
2
0
302,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role