Player Matchup

Pele
Pele
Gold IV
CauseIGotBanned1
Pele
Gold IV
Level 44
God Stats
3W - 1L
1,913 SR
Queue Stats
15W - 17L
1,585 MMR
Solo
Geb
Geb
Gold IV
Mythos_95__
Geb
Gold IV
Level 104
God Stats
14W - 10L
1,498 SR
Queue Stats
643W - 664L
1,379 MMR
Solo
Bellona
Bellona
Platinum V
SpookyShiori
Bellona
Platinum V
Level 159
God Stats
6W - 4L
1,490 SR
Queue Stats
86W - 79L
1,609 MMR
Solo
Artemis
Artemis
Silver I
Titocobor_Eljefe
Artemis
Silver I
Level 109
God Stats
13W - 12L
1,488 SR
Queue Stats
44W - 38L
1,532 MMR
Solo
Agni
Agni
Gold III
venyi90
Agni
Gold III
Level 119
God Stats
71W - 50L
1,629 SR
Queue Stats
664W - 677L
1,393 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,604 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,456 SR
1,498 MMR
Guan Yu
Guan Yu
Gold III
GaRePXdrO
Guan Yu
Gold III
Level 66
God Stats
6W - 7L
1,531 SR
Queue Stats
209W - 225L
1,586 MMR
Party 1
Hades
Hades
Gold II
Georgemoko
Hades
Gold II
Level 141
God Stats
59W - 59L
1,567 SR
Queue Stats
959W - 951L
1,423 MMR
Solo
Medusa
Medusa
Gold V
Nubian_god
Medusa
Gold V
Level 160
God Stats
9W - 9L
1,569 SR
Queue Stats
273W - 262L
1,357 MMR
Solo
Atlas
Atlas
Gold V
Yanto187
Atlas
Gold V
Level 160
God Stats
2W - 1L
1,482 SR
Queue Stats
132W - 140L
1,417 MMR
Solo
Thor
Thor
Platinum V
xRealSXO
Thor
Platinum V
Level 80
God Stats
0W - 4L
1,131 SR
Queue Stats
223W - 223L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
17,073
632
20,280
30,053
16,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 3 / 14
13,559
502
12,573
32,029
46,724
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SpookyShiori
Bellona
20
5 / 0 / 4
16,100
596
22,677
23,588
33,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 4 / 3
15,140
561
16,202
23,637
11,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
venyi90
Agni
20
5 / 1 / 11
14,967
554
35,678
15,845
9,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
PoseidonNe ZhaSusanoRama

VS

Bans
Ao KuangKaliNemesisDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GaRePXdrO
Guan Yu
20
1 / 1 / 3
13,089
485
10,177
26,873
43,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Hades
19
6 / 6 / 2
12,803
474
18,455
24,943
17,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Nubian_god
Medusa
18
2 / 8 / 4
11,992
444
19,155
27,209
15,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Yanto187
Atlas
15
0 / 6 / 7
10,842
402
12,107
33,953
44,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
18
3 / 5 / 5
11,924
442
15,420
28,531
14,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
26
Kills
12
12
Deaths
26
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
4
3
2.88
L
Guan Yu
GaRePXdrO
Guan Yu
1
1
3
2.5
L
Hades
6
6
2
1.17
W
0
3
14
2.33
L
Medusa
Nubian_god
Medusa
2
8
4
0.5
W
Bellona
SpookyShiori
Bellona
5
0
4
7
W
6
4
3
1.88
L
Atlas
Yanto187
Atlas
0
6
7
0.58
W
Agni
venyi90
Agni
5
1
11
10.5
L
Thor
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,410
Damage
75,314
125,152
Taken
141,509
117,863
Mitigated
134,715
47,703
Healing
36,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,280
4,578
0
12,131
30,053
16,593
9,056
8,025
21,930
0
171,678
L
Guan Yu
GaRePXdrO
Guan Yu
10,177
1,400
822
7,818
26,873
43,969
261
7,429
19,444
0
104,368
L
Hades
18,455
1,912
623
6,988
24,943
17,648
568
12,499
12,444
102,395
0
W
12,573
663
3,916
8,157
32,029
46,724
32
8,880
23,042
38,835
1,456
L
Medusa
Nubian_god
Medusa
19,155
7,754
0
5,151
27,209
15,024
560
7,656
19,553
0
108,351
W
Bellona
SpookyShiori
Bellona
22,677
8,886
0
10,879
23,588
33,546
2,786
4,141
18,210
965
137,887
W
16,202
6,897
0
10,009
23,637
11,397
6,420
4,450
18,904
0
139,242
L
Atlas
Yanto187
Atlas
12,107
4,510
1,314
4,801
33,953
44,005
0
12,708
21,245
48,290
2,742
W
Agni
venyi90
Agni
35,678
1,356
0
2,611
15,845
9,603
3,029
6,623
8,898
170,428
0
L
Thor
15,420
1,843
0
8,808
28,531
14,069
405
9,142
19,389
0
106,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,839
Gold Earned
60,650
895
Minions Killed
691
0
Camps Cleared
0
2,731,710
Distance Traveled
2,390,429
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,073
632
220
8
0
580,099
2
L
Guan Yu
13,089
485
185
7
0
528,443
3
L
Hades
12,803
474
150
6
0
475,505
5
W
Geb
13,559
502
26
1
0
553,150
14
L
Medusa
11,992
444
166
6
0
432,085
3
W
Bellona
16,100
596
230
9
0
589,568
5
W
Artemis
15,140
561
188
7
0
455,555
4
L
Atlas
10,842
402
50
2
0
489,181
5
W
Agni
14,967
554
231
9
0
553,338
1
L
Thor
11,924
442
140
5
0
465,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role