Player Matchup

Janus
Janus
Clam Handz Kleg
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 56L
1,565 Elo+
Party 1
Izanami
Izanami
Katehigher
Izanami
Level 66
God Stats
1W - 2L
1,796 SR
Queue Stats
64W - 54L
1,580 Elo+
Party 1
Ymir
Ymir
Pooldaddy
Ymir
Level 103
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 10L
1,411 Elo+
Party 1
Team Averages
Level 90
1,521 SR
1,519 Elo+

VS

Team Averages
Level 101
1,576 SR
1,437 Elo+
Neith
Neith
ElSemeDeTuKoraXD
Neith
Level 127
God Stats
6W - 7L
1,372 SR
Queue Stats
464W - 565L
1,404 Elo+
Solo
Chang'e
Chang'e
Jtatstic
Chang'e
Level 126
God Stats
1W - 0L
1,757 SR
Queue Stats
56W - 60L
1,472 Elo+
Solo
Mulan
Mulan
S0ggy_S0ckz0
Mulan
Level 49
God Stats
30W - 21L
1,601 SR
Queue Stats
82W - 105L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,797
650
8,795
8,392
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Katehigher
Izanami
14
1 / 4 / 1
8,272
689
8,615
12,431
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
2 / 6 / 0
8,048
671
5,516
15,890
11,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,302
859
10,192
9,546
4,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Jtatstic
Chang'e
15
3 / 0 / 9
9,407
784
11,779
12,393
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 2 / 9
9,557
796
10,163
14,156
14,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
7
1
6
10
W
Chang'e
Jtatstic
Chang'e
3
0
9
7.5
L
Izanami
Katehigher
Izanami
1
4
1
0.38
L
Ymir
2
6
0
0.33
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
32,134
36,713
Taken
36,095
20,624
Mitigated
25,575
3,663
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,795
837
0
500
8,392
3,124
0
1,654
6,607
33,642
0
W
10,192
3,496
0
1,897
9,546
4,985
1,810
2,721
6,825
0
59,462
W
Chang'e
Jtatstic
Chang'e
11,779
965
2,581
6,736
12,393
5,819
462
5,754
6,639
36,399
0
L
Izanami
Katehigher
Izanami
8,615
3,913
0
1,852
12,431
5,866
0
4,463
7,709
0
27,723
L
Ymir
5,516
1,120
515
796
15,890
11,634
0
5,674
9,804
19,575
0
W
10,163
2,592
0
1,538
14,156
14,771
442
5,893
8,263
0
25,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,117
Gold Earned
29,266
122
Minions Killed
169
0
Camps Cleared
0
590,465
Distance Traveled
704,549
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,797
650
44
4
0
201,934
2
W
Neith
10,302
859
99
8
0
226,200
1
W
Chang'e
9,407
784
45
4
0
243,104
1
L
Izanami
8,272
689
45
4
0
195,091
1
L
Ymir
8,048
671
33
3
0
193,440
1
W
Mulan
9,557
796
25
2
0
235,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role