Player Matchup

Yemoja
Yemoja
IStudyWumbology
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,507 Elo+
Party 1
Ishtar
Ishtar
Roflchopter
Ishtar
Level 75
God Stats
16W - 13L
1,565 SR
Queue Stats
153W - 82L
1,680 Elo+
Party 1
Lancelot
Lancelot
TBurge
Lancelot
Level 28
God Stats
5W - 2L
1,638 SR
Queue Stats
114W - 73L
1,552 Elo+
Party 1
Hel
Hel
jookid
Hel
Level 77
God Stats
8W - 1L
1,500 SR
Queue Stats
192W - 141L
1,603 Elo+
Party 1
Discordia
Discordia
psms64
Discordia
Level 108
God Stats
5W - 5L
1,498 SR
Queue Stats
100W - 63L
1,603 Elo+
Party 1
Team Averages
Level 59
1,540 SR
1,589 Elo+

VS

Team Averages
Level 34
1,470 SR
1,404 Elo+
Kukulkan
Kukulkan
AJRJMJ
Kukulkan
Level 42
God Stats
1W - 2L
1,064 SR
Queue Stats
36W - 45L
1,393 Elo+
Party 3
Ymir
Ymir
AttrezzoPoxx
Ymir
Level 11
God Stats
3W - 6L
1,516 SR
Queue Stats
3W - 13L
1,261 Elo+
Party 3
Odin
Odin
CraziestCanuck
Odin
Level 88
God Stats
2W - 2L
1,770 SR
Queue Stats
34W - 49L
1,417 Elo+
Party 2
Neith
Neith
KahlanAri
Neith
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
its23Nasty
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 27
11,923
1,192
5,151
11,407
13,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
19
15 / 0 / 16
11,718
1,172
39,040
12,154
6,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
TBurge
Lancelot
18
12 / 0 / 16
12,210
1,221
19,226
14,126
9,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
jookid
Hel
18
4 / 0 / 19
11,145
1,115
10,938
8,432
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
psms64
Discordia
18
6 / 0 / 23
12,167
1,217
23,505
3,015
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

306

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJRJMJ
Kukulkan
15
0 / 9 / 0
9,558
956
16,995
19,519
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 0
9,697
970
3,646
22,369
21,312
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 0
9,424
942
6,881
18,809
21,964
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
KahlanAri
Neith
14
0 / 10 / 0
8,794
879
4,042
18,099
8,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
its23Nasty
Cliodhna
14
0 / 11 / 1
9,185
919
10,742
23,486
10,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
2
39
Kills
1
1
Deaths
39
101
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJRJMJ
Kukulkan
0
9
0
0
L
0
5
0
0
L
1
4
0
0.25
W
2
1
27
15.5
L
Neith
KahlanAri
Neith
0
10
0
0
W
Ishtar
15
0
16
23
W
Lancelot
TBurge
Lancelot
12
0
16
20
L
Cliodhna
its23Nasty
Cliodhna
0
11
1
0.05
W
Hel
jookid
Hel
4
0
19
13.5
W
Discordia
psms64
Discordia
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,860
Damage
42,306
49,134
Taken
102,282
36,239
Mitigated
71,225
25,681
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJRJMJ
Kukulkan
16,995
1,649
0
1,317
19,519
8,600
0
7,950
11,569
48,683
0
L
3,646
451
1,446
3,594
22,369
21,312
0
10,200
12,169
23,868
0
L
6,881
1,132
0
340
18,809
21,964
0
8,753
10,056
0
16,795
W
5,151
2,295
7,154
2,836
11,407
13,148
0
5,417
5,990
12,206
0
L
Neith
KahlanAri
Neith
4,042
2,133
0
33
18,099
8,510
0
6,006
12,093
0
7,224
W
Ishtar
39,040
34,503
0
4,461
12,154
6,385
0
4,519
7,635
0
53,270
W
Lancelot
TBurge
Lancelot
19,226
4,517
0
2,042
14,126
9,947
0
6,333
7,793
0
27,167
L
Cliodhna
its23Nasty
Cliodhna
10,742
1,729
0
1,517
23,486
10,839
0
6,685
16,801
0
19,418
W
Hel
jookid
Hel
10,938
752
4,806
4,382
8,432
5,310
0
2,929
5,503
35,587
0
W
Discordia
psms64
Discordia
23,505
2,057
0
0
3,015
1,449
0
1,443
1,572
44,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,163
Gold Earned
46,658
196
Minions Killed
161
10
Camps Cleared
5
1,027,130
Distance Traveled
845,492
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,558
956
75
8
2
178,370
0
L
Ymir
9,697
970
55
6
1
177,885
6
L
Odin
9,424
942
16
2
2
194,394
0
W
Yemoja
11,923
1,192
10
1
1
160,106
0
L
Neith
8,794
879
6
1
0
119,313
0
W
Ishtar
11,718
1,172
39
4
4
200,633
0
W
Lancelot
12,210
1,221
25
3
1
238,348
2
L
Cliodhna
9,185
919
9
1
0
175,530
0
W
Hel
11,145
1,115
75
8
1
224,330
0
W
Discordia
12,167
1,217
47
5
3
203,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role