Player Matchup

Nu Wa
Nu Wa
AEther672
Nu Wa
Level 87
God Stats
12W - 5L
1,841 SR
Queue Stats
174W - 154L
1,547 Elo+
Party 2
Cupid
Cupid
Faithiplier
Cupid
Level 46
God Stats
0W - 3L
1,205 SR
Queue Stats
45W - 38L
1,490 Elo+
Party 2
Bellona
Bellona
Fluffytatas_
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
KillKoma
Kuzenbo
Level 133
God Stats
1W - 6L
1,377 SR
Queue Stats
230W - 191L
1,641 Elo+
Party 2
Neith
Neith
KingJorgeV
Neith
Level 22
God Stats
0W - 1L
1,213 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 73
1,427 SR
1,536 Elo+

VS

Team Averages
Level 69
1,512 SR
1,505 Elo+
Thoth
Thoth
DrMakoGaming
Thoth
Level 95
God Stats
4W - 6L
1,238 SR
Queue Stats
211W - 204L
1,521 Elo+
Party 1
Scylla
Scylla
GargleMyBallsz
Scylla
Level 43
God Stats
13W - 8L
1,659 SR
Queue Stats
195W - 163L
1,510 Elo+
Solo
Chronos
Chronos
ShellyONelly
Chronos
Level 90
God Stats
35W - 18L
1,639 SR
Queue Stats
239W - 230L
1,562 Elo+
Party 1
Ares
Ares
phoinexking
Ares
Level 90
God Stats
11W - 8L
1,577 SR
Queue Stats
50W - 59L
1,525 Elo+
Party 1
Thanatos
Thanatos
whitegunner12345
Thanatos
Level 25
God Stats
3W - 2L
1,449 SR
Queue Stats
12W - 16L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AEther672
Nu Wa
13
2 / 2 / 3
7,339
734
9,338
7,605
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
6,475
648
3,557
7,382
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Fluffytatas_
Bellona
12
0 / 6 / 4
6,622
662
4,567
12,413
12,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
KillKoma
Kuzenbo
14
3 / 5 / 2
7,731
773
9,159
12,060
9,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
1 / 2 / 3
6,955
696
6,089
6,917
3,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 9
8,003
800
7,515
5,104
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 8
8,189
819
7,446
6,091
2,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
ShellyONelly
Chronos
16
8 / 1 / 7
8,791
879
15,911
10,889
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 8
7,928
793
6,422
11,009
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 5
7,464
746
2,546
6,225
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
6
Kills
18
18
Deaths
6
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AEther672
Nu Wa
2
2
3
1.75
W
0
1
9
4.5
L
0
3
2
0.33
L
Bellona
Fluffytatas_
Bellona
0
6
4
0.33
W
5
2
8
4.5
L
Kuzenbo
KillKoma
Kuzenbo
3
5
2
0.8
L
Neith
1
2
3
1.25
W
Chronos
ShellyONelly
Chronos
8
1
7
11.5
W
3
1
8
7
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,710
Damage
39,840
46,377
Taken
39,318
31,886
Mitigated
24,070
6,145
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AEther672
Nu Wa
9,338
2,071
0
410
7,605
3,548
141
6,361
1,244
29,728
0
W
7,515
162
0
636
5,104
2,195
0
3,416
1,414
42,643
0
L
3,557
1,406
1,011
1,534
7,382
3,465
130
5,972
1,410
0
11,184
L
Bellona
Fluffytatas_
Bellona
4,567
806
0
1,118
12,413
12,148
27
9,324
3,089
0
12,541
W
7,446
791
0
250
6,091
2,748
0
3,015
2,794
25,837
0
L
Kuzenbo
KillKoma
Kuzenbo
9,159
2,973
0
325
12,060
9,169
36
10,066
1,994
19,386
0
L
Neith
6,089
2,630
0
1,747
6,917
3,556
0
5,571
1,346
0
19,769
W
Chronos
ShellyONelly
Chronos
15,911
2,428
0
2,770
10,889
4,743
317
3,734
6,851
35,821
0
W
6,422
26
0
1,520
11,009
11,226
0
3,737
6,976
9,397
0
W
2,546
654
0
4,260
6,225
3,158
0
3,147
2,786
0
15,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
40,375
165
Minions Killed
224
0
Camps Cleared
0
988,129
Distance Traveled
1,062,919
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,339
734
49
5
0
211,245
3
W
Thoth
8,003
800
89
9
0
213,724
4
L
Cupid
6,475
648
21
2
0
173,934
1
L
Bellona
6,622
662
24
2
0
184,620
1
W
Scylla
8,189
819
48
5
0
185,788
0
L
Kuzenbo
7,731
773
31
3
0
225,147
3
L
Neith
6,955
696
40
4
0
193,183
2
W
Chronos
8,791
879
45
5
0
233,074
2
W
Ares
7,928
793
5
1
0
226,153
4
W
Thanatos
7,464
746
37
4
0
204,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role