Player Matchup

Sol
Sol
AmaleModel
Sol
Level 69
God Stats
2W - 0L
1,714 SR
Queue Stats
6W - 2L
1,596 Elo+
Party 3
Baron Samedi
Baron Samedi
Davito
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,546 Elo+
Party 3
Medusa
Medusa
HalfHeart19
Medusa
Level 142
God Stats
1W - 1L
1,530 SR
Queue Stats
136W - 153L
1,451 Elo+
Party 1
Bellona
Bellona
MSgtSteel
Bellona
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,563 Elo+
Party 3
Cthulhu
Cthulhu
jacwalke
Cthulhu
Level 99
God Stats
6W - 4L
1,692 SR
Queue Stats
219W - 223L
1,488 Elo+
Party 1
Team Averages
Level 94
1,587 SR
1,529 Elo+

VS

Team Averages
Level 122
1,410 SR
1,518 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
B1gNick096
Mulan
Level 115
God Stats
0W - 2L
1,546 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 2
Yu Huang
Yu Huang
D-G_U_N_
Yu Huang
Level 130
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 2
Janus
Janus
Er3kose
Janus
Level 108
God Stats
0W - 3L
1,205 SR
Queue Stats
15W - 16L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
10,576
1,058
12,263
11,893
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Davito
Baron Samedi
17
2 / 0 / 14
10,181
1,018
9,401
4,449
4,458
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
8 / 0 / 10
11,808
1,181
15,202
10,029
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
MSgtSteel
Bellona
16
5 / 0 / 8
11,381
1,138
10,974
13,012
16,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jacwalke
Cthulhu
17
2 / 0 / 16
10,628
1,063
8,420
13,472
18,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

275

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 3 / 2
9,639
964
16,002
14,214
6,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
 
The Morrigan
15
0 / 1 / 2
9,266
927
8,332
6,159
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
15
0 / 9 / 2
9,239
924
9,887
20,751
17,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yu Huang
D-G_U_N_
Yu Huang
15
1 / 5 / 1
9,523
952
6,130
8,915
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Er3kose
Janus
15
1 / 2 / 0
9,697
970
9,039
8,351
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
20
Kills
2
2
Deaths
20
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
2
0.33
L
The Morrigan
 
The Morrigan
0
1
2
1
W
3
2
9
3.75
L
Mulan
0
9
2
0.11
L
Yu Huang
D-G_U_N_
Yu Huang
1
5
1
0.3
W
Baron Samedi
Davito
Baron Samedi
2
0
14
9
L
Janus
Er3kose
Janus
1
2
0
0.5
W
Medusa
8
0
10
13
W
Bellona
MSgtSteel
Bellona
5
0
8
9
W
Cthulhu
jacwalke
Cthulhu
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,260
Damage
49,390
52,855
Taken
58,390
50,070
Mitigated
34,855
17,270
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,002
7,147
0
1,754
14,214
6,905
0
7,185
6,893
0
40,241
L
The Morrigan
 
The Morrigan
8,332
1,446
117
0
6,159
2,971
0
2,462
3,515
14,320
1,707
W
12,263
3,859
0
4,661
11,893
5,821
0
4,310
7,583
35,054
0
L
Mulan
9,887
1,274
0
3,074
20,751
17,215
0
11,884
8,350
0
22,098
L
Yu Huang
D-G_U_N_
Yu Huang
6,130
221
0
0
8,915
4,138
0
3,999
4,864
23,087
0
W
Baron Samedi
Davito
Baron Samedi
9,401
588
2,392
2,699
4,449
4,458
0
1,840
2,609
22,970
0
L
Janus
Er3kose
Janus
9,039
291
233
993
8,351
3,626
0
5,142
3,079
29,196
0
W
Medusa
15,202
4,937
0
1,684
10,029
5,348
0
5,115
4,914
0
55,583
W
Bellona
MSgtSteel
Bellona
10,974
5,157
1,523
2,272
13,012
16,030
0
4,953
8,059
1,605
19,769
W
Cthulhu
jacwalke
Cthulhu
8,420
941
191
1,848
13,472
18,413
0
5,636
7,836
19,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
47,364
213
Minions Killed
206
10
Camps Cleared
7
982,495
Distance Traveled
997,839
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,639
964
64
6
3
215,256
1
L
The Morrigan
9,266
927
27
3
0
225,039
0
W
Sol
10,576
1,058
52
5
6
175,633
0
L
Mulan
9,239
924
33
3
1
175,632
1
L
Yu Huang
9,523
952
32
3
1
185,083
0
W
Baron Samedi
10,181
1,018
17
2
0
196,140
1
L
Janus
9,697
970
50
5
2
196,829
2
W
Medusa
11,808
1,181
103
10
4
202,141
0
W
Bellona
11,381
1,138
19
2
0
198,848
0
W
Cthulhu
10,628
1,063
22
2
0
209,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role