Player Matchup

Sol
Sol
Bless Flash8428
Sol
Level 85
God Stats
1W - 5L
1,523 SR
Queue Stats
56W - 70L
1,422 Elo+
Solo
Cerberus
Cerberus
Dragster988
Cerberus
Level 41
God Stats
4W - 10L
1,258 SR
Queue Stats
101W - 100L
1,484 Elo+
Party 1
Bellona
Bellona
Jason141722
Bellona
Level 145
God Stats
16W - 11L
1,698 SR
Queue Stats
441W - 431L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PJs_Quesorito
Kumbhakarna
Level 81
God Stats
20W - 19L
1,440 SR
Queue Stats
199W - 191L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
syuuyuu85
Xbalanque
Level 66
God Stats
11W - 5L
1,753 SR
Queue Stats
150W - 198L
1,399 Elo+
Solo
Team Averages
Level 84
1,534 SR
1,477 Elo+

VS

Team Averages
Level 76
1,622 SR
1,495 Elo+
Vamana
Vamana
BrandisRazer
Vamana
Level 102
God Stats
8W - 7L
1,577 SR
Queue Stats
108W - 69L
1,540 Elo+
Party 2
Scylla
Scylla
ImWixy
Scylla
Level 66
God Stats
2W - 0L
1,762 SR
Queue Stats
50W - 63L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
RelaxBro3000
Ao Kuang
Level 15
God Stats
4W - 2L
1,619 SR
Queue Stats
10W - 7L
1,484 Elo+
Party 2
Freya
Freya
ironmanctc
Freya
Level 149
God Stats
4W - 1L
1,795 SR
Queue Stats
151W - 126L
1,525 Elo+
Party 2
Athena
Athena
xUnlimitedEnergy
Athena
Level 48
God Stats
2W - 5L
1,355 SR
Queue Stats
32W - 29L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,149
482
10,114
17,106
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Dragster988
Cerberus
14
1 / 3 / 1
8,542
450
7,461
19,958
17,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Jason141722
Bellona
15
1 / 2 / 2
9,163
482
15,423
16,777
10,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
PJs_Quesorito
Kumbhakarna
12
1 / 3 / 3
7,898
416
4,415
16,735
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
syuuyuu85
Xbalanque
13
0 / 7 / 3
7,740
407
9,398
15,121
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
5 / 2 / 5
10,507
553
17,359
17,752
10,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ImWixy
Scylla
14
3 / 2 / 2
8,533
449
7,763
8,136
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
RelaxBro3000
Ao Kuang
17
4 / 1 / 1
10,472
551
14,080
19,110
10,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate

Breastplate

+20
Physical Protection

Freya
16
5 / 2 / 8
10,149
534
16,053
17,366
8,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 0 / 11
9,053
476
5,986
15,128
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
19
19
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Vamana
5
2
5
3.75
L
Cerberus
Dragster988
Cerberus
1
3
1
0.5
W
Scylla
ImWixy
Scylla
3
2
2
2
L
Bellona
Jason141722
Bellona
1
2
2
1
L
Kumbhakarna
PJs_Quesorito
Kumbhakarna
1
3
3
0.83
W
Ao Kuang
RelaxBro3000
Ao Kuang
4
1
1
4.5
W
Freya
5
2
8
4.5
L
Xbalanque
syuuyuu85
Xbalanque
0
7
3
0.21
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
61,241
85,697
Taken
77,492
62,253
Mitigated
50,286
22,089
Healing
27,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,114
4,108
0
8,217
17,106
8,611
0
5,556
11,550
67,904
9,618
W
Vamana
17,359
8,981
0
3,515
17,752
10,982
67
3,524
14,184
0
105,929
L
Cerberus
Dragster988
Cerberus
7,461
739
0
5,794
19,958
17,416
0
13,032
6,926
60,200
0
W
Scylla
ImWixy
Scylla
7,763
653
0
250
8,136
3,474
148
3,636
4,500
48,891
0
L
Bellona
Jason141722
Bellona
15,423
6,580
0
500
16,777
10,911
0
8,180
8,597
0
78,725
L
Kumbhakarna
PJs_Quesorito
Kumbhakarna
4,415
676
612
3,714
16,735
19,082
0
8,484
8,251
21,885
3,566
W
Ao Kuang
RelaxBro3000
Ao Kuang
14,080
4,398
0
11,276
19,110
10,122
1,981
5,229
13,084
83,270
0
W
Freya
16,053
6,022
0
9,490
17,366
8,563
789
3,863
13,503
79,341
1,098
L
Xbalanque
syuuyuu85
Xbalanque
9,398
2,093
0
3,252
15,121
6,233
132
8,450
6,671
0
64,116
W
5,986
2,138
239
2,635
15,128
17,145
351
2,943
12,090
17,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
48,714
502
Minions Killed
510
0
Camps Cleared
0
1,735,069
Distance Traveled
1,904,135
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,149
482
125
7
0
301,502
2
W
Vamana
10,507
553
154
8
0
464,046
5
L
Cerberus
8,542
450
132
7
0
312,284
0
W
Scylla
8,533
449
82
4
0
348,099
5
L
Bellona
9,163
482
114
6
0
424,040
0
L
Kumbhakarna
7,898
416
42
2
0
343,448
5
W
Ao Kuang
10,472
551
130
7
0
333,918
1
W
Freya
10,149
534
119
6
0
364,413
2
L
Xbalanque
7,740
407
89
5
0
353,795
6
W
Athena
9,053
476
25
1
0
393,659
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role