Player Matchup

Scylla
Scylla
DiscordiaOrTroll
Scylla
Level 63
God Stats
38W - 43L
1,477 SR
Queue Stats
229W - 245L
1,474 Elo+
Party 2
Sobek
Sobek
zethgek
Sobek
Level 22
God Stats
1W - 4L
1,371 SR
Queue Stats
7W - 10L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Øppressive
Ah Muzen Cab
Level 123
God Stats
3W - 8L
1,420 SR
Queue Stats
330W - 319L
1,518 Elo+
Party 2
Team Averages
Level 69
1,423 SR
1,480 Elo+

VS

Team Averages
Level 36
1,720 SR
1,465 Elo+
Anubis
Anubis
BeefKebab
Anubis
Level 61
God Stats
11W - 5L
1,667 SR
Queue Stats
113W - 110L
1,456 Elo+
Solo
Xing Tian
Xing Tian
KrapmitQc
Xing Tian
Level 41
God Stats
5W - 3L
1,628 SR
Queue Stats
47W - 46L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lenatal
Tsukuyomi
Level 5
God Stats
4W - 2L
1,864 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 4
12,673
667
10,222
10,865
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
zethgek
Sobek
15
0 / 7 / 4
12,027
633
4,670
23,024
25,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Øppressive
Ah Muzen Cab
19
4 / 4 / 2
13,216
696
25,990
15,557
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeefKebab
Anubis
20
2 / 1 / 7
13,182
694
12,110
15,854
9,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
KrapmitQc
Xing Tian
20
4 / 1 / 6
14,110
743
13,779
21,896
28,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Lenatal
Tsukuyomi
19
7 / 4 / 5
14,067
740
18,964
17,635
7,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
13
13
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
BeefKebab
Anubis
2
1
7
5.5
L
2
2
4
2
W
Xing Tian
KrapmitQc
Xing Tian
4
1
6
7
W
Tsukuyomi
Lenatal
Tsukuyomi
7
4
5
2.38
L
Sobek
zethgek
Sobek
0
7
4
0.29
L
Ah Muzen Cab
Øppressive
Ah Muzen Cab
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
44,853
49,446
Taken
55,385
35,679
Mitigated
44,968
10,134
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BeefKebab
Anubis
12,110
405
0
9,234
15,854
9,038
971
3,724
11,828
73,520
0
L
10,222
776
322
2,372
10,865
3,889
0
8,163
2,702
62,294
0
W
Xing Tian
KrapmitQc
Xing Tian
13,779
1,254
0
5,657
21,896
28,250
346
5,508
16,128
49,101
0
W
Tsukuyomi
Lenatal
Tsukuyomi
18,964
6,393
0
4,133
17,635
7,680
815
4,699
12,497
0
47,671
L
Sobek
zethgek
Sobek
4,670
341
0
4,594
23,024
25,688
0
11,025
11,999
7,575
0
L
Ah Muzen Cab
Øppressive
Ah Muzen Cab
25,990
8,155
0
2,846
15,557
6,102
0
6,716
8,841
0
80,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
41,359
238
Minions Killed
268
0
Camps Cleared
0
1,046,904
Distance Traveled
1,084,961
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,182
694
137
7
0
340,301
0
L
Scylla
12,673
667
122
6
0
367,314
4
W
Xing Tian
14,110
743
63
3
0
369,722
3
W
Tsukuyomi
14,067
740
68
4
0
374,938
2
L
Sobek
12,027
633
6
0
0
298,328
9
L
Ah Muzen Cab
13,216
696
110
6
0
381,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role