Player Matchup

Cthulhu
Cthulhu
UrMyBoyBlue1369
Cthulhu
Level 26
God Stats
3W - 4L
1,586 SR
Queue Stats
6W - 12L
1,253 Elo+
Party 2
Danzaburou
Danzaburou
WiLLyBHaNGiNGLoW
Danzaburou
Level 27
God Stats
3W - 6L
1,501 SR
Queue Stats
14W - 21L
1,312 Elo+
Party 2
Discordia
Discordia
theprophit99
Discordia
Level 81
God Stats
6W - 11L
1,383 SR
Queue Stats
60W - 108L
1,384 Elo+
Party 2
Team Averages
Level 45
1,490 SR
1,316 Elo+

VS

Team Averages
Level 73
1,519 SR
1,419 Elo+
Sol
Sol
KABars178
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
TCBars
Bastet
Level 55
God Stats
4W - 6L
1,426 SR
Queue Stats
16W - 39L
1,279 Elo+
Party 1
Mulan
Mulan
XIAL_Angel
Mulan
Level 154
God Stats
20W - 18L
1,631 SR
Queue Stats
300W - 363L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
11,450
818
9,484
18,737
23,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
WiLLyBHaNGiNGLoW
Danzaburou
16
6 / 3 / 6
11,014
787
12,004
15,281
11,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
theprophit99
Discordia
14
4 / 5 / 4
9,860
704
9,473
8,519
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,770
626
2,123
8,500
4,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
TCBars
Bastet
12
3 / 4 / 2
8,985
642
9,398
14,366
6,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
15
4 / 6 / 4
10,257
733
20,307
21,649
21,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
8
8
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Bastet
TCBars
Bastet
3
4
2
1
W
4
0
8
8
W
Danzaburou
WiLLyBHaNGiNGLoW
Danzaburou
6
3
6
3
L
Mulan
4
6
4
1
W
Discordia
theprophit99
Discordia
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,961
Damage
31,828
42,537
Taken
44,515
38,913
Mitigated
32,310
5,219
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,123
1,157
0
326
8,500
4,712
0
3,864
4,636
13,859
0
L
Bastet
TCBars
Bastet
9,398
1,802
0
1,037
14,366
6,247
6
5,915
8,451
0
28,308
W
9,484
1,437
117
1,850
18,737
23,986
483
1,377
16,814
24,447
0
W
Danzaburou
WiLLyBHaNGiNGLoW
Danzaburou
12,004
6,849
0
2,482
15,281
11,745
202
758
14,048
0
38,469
L
Mulan
20,307
2,900
0
8,783
21,649
21,351
0
9,233
12,416
0
47,145
W
Discordia
theprophit99
Discordia
9,473
227
225
545
8,519
3,182
1,155
9
8,189
37,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
28,012
143
Minions Killed
114
0
Camps Cleared
0
747,016
Distance Traveled
663,728
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,770
626
24
2
0
176,696
0
L
Bastet
8,985
642
29
2
0
267,692
0
W
Cthulhu
11,450
818
34
2
0
282,569
0
W
Danzaburou
11,014
787
60
4
0
249,135
2
L
Mulan
10,257
733
61
4
0
219,340
1
W
Discordia
9,860
704
49
4
0
215,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role