Player Matchup

Anubis
Anubis
BdaddyKush
Anubis
Level 105
God Stats
7W - 5L
1,441 SR
Queue Stats
155W - 135L
1,417 Elo+
Party 3
Sun Wukong
Sun Wukong
Fuzzzy Naval
Sun Wukong
Level 86
God Stats
2W - 0L
1,728 SR
Queue Stats
105W - 108L
1,391 Elo+
Party 3
Merlin
Merlin
HeyyAJ
Merlin
Level 28
God Stats
1W - 2L
1,239 SR
Queue Stats
10W - 7L
1,421 Elo+
Party 1
Yemoja
Yemoja
TemponTee
Yemoja
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,310 Elo+
Party 1
Thanatos
Thanatos
ZTruth21
Thanatos
Level 158
God Stats
2W - 4L
1,132 SR
Queue Stats
58W - 64L
1,371 Elo+
Solo
Team Averages
Level 88
1,408 SR
1,382 Elo+

VS

Team Averages
Level 99
1,491 SR
1,390 Elo+
Poseidon
Poseidon
JPateAllDay91
Poseidon
Level 86
God Stats
4W - 4L
1,535 SR
Queue Stats
248W - 247L
1,358 Elo+
Solo
Ratatoskr
Ratatoskr
NoBodyCanStopM3
Ratatoskr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 139L
1,352 Elo+
Solo
Hel
Hel
SillyCalf141823
Hel
Level 101
God Stats
1W - 1L
1,708 SR
Queue Stats
42W - 57L
1,323 Elo+
Party 2
Chiron
Chiron
necropants
Chiron
Level 109
God Stats
10W - 16L
1,365 SR
Queue Stats
347W - 345L
1,476 Elo+
Party 2
Zeus
Zeus
sam313skunk
Zeus
Level 72
God Stats
2W - 4L
1,347 SR
Queue Stats
406W - 386L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BdaddyKush
Anubis
20
14 / 4 / 14
15,783
789
34,745
23,149
14,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Fuzzzy Naval
Sun Wukong
18
2 / 5 / 12
11,786
589
10,872
19,113
30,907
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
HeyyAJ
Merlin
20
7 / 4 / 12
14,244
712
25,234
22,886
12,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
TemponTee
Yemoja
20
2 / 1 / 22
12,695
635
5,918
13,410
15,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ZTruth21
Thanatos
20
10 / 7 / 14
14,354
718
22,790
22,953
13,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JPateAllDay91
Poseidon
19
4 / 8 / 10
12,171
609
13,594
19,570
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
NoBodyCanStopM3
Ratatoskr
16
4 / 9 / 5
11,040
552
8,219
21,068
6,362
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 8 / 11
11,074
554
11,908
27,286
8,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
necropants
Chiron
20
4 / 5 / 12
12,645
632
16,769
26,773
8,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 5 / 10
12,556
628
20,556
12,923
3,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
35
Kills
20
21
Deaths
35
74
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
BdaddyKush
Anubis
14
4
14
5.25
W
Sun Wukong
Fuzzzy Naval
Sun Wukong
2
5
12
1.6
W
Merlin
HeyyAJ
Merlin
7
4
12
3.25
L
Poseidon
JPateAllDay91
Poseidon
4
8
10
1.13
L
Ratatoskr
NoBodyCanStopM3
Ratatoskr
4
9
5
0.72
L
3
8
11
1.06
W
Yemoja
TemponTee
Yemoja
2
1
22
13
W
Thanatos
ZTruth21
Thanatos
10
7
14
2.43
L
Chiron
necropants
Chiron
4
5
12
2
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,559
Damage
71,046
101,511
Taken
107,620
87,505
Mitigated
32,169
58,123
Healing
39,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BdaddyKush
Anubis
34,745
1,358
1,618
10,065
23,149
14,680
1,587
12,104
11,045
76,422
0
W
Sun Wukong
Fuzzzy Naval
Sun Wukong
10,872
1,686
1,695
2,454
19,113
30,907
1,067
6,509
12,604
0
27,290
W
Merlin
HeyyAJ
Merlin
25,234
773
4,744
8,518
22,886
12,463
1,984
10,443
12,443
49,232
0
L
Poseidon
JPateAllDay91
Poseidon
13,594
1,328
741
954
19,570
5,235
0
14,906
4,664
37,363
0
L
Ratatoskr
NoBodyCanStopM3
Ratatoskr
8,219
2,118
1,830
2,633
21,068
6,362
0
9,536
11,532
0
19,339
L
11,908
507
10,148
9,864
27,286
8,705
0
15,493
11,793
26,278
0
W
Yemoja
TemponTee
Yemoja
5,918
1,067
11,096
2,111
13,410
15,555
1,174
6,320
7,090
13,051
0
W
Thanatos
ZTruth21
Thanatos
22,790
3,652
2,882
12,940
22,953
13,900
1,474
10,682
12,271
0
35,888
L
Chiron
necropants
Chiron
16,769
4,590
3,470
7,199
26,773
8,360
0
16,940
9,808
0
37,676
L
20,556
2,595
822
2,180
12,923
3,507
0
9,022
3,901
34,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,862
Gold Earned
59,486
195
Minions Killed
177
0
Camps Cleared
0
1,802,099
Distance Traveled
1,599,431
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,783
789
85
4
0
328,019
1
W
Sun Wukong
11,786
589
24
1
0
330,202
0
W
Merlin
14,244
712
42
2
0
372,562
4
L
Poseidon
12,171
609
53
3
0
283,696
0
L
Ratatoskr
11,040
552
15
1
0
278,522
0
L
Hel
11,074
554
31
2
0
362,379
0
W
Yemoja
12,695
635
17
1
0
389,448
1
W
Thanatos
14,354
718
27
1
0
381,868
0
L
Chiron
12,645
632
38
2
0
316,896
0
L
Zeus
12,556
628
40
2
0
357,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role