Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NicoGuloso
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,311 Elo+
Party 1
Fenrir
Fenrir
alexbragsto
Fenrir
Level 147
God Stats
3W - 6L
1,067 SR
Queue Stats
242W - 294L
1,424 Elo+
Solo
Izanami
Izanami
nachi482
Izanami
Level 93
God Stats
7W - 3L
1,582 SR
Queue Stats
123W - 124L
1,458 Elo+
Solo
Team Averages
Level 102
1,430 SR
1,439 Elo+

VS

Team Averages
Level 127
1,391 SR
1,457 Elo+
Bastet
Bastet
 
Bastet
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 147
God Stats
329W - 300L
1,466 SR
Queue Stats
472W - 515L
1,363 Elo+
Party 2
Hercules
Hercules
Ruiivo_1
Hercules
Level 107
God Stats
2W - 1L
1,127 SR
Queue Stats
266W - 309L
1,418 Elo+
Party 2
Scylla
Scylla
yLostSoul
Scylla
Level 160
God Stats
4W - 8L
1,361 SR
Queue Stats
213W - 190L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 6
7,732
483
3,059
13,023
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
 
Eset
13
3 / 3 / 1
7,723
483
2,788
7,887
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
NicoGuloso
King Arthur
15
5 / 1 / 5
9,131
571
10,414
11,159
10,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
13
4 / 2 / 5
7,974
498
5,632
13,613
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
nachi482
Izanami
14
3 / 4 / 3
8,564
535
7,908
15,561
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 3 / 4
8,305
519
10,667
13,673
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
 
Anubis
10
2 / 6 / 0
6,713
420
6,916
11,237
4,204
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 2
6,973
436
9,609
9,861
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Ruiivo_1
Hercules
7
1 / 3 / 0
6,065
379
2,086
6,866
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
yLostSoul
Scylla
15
5 / 0 / 2
8,687
543
11,407
4,254
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
11
11
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
6
4
W
Eset
 
Eset
3
3
1
1.17
L
Bastet
 
Bastet
2
3
4
1.33
L
Anubis
 
Anubis
2
6
0
0.33
W
King Arthur
NicoGuloso
King Arthur
5
1
5
7.5
L
1
4
2
0.5
L
Hercules
Ruiivo_1
Hercules
1
3
0
0.33
W
Fenrir
4
2
5
3.25
W
Izanami
nachi482
Izanami
3
4
3
1.13
L
Scylla
yLostSoul
Scylla
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
40,685
61,243
Taken
45,891
36,833
Mitigated
19,522
14,509
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,059
539
2,664
4,386
13,023
11,029
430
6,972
6,051
16,155
0
W
Eset
 
Eset
2,788
221
185
1,759
7,887
3,288
1,175
4,534
3,353
47,289
0
L
Bastet
 
Bastet
10,667
3,323
0
5,288
13,673
5,798
409
3,324
10,349
0
60,027
L
Anubis
 
Anubis
6,916
134
0
2,740
11,237
4,204
570
1,117
10,120
28,992
1,435
W
King Arthur
NicoGuloso
King Arthur
10,414
1,402
0
1,370
11,159
10,877
381
3,180
7,625
0
65,717
L
9,609
547
0
2,209
9,861
3,018
0
516
9,345
47,549
0
L
Hercules
Ruiivo_1
Hercules
2,086
639
0
1,706
6,866
4,839
0
443
6,423
0
17,961
W
Fenrir
5,632
1,458
0
949
13,613
5,941
1,212
4,801
8,776
0
45,129
W
Izanami
nachi482
Izanami
7,908
5,653
0
3,196
15,561
5,698
736
8,386
7,175
0
80,644
L
Scylla
yLostSoul
Scylla
11,407
659
118
1,161
4,254
1,663
0
447
3,807
74,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
36,743
427
Minions Killed
367
0
Camps Cleared
0
1,483,860
Distance Traveled
1,318,837
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,732
483
37
2
0
299,630
4
W
Eset
7,723
483
77
5
0
268,642
2
L
Bastet
8,305
519
96
6
0
350,290
1
L
Anubis
6,713
420
41
3
0
229,236
1
W
King Arthur
9,131
571
98
6
0
331,310
1
L
Zeus
6,973
436
81
5
0
278,359
2
L
Hercules
6,065
379
26
2
0
128,400
1
W
Fenrir
7,974
498
82
5
0
345,047
5
W
Izanami
8,564
535
133
8
0
239,231
2
L
Scylla
8,687
543
123
8
0
332,552
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role