Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DtKeEe
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,485 Elo+
Party 3
Team Averages
Level 148
1,500 SR
1,497 Elo+

VS

Team Averages
Level 142
1,484 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ÇØЯЯЏPŦΞÐ
Loki
Level 104
God Stats
1W - 0L
1,422 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 2 / 1
9,785
753
23,035
11,193
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
 
Ganesha
17
0 / 4 / 6
8,116
624
11,052
20,448
21,318
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
 
Tsukuyomi
13
1 / 8 / 3
7,945
611
15,317
18,593
8,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
 
Serqet
11
0 / 4 / 4
7,189
553
2,242
9,762
11,678
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
DtKeEe
Aphrodite
16
0 / 4 / 4
8,363
643
8,438
16,141
12,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
9 / 1 / 11
10,508
808
18,388
15,074
7,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
 
Neith
19
3 / 0 / 19
10,376
798
22,015
14,517
7,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
 
Cthulhu
16
2 / 2 / 12
9,581
737
13,262
17,225
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
 
Hel
13
1 / 1 / 14
8,065
620
6,196
9,234
5,776
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
7 / 2 / 10
9,501
731
10,687
12,952
4,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
6
Kills
22
22
Deaths
6
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
2
1
2.75
L
Ganesha
 
Ganesha
0
4
6
0.75
L
Tsukuyomi
 
Tsukuyomi
1
8
3
0.31
L
Serqet
 
Serqet
0
4
4
0.5
W
Anubis
 
Anubis
9
1
11
14.5
W
Neith
 
Neith
3
0
19
12.5
W
Cthulhu
 
Cthulhu
2
2
12
4
W
Hel
 
Hel
1
1
14
8
L
Aphrodite
DtKeEe
Aphrodite
0
4
4
0.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,084
Damage
70,548
76,137
Taken
69,002
62,342
Mitigated
45,963
30,954
Healing
43,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
23,035
959
1,572
2,429
11,193
8,205
0
6,171
5,022
38,940
0
L
Ganesha
 
Ganesha
11,052
646
1,866
3,782
20,448
21,318
0
9,401
11,047
22,394
0
L
Tsukuyomi
 
Tsukuyomi
15,317
1,951
1,035
4,012
18,593
8,423
0
9,199
9,394
0
25,569
L
Serqet
 
Serqet
2,242
539
1,255
539
9,762
11,678
0
4,050
5,712
0
3,654
W
Anubis
 
Anubis
18,388
1,696
1,317
5,297
15,074
7,983
284
10,493
4,338
37,372
0
W
Neith
 
Neith
22,015
7,821
2,779
7,351
14,517
7,352
500
7,805
6,580
0
47,629
W
Cthulhu
 
Cthulhu
13,262
323
694
2,684
17,225
20,119
116
10,078
7,103
20,286
0
W
Hel
 
Hel
6,196
286
14,845
5,147
9,234
5,776
184
5,399
3,835
9,851
0
L
Aphrodite
DtKeEe
Aphrodite
8,438
753
6,329
8,135
16,141
12,718
0
9,025
7,116
23,762
0
W
10,687
3,221
1,191
2,620
12,952
4,733
0
8,750
4,022
0
18,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
48,031
123
Minions Killed
145
0
Camps Cleared
0
1,199,130
Distance Traveled
1,321,594
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,785
753
41
3
0
278,511
2
L
Ganesha
8,116
624
0
0
0
240,524
2
L
Tsukuyomi
7,945
611
26
2
0
216,678
4
L
Serqet
7,189
553
3
0
0
218,504
2
W
Anubis
10,508
808
36
3
0
213,950
0
W
Neith
10,376
798
72
6
0
261,940
3
W
Cthulhu
9,581
737
19
1
0
246,407
1
W
Hel
8,065
620
6
0
0
311,048
0
L
Aphrodite
8,363
643
53
4
0
244,913
1
W
Loki
9,501
731
12
1
0
288,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role