Player Matchup

Hou Yi
Hou Yi
Ice_Siberia
Hou Yi
Level 109
God Stats
23W - 14L
1,603 SR
Queue Stats
408W - 401L
1,478 Elo+
Party 1
Ravana
Ravana
TragicNARUTO
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 180L
1,323 Elo+
Solo
Horus
Horus
Wraitheon2000
Horus
Level 159
God Stats
16W - 12L
1,555 SR
Queue Stats
770W - 744L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
hecko5
Baron Samedi
Level 109
God Stats
11W - 14L
1,546 SR
Queue Stats
315W - 302L
1,474 Elo+
Party 1
Ganesha
Ganesha
uasugi29
Ganesha
Level 86
God Stats
12W - 10L
1,765 SR
Queue Stats
146W - 155L
1,509 Elo+
Solo
Team Averages
Level 106
1,594 SR
1,457 Elo+

VS

Team Averages
Level 127
1,441 SR
1,456 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PY3tti
Danzaburou
Level 147
God Stats
18W - 16L
1,583 SR
Queue Stats
709W - 690L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
Th3 Prezidente
Sylvanus
Level 103
God Stats
36W - 32L
1,520 SR
Queue Stats
75W - 62L
1,449 Elo+
Party 2
Cerberus
Cerberus
lukedegrance
Cerberus
Level 126
God Stats
1W - 0L
1,426 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
teodc77-teodc77
Bakasura
Level 105
God Stats
1W - 2L
1,176 SR
Queue Stats
62W - 67L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 2 / 0
4,851
485
4,541
7,292
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
10
1 / 1 / 0
6,286
629
2,168
3,538
1,248
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 0
6,081
608
2,542
6,236
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
hecko5
Baron Samedi
7
1 / 2 / 0
5,224
522
5,399
8,047
3,644
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
uasugi29
Ganesha
7
0 / 2 / 2
4,806
481
2,965
8,015
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
7 / 1 / 0
6,695
670
5,569
4,476
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
PY3tti
Danzaburou
8
0 / 1 / 2
5,010
501
6,468
7,886
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
8
0 / 1 / 6
4,863
486
4,820
7,605
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
lukedegrance
Cerberus
10
0 / 0 / 1
5,499
550
1,952
4,350
2,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
9
1 / 1 / 4
5,517
552
3,595
8,909
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
8
8
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
0
7
L
Hou Yi
0
2
0
0
W
Danzaburou
PY3tti
Danzaburou
0
1
2
1
W
Sylvanus
0
1
6
3
L
Ravana
1
1
0
1
L
2
1
0
2
L
Baron Samedi
hecko5
Baron Samedi
1
2
0
0.5
W
Cerberus
lukedegrance
Cerberus
0
0
1
0.5
W
Bakasura
1
1
4
3
L
Ganesha
uasugi29
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
22,404
33,128
Taken
33,226
14,330
Mitigated
16,525
12,049
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,569
1,476
0
930
4,476
1,427
27
947
3,529
41,552
0
L
Hou Yi
4,541
1,453
0
2,254
7,292
2,287
0
2,146
5,121
0
30,998
W
Danzaburou
PY3tti
Danzaburou
6,468
2,598
0
3,036
7,886
3,019
209
2,217
5,669
0
28,623
W
Sylvanus
4,820
1,082
1,878
3,002
7,605
5,899
28
2,754
4,851
18,751
7,552
L
Ravana
2,168
541
0
753
3,538
1,248
0
1,480
2,028
0
34,957
L
2,542
1,408
0
3,678
6,236
2,665
0
1,393
4,843
0
34,816
L
Baron Samedi
hecko5
Baron Samedi
5,399
528
1,086
3,067
8,047
3,644
0
2,829
5,048
16,453
4,439
W
Cerberus
lukedegrance
Cerberus
1,952
0
0
1,508
4,350
2,780
0
0
4,350
27,384
0
W
Bakasura
3,595
2,526
0
2,133
8,909
3,400
35
1,712
7,197
0
29,114
L
Ganesha
uasugi29
Ganesha
2,965
296
232
979
8,015
4,486
0
3,707
4,253
10,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
27,584
241
Minions Killed
284
0
Camps Cleared
0
960,089
Distance Traveled
981,023
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,695
670
91
9
0
170,875
0
L
Hou Yi
4,851
485
50
5
0
174,946
0
W
Danzaburou
5,010
501
46
5
0
186,575
0
W
Sylvanus
4,863
486
32
3
0
189,411
4
L
Ravana
6,286
629
69
7
0
191,750
0
L
Horus
6,081
608
83
8
0
205,030
4
L
Baron Samedi
5,224
522
34
3
0
192,477
2
W
Cerberus
5,499
550
58
6
0
201,929
3
W
Bakasura
5,517
552
57
6
0
232,233
0
L
Ganesha
4,806
481
5
1
0
195,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role