Player Matchup

Hou Yi
Hou Yi
Gold I
PePe-Tasty
Hou Yi
Gold I
Level 156
God Stats
37W - 35L
1,625 SR
Queue Stats
111W - 96L
1,701 MMR
Party 1
Mulan
Mulan
Silver IV
Phantomz7223
Mulan
Silver IV
Level 101
God Stats
2W - 2L
1,526 SR
Queue Stats
73W - 80L
1,413 MMR
Solo
Bacchus
Bacchus
Gold III
SauceBean2000
Bacchus
Gold III
Level 122
God Stats
11W - 7L
1,656 SR
Queue Stats
79W - 72L
1,645 MMR
Party 1
Loki
Loki
Gold III
Y-u-Soft
Loki
Gold III
Level 121
God Stats
16W - 7L
1,775 SR
Queue Stats
76W - 75L
1,551 MMR
Solo
Nu Wa
Nu Wa
Gold III
hhtk
Nu Wa
Gold III
Level 125
God Stats
5W - 4L
1,641 SR
Queue Stats
26W - 26L
1,591 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,645 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,615 SR
1,579 MMR
Discordia
Discordia
Gold V
Dark Prince 124
Discordia
Gold V
Level 160
God Stats
0W - 1L
1,707 SR
Queue Stats
38W - 42L
1,618 MMR
Solo
Maui
Maui
Gold IV
DrogonDatDragon
Maui
Gold IV
Level 80
God Stats
34W - 26L
1,550 SR
Queue Stats
133W - 112L
1,634 MMR
Solo
Bakasura
Bakasura
Gold IV
TheFirstInDaZone
Bakasura
Gold IV
Level 66
God Stats
46W - 33L
1,563 SR
Queue Stats
143W - 134L
1,400 MMR
Solo
Khepri
Khepri
Gold II
Ultraspike15
Khepri
Gold II
Level 116
God Stats
12W - 8L
1,688 SR
Queue Stats
46W - 46L
1,634 MMR
Solo
Izanami
Izanami
Platinum V
ΩΩΩΩΩΩΩΩΩ
Izanami
Platinum V
Level 67
God Stats
5W - 8L
1,568 SR
Queue Stats
176W - 178L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PePe-Tasty
Hou Yi
20
15 / 1 / 12
18,051
564
44,667
29,306
15,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
4 / 6 / 7
17,090
534
27,528
36,371
27,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
20
3 / 0 / 21
15,748
492
13,019
31,318
61,316
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
20
16 / 3 / 12
18,798
587
27,623
26,831
13,062
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
hhtk
Nu Wa
20
2 / 2 / 12
16,689
522
23,999
19,279
9,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AwilixJanusLancelot

VS

Bans
HadesKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dark Prince 124
Discordia
20
2 / 8 / 2
14,473
452
16,367
28,445
10,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 8 / 2
15,835
495
22,573
39,657
49,434
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 9 / 2
14,580
456
18,696
38,195
17,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
18
1 / 6 / 6
13,361
418
11,166
30,925
48,887
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 10 / 2
14,865
465
12,219
34,482
13,686

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
40
Kills
12
12
Deaths
41
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dark Prince 124
Discordia
2
8
2
0.38
L
4
8
2
0.63
W
Hou Yi
PePe-Tasty
Hou Yi
15
1
12
21
W
4
6
7
1.25
W
Bacchus
3
0
21
13.5
L
3
9
2
0.44
L
Khepri
1
6
6
0.67
W
Loki
16
3
12
7.33
W
Nu Wa
hhtk
Nu Wa
2
2
12
4
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,836
Damage
81,021
143,105
Taken
171,704
127,009
Mitigated
139,618
56,960
Healing
42,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dark Prince 124
Discordia
16,367
858
0
5,255
28,445
10,555
0
9,226
19,149
155,475
0
L
22,573
6,677
0
9,093
39,657
49,434
270
7,164
32,493
119,249
27,883
W
Hou Yi
PePe-Tasty
Hou Yi
44,667
31,247
0
16,395
29,306
15,614
7,958
10,177
18,859
0
184,378
W
27,528
3,661
0
15,859
36,371
27,556
5,024
15,736
19,445
0
176,342
W
Bacchus
13,019
1,487
0
9,258
31,318
61,316
889
8,399
22,083
48,390
0
L
18,696
10,766
0
7,003
38,195
17,056
672
7,038
31,136
0
106,613
L
Khepri
11,166
1,157
5,638
5,595
30,925
48,887
0
7,830
23,095
36,076
1,837
W
Loki
27,623
9,186
0
10,374
26,831
13,062
0
5,442
20,712
0
197,074
W
Nu Wa
hhtk
Nu Wa
23,999
5,442
0
5,074
19,279
9,461
3,582
10,462
8,722
179,762
0
L
12,219
7,230
0
9,955
34,482
13,686
634
6,731
27,751
0
144,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,376
Gold Earned
73,114
875
Minions Killed
872
0
Camps Cleared
0
3,140,817
Distance Traveled
2,807,129
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,473
452
242
8
0
528,988
3
L
Maui
15,835
495
225
7
0
538,816
1
W
Hou Yi
18,051
564
183
6
0
618,891
1
W
Mulan
17,090
534
235
7
0
567,868
13
W
Bacchus
15,748
492
65
2
0
665,485
3
L
Bakasura
14,580
456
161
5
0
625,257
5
L
Khepri
13,361
418
33
1
0
640,157
4
W
Loki
18,798
587
183
6
0
699,685
3
W
Nu Wa
16,689
522
209
7
0
588,888
5
L
Izanami
14,865
465
211
7
0
473,911
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role