Player Matchup

Chaac
Chaac
IRONHIDE1801
Chaac
Level 124
God Stats
4W - 3L
1,467 SR
Queue Stats
67W - 39L
1,648 Elo+
Party 1
Ishtar
Ishtar
aW Cobra
Ishtar
Level 129
God Stats
6W - 9L
1,192 SR
Queue Stats
151W - 135L
1,451 Elo+
Party 1
Thoth
Thoth
iTsHeX1c
Thoth
Level 27
God Stats
4W - 1L
1,633 SR
Queue Stats
31W - 32L
1,460 Elo+
Party 1
Team Averages
Level 93
1,431 SR
1,519 Elo+

VS

Team Averages
Level 48
1,552 SR
1,574 Elo+
Ao Kuang
Ao Kuang
FearThevelli
Ao Kuang
Level 128
God Stats
2W - 3L
1,656 SR
Queue Stats
82W - 57L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
Revenge1435
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
VybinRxvenge
Shiva
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
11,143
655
11,537
17,055
19,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ishtar
aW Cobra
Ishtar
17
5 / 4 / 3
11,223
660
15,029
15,549
7,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
iTsHeX1c
Thoth
16
0 / 4 / 8
10,320
607
8,955
11,453
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FearThevelli
Ao Kuang
20
9 / 2 / 1
13,425
790
24,729
22,425
15,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Revenge1435
Cthulhu
16
1 / 6 / 5
11,615
683
4,346
19,414
25,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 10
12,465
733
10,502
20,204
27,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
10
Kills
10
10
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FearThevelli
Ao Kuang
9
2
1
4.75
L
5
2
3
3.25
W
Cthulhu
Revenge1435
Cthulhu
1
6
5
0.58
W
0
2
10
2.5
L
Ishtar
aW Cobra
Ishtar
5
4
3
1.63
L
Thoth
iTsHeX1c
Thoth
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,521
Damage
39,577
44,057
Taken
62,043
31,104
Mitigated
68,715
9,102
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FearThevelli
Ao Kuang
24,729
6,684
0
9,918
22,425
15,549
2,369
2,554
19,710
80,336
6,938
L
11,537
2,178
0
5,633
17,055
19,530
0
10,424
6,631
0
38,446
W
Cthulhu
Revenge1435
Cthulhu
4,346
328
85
1,670
19,414
25,487
719
2,159
17,255
14,635
0
W
10,502
1,537
1,173
4,006
20,204
27,679
0
4,341
15,863
126
23,881
L
Ishtar
aW Cobra
Ishtar
15,029
9,685
0
3,469
15,549
7,011
497
10,438
5,111
0
56,096
L
Thoth
iTsHeX1c
Thoth
8,955
731
0
0
11,453
4,563
92
6,994
4,459
31,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
37,505
179
Minions Killed
166
0
Camps Cleared
0
848,224
Distance Traveled
907,612
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,425
790
118
7
0
297,423
0
L
Chaac
11,143
655
51
3
0
291,004
1
W
Cthulhu
11,615
683
23
1
0
291,569
1
W
Shiva
12,465
733
25
1
0
318,620
0
L
Ishtar
11,223
660
80
5
0
271,810
0
L
Thoth
10,320
607
48
3
0
285,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role