Player Matchup

Izanami
Izanami
DeadlÖck
Izanami
Level 160
God Stats
25W - 9L
1,760 SR
Queue Stats
79W - 60L
1,523 Elo+
Party 1
Achilles
Achilles
OctoberJohnny
Achilles
Level 152
God Stats
2W - 1L
1,473 SR
Queue Stats
22W - 24L
1,471 Elo+
Party 1
Yu Huang
Yu Huang
mochedda96
Yu Huang
Level 108
God Stats
1W - 3L
1,349 SR
Queue Stats
367W - 412L
1,339 Elo+
Solo
Thanatos
Thanatos
profoundust
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,685 Elo+
Party 1
Bacchus
Bacchus
x4silentDank20x
Bacchus
Level 156
God Stats
2W - 0L
1,576 SR
Queue Stats
9W - 2L
1,720 Elo+
Party 1
Team Averages
Level 116
1,532 SR
1,548 Elo+

VS

Team Averages
Level 32
1,528 SR
1,407 Elo+
Hades
Hades
Patrick64-ACE
Hades
Level 51
God Stats
84W - 96L
1,455 SR
Queue Stats
145W - 194L
1,395 Elo+
Party 2
Yemoja
Yemoja
Pierce2340
Yemoja
Level 25
God Stats
5W - 5L
1,280 SR
Queue Stats
57W - 58L
1,494 Elo+
Party 3
Nemesis
Nemesis
Trap Lord Reece
Nemesis
Level 28
God Stats
9W - 7L
1,752 SR
Queue Stats
139W - 139L
1,471 Elo+
Party 3
Bellona
Bellona
XFETTIGANGXOFTR
Bellona
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,252 Elo+
Party 2
Skadi
Skadi
deathXfirst
Skadi
Level 34
God Stats
15W - 15L
1,654 SR
Queue Stats
54W - 60L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadlÖck
Izanami
11
5 / 1 / 3
7,022
638
10,197
5,731
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
OctoberJohnny
Achilles
11
1 / 0 / 2
6,212
565
3,970
6,652
5,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
mochedda96
Yu Huang
10
1 / 0 / 2
6,151
559
4,270
2,259
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
profoundust
Thanatos
11
5 / 1 / 1
6,471
588
5,562
9,744
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 4
6,095
554
3,495
7,202
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,159
469
2,030
7,574
2,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Pierce2340
Yemoja
8
0 / 1 / 0
4,963
451
2,038
7,355
3,368
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 2 / 0
4,516
411
3,455
8,564
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,619
420
3,072
8,261
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 0
5,074
461
3,567
8,323
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
DeadlÖck
Izanami
5
1
3
6.5
W
Achilles
OctoberJohnny
Achilles
1
0
2
2
L
0
2
0
0
L
Yemoja
Pierce2340
Yemoja
0
1
0
0
L
0
2
0
0
L
0
3
0
0
L
1
5
0
0.2
W
Yu Huang
mochedda96
Yu Huang
1
0
2
2
W
Thanatos
profoundust
Thanatos
5
1
1
5.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
14,162
31,588
Taken
40,077
18,175
Mitigated
18,511
14,928
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DeadlÖck
Izanami
10,197
6,421
116
1,491
5,731
2,265
1,067
1,630
4,101
0
55,576
W
Achilles
OctoberJohnny
Achilles
3,970
683
0
763
6,652
5,116
270
0
6,652
0
30,237
L
2,030
555
53
2,856
7,574
2,720
0
3,508
4,066
29,296
0
L
Yemoja
Pierce2340
Yemoja
2,038
638
1,250
565
7,355
3,368
0
865
6,490
18,240
1,325
L
3,455
1,716
0
3,416
8,564
2,501
0
1,222
7,342
0
20,634
L
3,072
1,238
0
1,988
8,261
6,969
0
0
8,261
0
18,627
L
3,567
1,634
274
808
8,323
2,953
0
1,683
6,640
0
27,340
W
Yu Huang
mochedda96
Yu Huang
4,270
467
0
0
2,259
852
450
1,002
1,257
36,011
0
W
Thanatos
profoundust
Thanatos
5,562
2,132
0
10,574
9,744
3,591
0
581
9,163
0
38,821
W
3,495
237
0
1,984
7,202
6,351
0
743
6,459
11,945
2,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
24,331
297
Minions Killed
212
0
Camps Cleared
0
1,084,287
Distance Traveled
977,855
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,022
638
92
8
0
194,745
0
W
Achilles
6,212
565
45
4
0
212,644
5
L
Hades
5,159
469
71
6
0
192,479
5
L
Yemoja
4,963
451
24
2
0
171,375
0
L
Nemesis
4,516
411
41
4
0
232,209
0
L
Bellona
4,619
420
33
3
0
190,780
2
L
Skadi
5,074
461
43
4
0
191,012
1
W
Yu Huang
6,151
559
72
7
0
208,434
1
W
Thanatos
6,471
588
66
6
0
245,227
1
W
Bacchus
6,095
554
22
2
0
223,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role