Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
J-_-Robalino-_-F
Hera
Level 157
God Stats
4W - 1L
1,654 SR
Queue Stats
268W - 218L
1,575 Elo+
Party 3
Hachiman
Hachiman
NonMeta777
Hachiman
Level 156
God Stats
9W - 7L
1,607 SR
Queue Stats
71W - 68L
1,560 Elo+
Party 1
Neith
Neith
SachenGM
Neith
Level 153
God Stats
1W - 1L
1,823 SR
Queue Stats
89W - 81L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
quovadis1942
Guan Yu
Level 106
God Stats
10W - 7L
1,439 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Team Averages
Level 143
1,604 SR
1,542 Elo+

VS

Team Averages
Level 116
1,572 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Arlotcek
The Morrigan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,573 Elo+
Solo
Cerberus
Cerberus
Hafeinator
Cerberus
Level 114
God Stats
3W - 4L
1,680 SR
Queue Stats
227W - 176L
1,469 Elo+
Party 2
Arachne
Arachne
IIILUSTYMOOSEIII
Arachne
Level 117
God Stats
7W - 7L
1,635 SR
Queue Stats
363W - 334L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
Reaper8493
Heimdallr
Level 69
God Stats
5W - 5L
1,543 SR
Queue Stats
98W - 100L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 0 / 9
8,245
825
11,607
7,196
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 9
8,440
844
17,645
3,761
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
NonMeta777
Hachiman
14
1 / 1 / 4
7,386
739
7,672
8,068
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
SachenGM
Neith
16
8 / 0 / 3
8,933
893
13,677
8,110
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
quovadis1942
Guan Yu
12
1 / 3 / 7
7,051
705
3,484
10,084
9,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 3 / 0
7,810
781
8,326
16,340
15,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Arlotcek
The Morrigan
12
0 / 5 / 3
6,573
657
4,646
9,691
4,155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Hafeinator
Cerberus
13
1 / 4 / 1
7,344
734
6,234
18,328
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 1 / 2
7,044
704
3,773
11,174
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Reaper8493
Heimdallr
12
0 / 6 / 1
6,703
670
5,370
13,657
5,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
4
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
9
8.5
L
Gilgamesh
 
Gilgamesh
3
3
0
1
L
The Morrigan
Arlotcek
The Morrigan
0
5
3
0.3
L
Cerberus
Hafeinator
Cerberus
1
4
1
0.38
L
0
1
2
1
W
4
0
9
8.5
W
Hachiman
NonMeta777
Hachiman
1
1
4
3
L
Heimdallr
Reaper8493
Heimdallr
0
6
1
0.08
W
Neith
SachenGM
Neith
8
0
3
9.5
W
Guan Yu
quovadis1942
Guan Yu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,085
Damage
28,349
37,219
Taken
69,190
22,609
Mitigated
46,054
10,444
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,607
1,538
0
1,650
7,196
3,338
28
2,012
5,184
31,849
0
L
Gilgamesh
 
Gilgamesh
8,326
2,138
1,484
3,227
16,340
15,283
0
5,944
10,396
405
20,245
L
The Morrigan
Arlotcek
The Morrigan
4,646
840
202
1,198
9,691
4,155
0
6,682
3,009
10,656
1,287
L
Cerberus
Hafeinator
Cerberus
6,234
169
0
2,956
18,328
14,086
14
7,414
10,914
22,093
0
L
3,773
1,963
0
3,400
11,174
6,568
0
3,094
8,080
0
23,633
W
17,645
3,594
0
366
3,761
1,632
69
1,050
2,711
46,302
0
W
Hachiman
NonMeta777
Hachiman
7,672
2,984
0
1,194
8,068
4,088
1,142
1,833
6,235
0
27,780
L
Heimdallr
Reaper8493
Heimdallr
5,370
2,023
0
1,645
13,657
5,962
0
6,118
7,539
0
21,797
W
Neith
SachenGM
Neith
13,677
5,299
0
2,073
8,110
4,485
857
2,422
5,688
0
38,641
W
Guan Yu
quovadis1942
Guan Yu
3,484
498
2,899
2,262
10,084
9,066
18
3,095
6,989
0
10,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
35,474
251
Minions Killed
191
0
Camps Cleared
0
1,111,670
Distance Traveled
1,093,994
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,245
825
36
4
0
205,544
2
L
Gilgamesh
7,810
781
23
2
0
253,418
0
L
The Morrigan
6,573
657
32
3
0
189,854
0
L
Cerberus
7,344
734
55
6
0
218,390
1
L
Arachne
7,044
704
46
5
0
235,141
1
W
Hera
8,440
844
84
8
0
219,408
2
W
Hachiman
7,386
739
54
5
0
268,631
1
L
Heimdallr
6,703
670
35
4
0
197,191
1
W
Neith
8,933
893
68
7
0
201,437
0
W
Guan Yu
7,051
705
9
1
0
216,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role