Player Matchup

Chiron
Chiron
A 8LayerBeanDip
Chiron
Level 102
God Stats
3W - 5L
1,489 SR
Queue Stats
181W - 204L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
Archangel2835
Sun Wukong
Level 108
God Stats
3W - 4L
1,562 SR
Queue Stats
173W - 187L
1,473 Elo+
Party 3
Izanami
Izanami
Messy x Puma
Izanami
Level 127
God Stats
1W - 2L
1,674 SR
Queue Stats
134W - 147L
1,473 Elo+
Solo
Aphrodite
Aphrodite
chaackaszCR7
Aphrodite
Level 129
God Stats
4W - 4L
1,523 SR
Queue Stats
116W - 119L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
justinrp
Morgan Le Fay
Level 106
God Stats
9W - 5L
1,565 SR
Queue Stats
317W - 351L
1,493 Elo+
Party 3
Team Averages
Level 114
1,563 SR
1,479 Elo+

VS

Team Averages
Level 118
1,469 SR
1,469 Elo+
Charybdis
Charybdis
Emit3
Charybdis
Level 29
God Stats
3W - 2L
1,458 SR
Queue Stats
107W - 130L
1,453 Elo+
Solo
Skadi
Skadi
GrabMyBiscuit
Skadi
Level 128
God Stats
16W - 7L
1,616 SR
Queue Stats
662W - 636L
1,462 Elo+
Party 1
Yemoja
Yemoja
Quasipox
Yemoja
Level 156
God Stats
4W - 6L
1,333 SR
Queue Stats
367W - 368L
1,484 Elo+
Party 2
Cerberus
Cerberus
SlothPlayz-
Cerberus
Level 159
God Stats
4W - 7L
1,274 SR
Queue Stats
373W - 373L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
XmanElite39
Ah Puch
Level 120
God Stats
19W - 11L
1,663 SR
Queue Stats
644W - 623L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 18
12,126
713
19,711
22,250
8,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Archangel2835
Sun Wukong
19
7 / 7 / 12
12,166
716
15,624
21,340
16,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Messy x Puma
Izanami
20
8 / 6 / 14
13,657
803
20,787
21,320
8,891
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
chaackaszCR7
Aphrodite
18
3 / 7 / 18
11,908
700
15,017
24,744
12,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
justinrp
Morgan Le Fay
20
8 / 5 / 18
12,624
743
29,475
23,553
10,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emit3
Charybdis
18
4 / 7 / 14
11,704
688
12,095
16,221
9,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 9 / 11
14,238
838
32,055
24,068
12,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Quasipox
Yemoja
18
0 / 6 / 16
11,521
678
3,681
21,696
26,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
SlothPlayz-
Cerberus
20
6 / 4 / 22
13,098
770
17,973
40,923
36,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
XmanElite39
Ah Puch
20
7 / 5 / 15
13,457
792
31,575
22,402
10,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
108
29
Kills
30
30
Deaths
31
80
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
5
18
2.4
L
Sun Wukong
Archangel2835
Sun Wukong
7
7
12
1.86
W
Charybdis
Emit3
Charybdis
4
7
14
1.57
W
13
9
11
2.06
L
Izanami
Messy x Puma
Izanami
8
6
14
2.5
W
Yemoja
Quasipox
Yemoja
0
6
16
1.33
W
Cerberus
SlothPlayz-
Cerberus
6
4
22
4.25
W
Ah Puch
XmanElite39
Ah Puch
7
5
15
2.9
L
Aphrodite
chaackaszCR7
Aphrodite
3
7
18
1.71
L
Morgan Le Fay
justinrp
Morgan Le Fay
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,614
Damage
97,379
113,207
Taken
125,310
57,594
Mitigated
96,168
51,894
Healing
55,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,711
9,900
3,747
7,682
22,250
8,819
1,650
11,200
10,301
0
36,521
L
Sun Wukong
Archangel2835
Sun Wukong
15,624
1,908
1,431
3,688
21,340
16,149
0
11,020
9,543
0
25,300
W
Charybdis
Emit3
Charybdis
12,095
3,989
1,087
2,523
16,221
9,198
4,078
6,318
9,903
0
38,023
W
32,055
14,951
1,020
3,309
24,068
12,422
3,534
10,060
14,008
0
52,508
L
Izanami
Messy x Puma
Izanami
20,787
10,138
1,602
1,816
21,320
8,891
4,419
9,485
11,205
0
46,563
W
Yemoja
Quasipox
Yemoja
3,681
857
9,549
6,123
21,696
26,995
895
5,643
16,053
12,290
0
W
Cerberus
SlothPlayz-
Cerberus
17,973
280
1,592
18,796
40,923
36,853
922
12,847
28,076
27,805
0
W
Ah Puch
XmanElite39
Ah Puch
31,575
629
537
10,764
22,402
10,700
1,314
9,624
12,778
61,621
0
L
Aphrodite
chaackaszCR7
Aphrodite
15,017
2,096
11,842
11,544
24,744
12,911
552
8,046
16,051
28,844
0
L
Morgan Le Fay
justinrp
Morgan Le Fay
29,475
1,258
2,810
5,732
23,553
10,824
1,137
10,019
12,878
42,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,481
Gold Earned
64,018
198
Minions Killed
193
0
Camps Cleared
0
1,442,914
Distance Traveled
1,417,391
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,126
713
48
3
0
308,427
0
L
Sun Wukong
12,166
716
14
1
0
316,952
1
W
Charybdis
11,704
688
56
3
0
218,554
0
W
Skadi
14,238
838
41
2
0
259,528
1
L
Izanami
13,657
803
55
3
0
248,999
0
W
Yemoja
11,521
678
18
1
0
270,418
5
W
Cerberus
13,098
770
26
2
0
316,515
0
W
Ah Puch
13,457
792
52
3
0
352,376
0
L
Aphrodite
11,908
700
48
3
0
277,318
4
L
Morgan Le Fay
12,624
743
33
2
0
291,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role