Player Matchup

Anubis
Anubis
ExitiumDeus
Anubis
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 76L
1,550 Elo+
Party 2
Mercury
Mercury
Slaytanix
Mercury
Level 100
God Stats
1W - 1L
1,287 SR
Queue Stats
131W - 98L
1,581 Elo+
Party 2
Neith
Neith
chelseacat
Neith
Level 89
God Stats
10W - 13L
1,345 SR
Queue Stats
134W - 97L
1,566 Elo+
Party 2
Artio
Artio
lachesis_UwU
Artio
Level 128
God Stats
2W - 3L
1,623 SR
Queue Stats
147W - 139L
1,425 Elo+
Solo
Fenrir
Fenrir
rosedalej001
Fenrir
Level 144
God Stats
12W - 4L
1,798 SR
Queue Stats
177W - 146L
1,555 Elo+
Party 2
Team Averages
Level 99
1,511 SR
1,536 Elo+

VS

Team Averages
Level 53
1,389 SR
1,304 Elo+
Mulan
Mulan
BigLu_Mini101
Mulan
Level 14
God Stats
2W - 7L
1,285 SR
Queue Stats
2W - 12L
1,127 Elo+
Party 1
Ares
Ares
Copeslayer
Ares
Level 116
God Stats
1W - 3L
1,446 SR
Queue Stats
52W - 50L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
PummaChampp
Kukulkan
Level 29
God Stats
7W - 9L
1,409 SR
Queue Stats
17W - 27L
1,273 Elo+
Party 1
Ravana
Ravana
Tmoney102
Ravana
Level 76
God Stats
3W - 2L
1,470 SR
Queue Stats
28W - 23L
1,415 Elo+
Party 1
Neith
Neith
biglualbano94
Neith
Level 28
God Stats
18W - 19L
1,337 SR
Queue Stats
25W - 31L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 0 / 0
4,045
674
1,936
2,424
854
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Slaytanix
Mercury
6
1 / 1 / 2
4,076
679
1,795
5,273
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
6
3 / 0 / 0
3,834
639
2,903
1,704
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 3
3,853
642
2,225
6,745
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
0 / 1 / 1
4,064
677
1,126
4,069
1,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,799
467
586
1,265
499
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

6
0 / 1 / 0
3,681
614
2,100
4,841
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
PummaChampp
Kukulkan
6
0 / 1 / 0
3,596
599
108
2,083
492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Tmoney102
Ravana
8
2 / 0 / 0
4,695
783
2,815
2,135
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 1
3,350
558
3,268
3,574
1,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
W
Anubis
1
0
0
1
L
Kukulkan
PummaChampp
Kukulkan
0
1
0
0
W
Mercury
Slaytanix
Mercury
1
1
2
2
L
Ravana
Tmoney102
Ravana
2
0
0
2
L
0
2
1
0.25
W
Neith
3
0
0
3
W
0
1
3
1.5
W
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,985
Damage
8,877
20,215
Taken
13,898
7,740
Mitigated
5,481
9,631
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
586
422
0
250
1,265
499
0
0
1,201
0
2,939
L
2,100
139
0
2,133
4,841
2,318
0
948
3,893
9,138
0
W
Anubis
1,936
0
0
1,146
2,424
854
0
108
2,316
21,946
0
L
Kukulkan
PummaChampp
Kukulkan
108
34
0
250
2,083
492
0
1,760
323
15,815
0
W
Mercury
Slaytanix
Mercury
1,795
1,289
0
2,354
5,273
1,455
0
524
4,749
0
17,318
L
Ravana
Tmoney102
Ravana
2,815
1,219
0
223
2,135
745
0
176
1,908
0
29,059
L
3,268
1,792
0
1,167
3,574
1,427
0
872
2,702
0
18,178
W
Neith
2,903
1,078
0
783
1,704
650
0
403
1,301
0
17,884
W
2,225
426
596
2,486
6,745
3,178
0
1,173
5,192
7,269
2,888
W
Fenrir
1,126
524
0
2,266
4,069
1,603
0
0
4,069
0
15,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,872
Gold Earned
18,121
147
Minions Killed
131
0
Camps Cleared
0
590,126
Distance Traveled
547,742
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
2,799
467
4
1
0
39,859
1
L
Ares
3,681
614
11
2
0
119,275
0
W
Anubis
4,045
674
44
7
0
102,515
2
L
Kukulkan
3,596
599
24
4
0
132,041
2
W
Mercury
4,076
679
37
6
0
129,453
0
L
Ravana
4,695
783
63
11
0
142,871
0
L
Neith
3,350
558
29
5
0
113,696
0
W
Neith
3,834
639
20
3
0
115,916
2
W
Artio
3,853
642
18
3
0
121,426
1
W
Fenrir
4,064
677
28
5
0
120,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role