Player Matchup

Ra
Ra
Crimsonrazer8
Ra
Level 41
God Stats
0W - 2L
1,244 SR
Queue Stats
105W - 113L
1,465 Elo+
Party 3
Medusa
Medusa
StuffUniverse
Medusa
Level 48
God Stats
2W - 1L
1,449 SR
Queue Stats
7W - 9L
1,366 Elo+
Party 1
Chiron
Chiron
XieeTato
Chiron
Level 90
God Stats
2W - 4L
1,427 SR
Queue Stats
303W - 317L
1,437 Elo+
Party 3
Zeus
Zeus
clubfooted
Zeus
Level 34
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 9L
1,366 Elo+
Party 1
Janus
Janus
tha_goat727
Janus
Level 129
God Stats
11W - 18L
1,424 SR
Queue Stats
361W - 369L
1,408 Elo+
Solo
Team Averages
Level 68
1,367 SR
1,409 Elo+

VS

Team Averages
Level 81
1,531 SR
1,501 Elo+
Skadi
Skadi
DrDeath6
Skadi
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
229W - 220L
1,529 Elo+
Party 2
Ne Zha
Ne Zha
L0stSkelet0n
Ne Zha
Level 158
God Stats
1W - 5L
1,374 SR
Queue Stats
126W - 144L
1,425 Elo+
Solo
Cerberus
Cerberus
Monkueefs
Cerberus
Level 28
God Stats
4W - 1L
1,772 SR
Queue Stats
101W - 106L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
itsyaboySP69
Cthulhu
Level 87
God Stats
1W - 0L
1,291 SR
Queue Stats
95W - 80L
1,513 Elo+
Party 2
Horus
Horus
xxIceWolf3xx
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 94L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 8
12,013
751
9,050
18,608
7,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 11 / 11
12,281
768
23,454
25,529
10,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
XieeTato
Chiron
18
6 / 7 / 8
11,595
725
21,103
19,596
8,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 9 / 12
10,791
674
14,699
18,227
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 6 / 11
11,523
720
18,889
13,868
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DrDeath6
Skadi
20
13 / 3 / 22
13,677
855
25,289
15,879
9,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
20
4 / 6 / 19
12,499
781
18,041
20,840
13,618
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Monkueefs
Cerberus
19
4 / 5 / 28
12,059
754
13,001
34,147
40,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
itsyaboySP69
Cthulhu
19
7 / 6 / 26
12,337
771
16,513
21,873
32,745
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 3 / 18
13,280
830
19,175
23,828
25,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
154
21
Kills
41
41
Deaths
23
50
Assists
113
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
W
Skadi
DrDeath6
Skadi
13
3
22
8
W
Ne Zha
4
6
19
2.25
W
Cerberus
Monkueefs
Cerberus
4
5
28
3.6
L
6
11
11
1.05
L
Chiron
XieeTato
Chiron
6
7
8
1.43
L
1
9
12
0.78
W
Cthulhu
itsyaboySP69
Cthulhu
7
6
26
3.33
L
1
6
11
1.08
W
13
3
18
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,195
Damage
92,019
95,828
Taken
116,567
38,157
Mitigated
121,709
24,296
Healing
44,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,050
668
2,334
4,017
18,608
7,626
210
3,909
14,699
29,331
0
W
Skadi
DrDeath6
Skadi
25,289
7,338
3,501
2,806
15,879
9,192
2,418
5,408
10,431
0
50,687
W
Ne Zha
18,041
3,007
1,481
2,491
20,840
13,618
2,837
6,747
14,023
0
42,068
W
Cerberus
Monkueefs
Cerberus
13,001
391
2,734
9,359
34,147
40,818
988
13,029
20,930
29,054
0
L
23,454
13,325
977
4,129
25,529
10,194
621
9,354
16,175
0
27,587
L
Chiron
XieeTato
Chiron
21,103
8,946
2,704
4,474
19,596
8,227
1,014
5,528
14,068
0
31,785
L
14,699
1,947
943
2,210
18,227
6,515
168
5,619
12,608
22,500
0
W
Cthulhu
itsyaboySP69
Cthulhu
16,513
1,240
2,024
1,111
21,873
32,745
676
7,858
13,892
34,715
0
L
18,889
225
776
1,732
13,868
5,595
204
5,104
8,764
45,390
0
W
19,175
6,108
8,763
9,872
23,828
25,336
674
8,905
14,653
0
26,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,203
Gold Earned
63,852
169
Minions Killed
191
0
Camps Cleared
0
1,193,667
Distance Traveled
1,562,043
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,013
751
51
3
0
206,423
0
W
Skadi
13,677
855
44
3
0
350,521
0
W
Ne Zha
12,499
781
60
4
0
280,428
2
W
Cerberus
12,059
754
41
3
0
309,706
4
L
Medusa
12,281
768
8
1
0
258,912
1
L
Chiron
11,595
725
23
1
0
252,527
1
L
Zeus
10,791
674
23
1
0
190,819
0
W
Cthulhu
12,337
771
36
2
0
297,055
4
L
Janus
11,523
720
64
4
0
284,986
0
W
Horus
13,280
830
10
1
0
324,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role