Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
ElPitudo09
Rama
Gold II
Level 156
God Stats
13W - 19L
1,535 SR
Queue Stats
415W - 413L
1,501 MMR
Solo
Thanatos
Thanatos
Gold IV
Gathenn
Thanatos
Gold IV
Level 109
God Stats
0W - 2L
1,518 SR
Queue Stats
56W - 46L
1,630 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Nibelungenlied
Kumbhakarna
Gold III
Level 149
God Stats
8W - 6L
1,778 SR
Queue Stats
159W - 151L
1,488 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
afternoonquicki
Sun Wukong
Gold III
Level 128
God Stats
8W - 6L
1,673 SR
Queue Stats
442W - 460L
1,490 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,601 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,544 SR
1,550 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold IV
DepressedDonut
Tyr
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,772 MMR
Party 1
Chronos
Chronos
Silver I
Gabolol17
Chronos
Silver I
Level 82
God Stats
3W - 1L
1,512 SR
Queue Stats
15W - 9L
1,586 MMR
Solo
Xing Tian
Xing Tian
Bronze V
NikTamair97
Xing Tian
Bronze V
Level 136
God Stats
1W - 0L
1,708 SR
Queue Stats
8W - 5L
1,436 MMR
Solo
Izanami
Izanami
Gold IV
zcrima
Izanami
Gold IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 5 / 2
8,631
508
11,290
13,178
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 2
9,740
573
10,394
15,266
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Gathenn
Thanatos
14
1 / 6 / 0
7,984
470
3,494
14,450
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Nibelungenlied
Kumbhakarna
11
0 / 1 / 6
7,754
456
3,999
12,892
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
afternoonquicki
Sun Wukong
12
1 / 6 / 2
8,053
474
6,924
15,155
10,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KhepriThorIshtarCernunnosBellona

VS

Bans
CabrakanGuan YuNe ZhaAnubisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 3 / 7
9,044
532
8,683
8,320
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
10 / 2 / 3
11,326
666
16,522
16,251
17,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
Gabolol17
Chronos
16
7 / 1 / 7
10,131
596
10,408
15,968
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
NikTamair97
Xing Tian
12
0 / 1 / 6
8,159
480
5,091
11,939
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
zcrima
Izanami
15
1 / 2 / 2
9,104
536
7,247
10,768
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
20
20
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
2
0.8
W
Scylla
 
Scylla
2
3
7
1.83
W
10
2
3
5.75
L
4
2
2
2.5
W
Chronos
Gabolol17
Chronos
7
1
7
10.5
L
Thanatos
Gathenn
Thanatos
1
6
0
0.17
L
Kumbhakarna
Nibelungenlied
Kumbhakarna
0
1
6
3
W
Xing Tian
NikTamair97
Xing Tian
0
1
6
3
L
Sun Wukong
afternoonquicki
Sun Wukong
1
6
2
0.33
W
Izanami
zcrima
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,101
Damage
47,951
70,941
Taken
63,246
40,058
Mitigated
40,554
32,176
Healing
22,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,290
3,297
0
5,078
13,178
5,824
1,004
7,908
5,270
56,845
6,265
W
Scylla
 
Scylla
8,683
715
0
1,896
8,320
3,148
0
3,372
4,948
61,373
0
W
16,522
2,875
0
7,599
16,251
17,237
0
2,145
14,106
0
83,127
L
10,394
9,247
0
8,884
15,266
5,698
422
5,136
10,130
0
87,730
W
Chronos
Gabolol17
Chronos
10,408
3,874
0
6,949
15,968
6,072
0
2,666
13,302
85,851
0
L
Thanatos
Gathenn
Thanatos
3,494
646
0
11,149
14,450
7,526
0
3,037
11,413
0
64,201
L
Kumbhakarna
Nibelungenlied
Kumbhakarna
3,999
725
0
4,092
12,892
10,101
0
5,241
7,651
23,459
0
W
Xing Tian
NikTamair97
Xing Tian
5,091
532
0
2,498
11,939
10,107
0
4,212
7,727
18,150
1,628
L
Sun Wukong
afternoonquicki
Sun Wukong
6,924
1,369
0
2,973
15,155
10,909
0
2,662
12,493
0
51,155
W
Izanami
zcrima
Izanami
7,247
4,899
0
3,314
10,768
3,990
520
2,022
8,746
0
91,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,162
Gold Earned
47,764
475
Minions Killed
549
0
Camps Cleared
0
1,554,593
Distance Traveled
1,665,191
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,631
508
91
5
0
292,398
4
W
Scylla
9,044
532
99
6
0
301,548
3
W
Tyr
11,326
666
150
9
0
344,216
4
L
Rama
9,740
573
157
9
0
281,266
1
W
Chronos
10,131
596
125
7
0
360,818
4
L
Thanatos
7,984
470
110
6
0
326,903
5
L
Kumbhakarna
7,754
456
22
1
0
370,343
9
W
Xing Tian
8,159
480
29
2
0
363,874
9
L
Sun Wukong
8,053
474
95
6
0
283,683
4
W
Izanami
9,104
536
146
9
0
294,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role