Player Matchup

Skadi
Skadi
ElCristhoOMG
Skadi
Level 31
God Stats
30W - 35L
1,516 SR
Queue Stats
83W - 101L
1,527 Elo+
Party 3
Terra
Terra
GlowingSquid
Terra
Level 66
God Stats
1W - 1L
1,849 SR
Queue Stats
103W - 157L
1,327 Elo+
Party 1
Set
Set
Gyrthwyrm
Set
Level 86
God Stats
16W - 16L
1,423 SR
Queue Stats
270W - 322L
1,445 Elo+
Party 1
Thoth
Thoth
Herodelol
Thoth
Level 35
God Stats
9W - 10L
1,703 SR
Queue Stats
15W - 17L
1,544 Elo+
Party 3
Osiris
Osiris
SaxSolo
Osiris
Level 64
God Stats
0W - 3L
1,549 SR
Queue Stats
41W - 54L
1,373 Elo+
Party 1
Team Averages
Level 56
1,608 SR
1,443 Elo+

VS

Team Averages
Level 78
1,389 SR
1,450 Elo+
Horus
Horus
Brewy
Horus
Level 78
God Stats
3W - 3L
1,600 SR
Queue Stats
97W - 90L
1,442 Elo+
Solo
Loki
Loki
Hambluhambsawich
Loki
Level 125
God Stats
1W - 1L
1,296 SR
Queue Stats
177W - 175L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
Spicy_quesa9
Kukulkan
Level 82
God Stats
19W - 21L
1,458 SR
Queue Stats
360W - 370L
1,432 Elo+
Party 2
Cerberus
Cerberus
brianlowe1994
Cerberus
Level 39
God Stats
3W - 4L
1,196 SR
Queue Stats
22W - 21L
1,457 Elo+
Solo
Rama
Rama
cheche06
Rama
Level 66
God Stats
4W - 5L
1,397 SR
Queue Stats
222W - 250L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,192
524
4,446
6,293
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,967
496
2,044
4,525
1,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
3,444
431
0
2,329
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Herodelol
Thoth
9
1 / 3 / 0
4,987
623
1,858
4,940
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
SaxSolo
Osiris
8
0 / 3 / 0
4,326
541
2,700
6,871
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brewy
Horus
9
2 / 0 / 1
5,610
701
3,628
4,545
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 0 / 1
5,584
698
2,754
5,690
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Spicy_quesa9
Kukulkan
10
2 / 1 / 2
5,696
712
3,093
3,803
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
brianlowe1994
Cerberus
8
0 / 0 / 5
5,086
636
3,491
7,679
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
8
3 / 0 / 2
5,057
632
3,650
4,328
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Brewy
Horus
2
0
1
2.5
L
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
4
0
1
4.5
L
Thoth
Herodelol
Thoth
1
3
0
0.33
L
Osiris
SaxSolo
Osiris
0
3
0
0
W
Kukulkan
Spicy_quesa9
Kukulkan
2
1
2
3
W
Cerberus
brianlowe1994
Cerberus
0
0
5
2.5
W
Rama
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,048
Damage
16,616
24,958
Taken
26,045
9,434
Mitigated
10,108
7,208
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Brewy
Horus
3,628
1,855
72
2,119
4,545
2,614
294
0
4,545
0
28,312
L
4,446
2,283
0
2,270
6,293
1,701
0
2,134
4,159
0
27,470
L
2,044
1,014
1,093
720
4,525
1,374
0
1,195
3,330
4,259
560
L
0
0
0
784
2,329
573
0
162
2,167
0
4,369
W
2,754
869
0
3,073
5,690
1,598
0
538
5,152
0
29,719
L
Thoth
Herodelol
Thoth
1,858
13
0
0
4,940
1,742
1,207
2,086
2,602
30,754
0
L
Osiris
SaxSolo
Osiris
2,700
1,173
0
2,341
6,871
4,044
0
697
5,555
0
20,938
W
Kukulkan
Spicy_quesa9
Kukulkan
3,093
213
55
824
3,803
1,356
424
1,550
2,253
30,929
0
W
Cerberus
brianlowe1994
Cerberus
3,491
720
193
3,602
7,679
3,338
162
555
7,124
15,619
0
W
Rama
3,650
3,291
0
2,839
4,328
1,202
360
699
3,629
0
30,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,916
Gold Earned
27,033
172
Minions Killed
271
0
Camps Cleared
0
643,939
Distance Traveled
863,883
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,610
701
37
5
0
188,972
0
L
Skadi
4,192
524
43
5
0
149,722
2
L
Terra
3,967
496
6
1
0
161,332
2
L
Set
3,444
431
11
1
0
32,247
0
W
Loki
5,584
698
71
9
0
188,989
3
L
Thoth
4,987
623
74
9
0
143,497
3
L
Osiris
4,326
541
38
5
0
157,141
0
W
Kukulkan
5,696
712
63
8
0
164,883
2
W
Cerberus
5,086
636
41
5
0
171,769
4
W
Rama
5,057
632
59
7
0
149,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role