Player Matchup

Neith
Neith
Dragster988
Neith
Level 40
God Stats
24W - 23L
1,527 SR
Queue Stats
101W - 100L
1,476 Elo+
Party 2
Scylla
Scylla
J3didiah_89
Scylla
Level 123
God Stats
2W - 1L
1,219 SR
Queue Stats
158W - 169L
1,409 Elo+
Solo
Awilix
Awilix
Jason141722
Awilix
Level 145
God Stats
5W - 6L
1,352 SR
Queue Stats
441W - 431L
1,547 Elo+
Party 2
Sobek
Sobek
PJs_Quesorito
Sobek
Level 80
God Stats
22W - 20L
1,514 SR
Queue Stats
199W - 191L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SeedOfEchidna
Morgan Le Fay
Level 155
God Stats
12W - 5L
1,501 SR
Queue Stats
279W - 313L
1,375 Elo+
Solo
Team Averages
Level 109
1,422 SR
1,466 Elo+

VS

Team Averages
Level 72
1,469 SR
1,468 Elo+
Anubis
Anubis
AImightyZeus480
Anubis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,574 Elo+
Party 1
Geb
Geb
BrenoPRC
Geb
Level 80
God Stats
1W - 4L
1,334 SR
Queue Stats
120W - 121L
1,426 Elo+
Solo
Horus
Horus
EliteMindFeed
Horus
Level 23
God Stats
6W - 7L
1,599 SR
Queue Stats
45W - 51L
1,416 Elo+
Party 1
Lancelot
Lancelot
KaozControI
Lancelot
Level 126
God Stats
2W - 4L
1,411 SR
Queue Stats
79W - 67L
1,474 Elo+
Party 1
Chronos
Chronos
TheMeetStranglr
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 141L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,900
531
4,344
5,500
1,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
2 / 0 / 5
6,997
538
5,667
4,758
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
12
5 / 1 / 3
7,520
578
7,023
8,379
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 3
6,421
494
4,026
11,156
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
SeedOfEchidna
Morgan Le Fay
12
3 / 1 / 4
7,521
579
6,455
7,736
2,618
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,258
481
5,784
8,467
4,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 3 / 0
6,261
482
2,453
8,199
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 3
5,967
459
4,430
9,685
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
KaozControI
Lancelot
10
1 / 3 / 2
5,944
457
7,282
12,309
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,405
493
4,467
9,248
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
3
3
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
3
0
0
W
2
0
1
2.5
L
0
1
3
1.5
W
Scylla
2
0
5
4.5
W
Awilix
5
1
3
6.5
L
Lancelot
KaozControI
Lancelot
1
3
2
0.67
W
1
1
3
2.5
W
Morgan Le Fay
SeedOfEchidna
Morgan Le Fay
3
1
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
24,416
37,529
Taken
47,908
16,554
Mitigated
25,136
12,044
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,784
298
0
2,808
8,467
4,402
0
5,401
3,066
40,231
0
L
2,453
82
0
1,340
8,199
4,905
940
2,942
5,257
37,285
0
W
4,344
2,085
0
1,451
5,500
1,911
1,248
3,023
2,477
0
46,666
L
4,430
1,656
1,522
3,407
9,685
6,983
40
2,859
6,826
0
21,746
W
Scylla
5,667
524
0
750
4,758
1,523
292
2,058
2,650
39,477
0
W
Awilix
7,023
2,358
0
329
8,379
2,913
0
1,626
6,709
0
45,145
L
Lancelot
KaozControI
Lancelot
7,282
910
0
1,108
12,309
5,086
0
4,297
8,012
0
45,050
W
4,026
496
518
5,133
11,156
7,589
120
2,886
8,234
16,780
952
W
Morgan Le Fay
SeedOfEchidna
Morgan Le Fay
6,455
984
0
3,863
7,736
2,618
650
2,375
5,131
48,725
0
L
4,467
1,033
0
3,704
9,248
3,760
959
363
8,885
42,135
7,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
30,835
351
Minions Killed
343
0
Camps Cleared
0
1,222,928
Distance Traveled
1,136,316
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,258
481
80
6
0
195,614
1
L
Geb
6,261
482
77
6
0
231,344
4
W
Neith
6,900
531
74
6
0
218,318
0
L
Horus
5,967
459
32
2
0
215,921
0
W
Scylla
6,997
538
73
6
0
228,591
2
W
Awilix
7,520
578
77
6
0
291,424
0
L
Lancelot
5,944
457
57
4
0
284,250
5
W
Sobek
6,421
494
30
2
0
273,412
5
W
Morgan Le Fay
7,521
579
97
7
0
211,183
6
L
Chronos
6,405
493
97
7
0
209,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role