Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Jakefrom8
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
LuringShadow
Kukulkan
Level 18
God Stats
1W - 0L
1,732 SR
Queue Stats
5W - 3L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxRunAwayxX
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
91W - 54L
1,579 Elo+
Party 1
Charybdis
Charybdis
Zedin
Charybdis
Level 146
God Stats
11W - 5L
1,712 SR
Queue Stats
528W - 496L
1,539 Elo+
Party 1
Team Averages
Level 73
1,548 SR
1,534 Elo+

VS

Team Averages
Level 68
1,518 SR
1,647 Elo+
Xing Tian
Xing Tian
Guts2020
Xing Tian
Level 18
God Stats
1W - 2L
1,529 SR
Queue Stats
2W - 14L
1,487 Elo+
Solo
Sobek
Sobek
Lenird
Sobek
Level 122
God Stats
2W - 1L
1,819 SR
Queue Stats
208W - 71L
1,766 Elo+
Party 3
Vamana
Vamana
MrMisterChief
Vamana
Level 29
God Stats
2W - 3L
1,468 SR
Queue Stats
183W - 48L
1,807 Elo+
Party 3
Chaac
Chaac
ShadowLynx86
Chaac
Level 145
God Stats
0W - 2L
1,275 SR
Queue Stats
183W - 181L
1,418 Elo+
Solo
Hou Yi
Hou Yi
tacòguacamole
Hou Yi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 20L
1,758 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 6 / 18
11,429
714
16,799
15,466
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Jakefrom8
Hercules
17
2 / 4 / 19
11,050
691
7,308
19,165
22,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
LuringShadow
Kukulkan
20
11 / 2 / 17
14,159
885
34,728
12,137
8,416
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
XxRunAwayxX
Ah Muzen Cab
20
8 / 5 / 16
12,697
794
33,975
17,495
9,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Zedin
Charybdis
19
6 / 5 / 21
12,021
751
26,214
17,384
9,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Guts2020
Xing Tian
15
0 / 7 / 10
9,565
598
4,549
31,348
25,636
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Lenird
Sobek
17
3 / 5 / 8
10,673
667
11,010
33,478
40,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 6 / 9
11,504
719
21,949
30,490
38,294
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 10 / 8
9,734
608
11,515
28,561
33,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 4 / 9
12,984
812
19,569
17,798
10,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
32
Kills
21
22
Deaths
32
91
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
6
18
2.33
L
Xing Tian
Guts2020
Xing Tian
0
7
10
0.71
W
Hercules
Jakefrom8
Hercules
2
4
19
2.88
L
Sobek
Lenird
Sobek
3
5
8
1.4
W
Kukulkan
LuringShadow
Kukulkan
11
2
17
9.75
L
9
6
9
2.25
L
0
10
8
0.4
W
Ah Muzen Cab
XxRunAwayxX
Ah Muzen Cab
8
5
16
3.2
W
Charybdis
Zedin
Charybdis
6
5
21
3.3
L
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,024
Damage
68,592
81,647
Taken
141,675
57,955
Mitigated
148,297
21,984
Healing
45,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,799
4,952
990
2,774
15,466
7,754
2,246
2,709
12,451
0
28,622
L
Xing Tian
Guts2020
Xing Tian
4,549
486
0
5,187
31,348
25,636
144
5,433
25,915
9,415
0
W
Hercules
Jakefrom8
Hercules
7,308
2,495
255
3,330
19,165
22,475
307
5,646
13,224
0
12,382
L
Sobek
Lenird
Sobek
11,010
404
3,190
9,821
33,478
40,505
252
10,621
22,857
26,268
0
W
Kukulkan
LuringShadow
Kukulkan
34,728
4,759
2,103
3,877
12,137
8,416
884
2,154
9,845
71,533
0
L
21,949
6,004
2,107
12,310
30,490
38,294
526
6,585
23,905
0
32,190
L
11,515
1,722
2,038
2,573
28,561
33,515
84
9,608
18,953
0
26,470
W
Ah Muzen Cab
XxRunAwayxX
Ah Muzen Cab
33,975
13,747
55
5,240
17,495
9,869
1,297
3,004
14,061
0
51,762
W
Charybdis
Zedin
Charybdis
26,214
10,710
0
3,360
17,384
9,441
3,319
2,046
14,877
0
40,620
L
19,569
9,419
2,943
5,163
17,798
10,347
2,931
2,481
15,317
0
43,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,356
Gold Earned
54,460
175
Minions Killed
197
0
Camps Cleared
0
1,502,181
Distance Traveled
1,372,467
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,429
714
29
2
0
282,180
0
L
Xing Tian
9,565
598
10
1
0
230,985
0
W
Hercules
11,050
691
15
1
0
305,663
1
L
Sobek
10,673
667
33
2
0
289,326
0
W
Kukulkan
14,159
885
84
5
0
296,147
0
L
Vamana
11,504
719
28
2
0
301,771
1
L
Chaac
9,734
608
45
3
0
267,795
3
W
Ah Muzen Cab
12,697
794
20
1
0
336,211
0
W
Charybdis
12,021
751
27
2
0
281,980
1
L
Hou Yi
12,984
812
81
5
0
282,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role