Player Matchup

Cliodhna
Cliodhna
Bronze IV
IWantNikesThighs
Cliodhna
Bronze IV
Level 67
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Neith
Neith
Bronze III
LordYiru
Neith
Bronze III
Level 145
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
MrsCoopertoon
Zhong Kui
Gold I
Level 145
God Stats
0W - 1L
1,749 SR
Queue Stats
103W - 112L
1,529 MMR
Solo
Achilles
Achilles
Gold III
Nibelungenlied
Achilles
Gold III
Level 149
God Stats
21W - 13L
1,605 SR
Queue Stats
159W - 151L
1,534 MMR
Solo
Vulcan
Vulcan
Gold II
weeβ
Vulcan
Gold II
Level 124
God Stats
10W - 12L
1,537 SR
Queue Stats
331W - 331L
1,511 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,579 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,489 SR
1,549 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
DepressedDonut
Osiris
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,726 MMR
Party 1
Bakasura
Bakasura
Gold III
Newdfo1
Bakasura
Gold III
Level 152
God Stats
3W - 6L
1,447 SR
Queue Stats
1,031W - 1,031L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
4,769
434
3,267
9,913
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
LordYiru
Neith
9
1 / 4 / 0
5,269
479
4,510
6,642
2,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
MrsCoopertoon
Zhong Kui
8
0 / 5 / 2
4,852
441
4,420
9,390
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
8
2 / 0 / 1
5,534
503
4,908
8,614
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
weeβ
Vulcan
9
1 / 2 / 1
5,489
499
5,736
4,662
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KhepriLancelotGuan YuCabrakan

VS

Bans
HadesCernunnosArtemisYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 1
6,804
619
3,461
4,479
1,735
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
10
3 / 0 / 1
6,220
565
5,837
7,312
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
 
Sylvanus
9
1 / 1 / 3
5,305
482
3,364
8,459
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
5 / 0 / 4
6,820
620
12,596
12,195
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Newdfo1
Bakasura
10
4 / 3 / 3
6,041
549
4,428
10,819
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
16
16
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
W
Cupid
 
Cupid
3
0
1
3.5
W
Sylvanus
 
Sylvanus
1
1
3
2.5
W
5
0
4
7
L
0
5
3
0.3
L
Neith
LordYiru
Neith
1
4
0
0.25
L
Zhong Kui
MrsCoopertoon
Zhong Kui
0
5
2
0.2
W
Bakasura
Newdfo1
Bakasura
4
3
3
1.83
L
Achilles
2
0
1
2.5
L
Vulcan
weeβ
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
29,686
39,221
Taken
43,264
16,695
Mitigated
22,501
8,892
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,461
124
0
1,181
4,479
1,735
51
1,534
2,945
61,305
0
W
Cupid
 
Cupid
5,837
3,174
123
4,716
7,312
2,661
0
90
7,222
0
33,174
W
Sylvanus
 
Sylvanus
3,364
1,110
924
2,041
8,459
4,779
62
2,946
5,513
13,577
7,792
W
12,596
4,541
0
5,869
12,195
9,066
0
3,508
8,687
0
42,960
L
3,267
721
0
2,091
9,913
2,936
0
1,296
7,987
0
22,706
L
Neith
LordYiru
Neith
4,510
2,143
0
1,186
6,642
2,229
0
399
6,243
0
36,129
L
Zhong Kui
MrsCoopertoon
Zhong Kui
4,420
415
0
1,786
9,390
5,188
135
1,162
8,228
22,623
0
W
Bakasura
Newdfo1
Bakasura
4,428
3,080
0
2,833
10,819
4,260
0
2,078
8,741
0
32,411
L
Achilles
4,908
1,837
0
3,201
8,614
4,406
0
818
7,579
0
13,886
L
Vulcan
weeβ
Vulcan
5,736
1,556
0
628
4,662
1,936
0
2,472
2,180
38,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
31,190
217
Minions Killed
363
0
Camps Cleared
0
1,076,406
Distance Traveled
1,095,367
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,804
619
120
11
0
239,516
3
W
Cupid
6,220
565
56
5
0
185,085
2
W
Sylvanus
5,305
482
37
3
0
223,091
4
W
Osiris
6,820
620
78
7
0
212,612
3
L
Cliodhna
4,769
434
42
4
0
232,794
2
L
Neith
5,269
479
61
6
0
174,058
3
L
Zhong Kui
4,852
441
27
2
0
185,108
4
W
Bakasura
6,041
549
72
7
0
235,063
3
L
Achilles
5,534
503
16
1
0
248,833
4
L
Vulcan
5,489
499
71
6
0
235,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role