Player Matchup

Sylvanus
Sylvanus
Boomer22222222
Sylvanus
Level 160
God Stats
4W - 0L
1,682 SR
Queue Stats
253W - 120L
1,796 Elo+
Party 2
Baron Samedi
Baron Samedi
MarshmaIIow0000
Baron Samedi
Level 141
God Stats
1W - 2L
1,274 SR
Queue Stats
331W - 166L
1,759 Elo+
Party 2
Achilles
Achilles
TheGayTactican
Achilles
Level 27
God Stats
5W - 4L
1,526 SR
Queue Stats
53W - 8L
1,768 Elo+
Party 2
Team Averages
Level 109
1,494 SR
1,774 Elo+

VS

Team Averages
Level 94
1,500 SR
1,439 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DOOL811230
Zhong Kui
Level 156
God Stats
19W - 26L
1,500 SR
Queue Stats
475W - 753L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 0 / 4
7,207
721
5,752
7,763
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MarshmaIIow0000
Baron Samedi
12
0 / 1 / 5
7,516
752
3,876
6,103
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
12
4 / 2 / 1
7,687
769
8,911
10,522
8,095

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 2 / 1
6,756
676
8,157
10,150
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
 
Thanatos
10
0 / 3 / 1
5,878
588
3,106
5,744
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
DOOL811230
Zhong Kui
11
1 / 1 / 2
6,456
646
7,547
6,933
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
5
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
1
1.25
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Sylvanus
1
0
4
3
L
Zhong Kui
DOOL811230
Zhong Kui
1
1
2
2
W
Baron Samedi
MarshmaIIow0000
Baron Samedi
0
1
5
2.5
W
Achilles
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
18,810
24,388
Taken
22,827
19,750
Mitigated
11,532
10,520
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,157
4,390
0
3,071
10,150
4,449
0
4,092
6,058
0
28,419
L
Thanatos
 
Thanatos
3,106
733
0
2,038
5,744
2,728
0
2,344
3,400
0
13,588
W
Sylvanus
5,752
1,622
2,092
3,654
7,763
5,194
1,037
2,331
5,432
24,352
6,203
L
Zhong Kui
DOOL811230
Zhong Kui
7,547
861
246
1,739
6,933
4,355
0
2,587
4,346
17,514
0
W
Baron Samedi
MarshmaIIow0000
Baron Samedi
3,876
432
681
2,187
6,103
6,461
349
3,159
2,944
20,008
0
W
Achilles
8,911
2,316
0
1,906
10,522
8,095
225
2,079
8,443
0
27,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
19,090
118
Minions Killed
92
0
Camps Cleared
0
536,304
Distance Traveled
443,775
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,756
676
47
5
0
164,780
1
L
Thanatos
5,878
588
22
2
0
170,129
0
W
Sylvanus
7,207
721
58
6
0
161,105
1
L
Zhong Kui
6,456
646
23
2
0
108,866
1
W
Baron Samedi
7,516
752
25
3
0
172,220
0
W
Achilles
7,687
769
35
4
0
202,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role