Player Matchup

Ymir
Ymir
ItsMictian
Ymir
Level 80
God Stats
2W - 1L
1,484 SR
Queue Stats
90W - 107L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Mrs slimjim
Baron Samedi
Level 113
God Stats
1W - 1L
1,427 SR
Queue Stats
40W - 42L
1,425 Elo+
Party 3
Jing Wei
Jing Wei
Samu_naranja
Jing Wei
Level 114
God Stats
2W - 2L
1,246 SR
Queue Stats
132W - 139L
1,332 Elo+
Party 1
Ravana
Ravana
glenski28
Ravana
Level 58
God Stats
13W - 9L
1,551 SR
Queue Stats
134W - 149L
1,439 Elo+
Party 3
Ne Zha
Ne Zha
matiboh
Ne Zha
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 19L
1,196 Elo+
Party 1
Team Averages
Level 77
1,442 SR
1,366 Elo+

VS

Team Averages
Level 101
1,492 SR
1,447 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
VortiCo
Osiris
Level 138
God Stats
6W - 6L
1,500 SR
Queue Stats
549W - 632L
1,435 Elo+
Solo
Olorun
Olorun
alybuns
Olorun
Level 62
God Stats
1W - 2L
1,453 SR
Queue Stats
116W - 171L
1,411 Elo+
Party 2
Ratatoskr
Ratatoskr
relliknoon
Ratatoskr
Level 59
God Stats
40W - 44L
1,508 SR
Queue Stats
153W - 195L
1,493 Elo+
Party 2
Charybdis
Charybdis
soltekblade
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 277L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,744
486
5,250
15,861
17,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Mrs slimjim
Baron Samedi
16
6 / 1 / 4
9,995
555
12,877
10,331
5,643
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Samu_naranja
Jing Wei
13
0 / 2 / 6
8,525
474
8,921
11,901
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
glenski28
Ravana
18
7 / 4 / 2
10,718
595
10,282
13,836
6,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
matiboh
Ne Zha
16
8 / 5 / 4
10,059
559
9,803
19,018
9,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 3
8,680
482
5,895
10,954
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
VortiCo
Osiris
15
6 / 6 / 3
9,937
552
14,023
15,476
16,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
alybuns
Olorun
13
1 / 3 / 4
7,867
437
5,730
9,256
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
relliknoon
Ratatoskr
13
5 / 8 / 4
9,437
524
9,887
17,209
6,526
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
soltekblade
Charybdis
14
2 / 4 / 4
8,175
454
7,928
16,444
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
23
Kills
16
16
Deaths
23
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
3
1.75
W
2
4
2
0.75
W
Baron Samedi
Mrs slimjim
Baron Samedi
6
1
4
8
W
Jing Wei
Samu_naranja
Jing Wei
0
2
6
1.5
L
Osiris
VortiCo
Osiris
6
6
3
1.25
L
Olorun
alybuns
Olorun
1
3
4
1
W
Ravana
glenski28
Ravana
7
4
2
2
W
Ne Zha
matiboh
Ne Zha
8
5
4
2
L
Ratatoskr
relliknoon
Ratatoskr
5
8
4
0.88
L
Charybdis
soltekblade
Charybdis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
43,463
70,947
Taken
69,339
44,014
Mitigated
44,722
24,016
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,895
968
0
1,431
10,954
10,397
0
2,802
8,152
0
41,182
W
5,250
601
10
2,144
15,861
17,458
0
1,010
14,851
48,204
509
W
Baron Samedi
Mrs slimjim
Baron Samedi
12,877
1,456
1,004
5,304
10,331
5,643
1,269
1,756
8,575
76,874
0
W
Jing Wei
Samu_naranja
Jing Wei
8,921
6,248
0
4,980
11,901
4,709
182
669
11,232
0
52,726
L
Osiris
VortiCo
Osiris
14,023
7,427
0
808
15,476
16,813
481
1,188
14,288
0
75,074
L
Olorun
alybuns
Olorun
5,730
2,783
340
2,689
9,256
4,590
728
5,786
3,470
33,802
4,667
W
Ravana
glenski28
Ravana
10,282
3,988
0
6,582
13,836
6,809
2,742
150
13,686
0
68,268
W
Ne Zha
matiboh
Ne Zha
9,803
3,556
0
3,992
19,018
9,395
0
1,452
17,566
0
72,253
L
Ratatoskr
relliknoon
Ratatoskr
9,887
3,781
0
330
17,209
6,526
0
4,124
13,085
0
51,847
L
Charybdis
soltekblade
Charybdis
7,928
4,021
0
5,970
16,444
6,396
0
4,102
12,342
0
51,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
44,096
474
Minions Killed
411
0
Camps Cleared
0
1,575,112
Distance Traveled
1,618,701
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,680
482
69
4
0
396,363
8
W
Ymir
8,744
486
60
3
0
267,593
2
W
Baron Samedi
9,995
555
110
6
0
320,695
3
W
Jing Wei
8,525
474
81
5
0
300,236
1
L
Osiris
9,937
552
114
6
0
324,928
3
L
Olorun
7,867
437
73
4
0
245,387
4
W
Ravana
10,718
595
121
7
0
324,780
2
W
Ne Zha
10,059
559
102
6
0
361,808
1
L
Ratatoskr
9,437
524
78
4
0
333,970
0
L
Charybdis
8,175
454
77
4
0
318,053
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role