Player Matchup

Ishtar
Ishtar
Cuhlownz
Ishtar
Level 48
God Stats
3W - 3L
1,534 SR
Queue Stats
86W - 102L
1,395 Elo+
Solo
Maui
Maui
InSaNe_BlAcKFiRe
Maui
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
378W - 303L
1,605 Elo+
Party 1
King Arthur
King Arthur
ThatLooper05
King Arthur
Level 120
God Stats
24W - 19L
1,620 SR
Queue Stats
460W - 378L
1,569 Elo+
Party 1
Thor
Thor
millirizzy
Thor
Level 11
God Stats
10W - 10L
1,462 SR
Queue Stats
25W - 24L
1,438 Elo+
Party 1
Bastet
Bastet
urM0MS hot7553
Bastet
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 95L
1,261 Elo+
Solo
Team Averages
Level 67
1,523 SR
1,453 Elo+

VS

Team Averages
Level 78
1,592 SR
1,519 Elo+
Artemis
Artemis
DACS1694
Artemis
Level 24
God Stats
19W - 10L
1,647 SR
Queue Stats
27W - 22L
1,518 Elo+
Party 2
Ullr
Ullr
Papa Dead4353
Ullr
Level 39
God Stats
4W - 2L
1,604 SR
Queue Stats
42W - 37L
1,577 Elo+
Solo
Poseidon
Poseidon
Raleith
Poseidon
Level 149
God Stats
38W - 34L
1,466 SR
Queue Stats
80W - 75L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeBas1220
Tsukuyomi
Level 69
God Stats
22W - 12L
1,636 SR
Queue Stats
93W - 83L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
hags159
Ah Puch
Level 107
God Stats
15W - 9L
1,608 SR
Queue Stats
85W - 76L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cuhlownz
Ishtar
18
0 / 3 / 3
12,038
926
11,092
15,123
7,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 5 / 9
13,626
1,048
6,866
29,294
46,129
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ThatLooper05
King Arthur
18
9 / 7 / 3
14,546
1,119
27,718
31,106
44,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 11 / 1
12,598
969
11,190
24,404
9,844
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
0 / 5 / 6
12,747
981
6,430
22,312
12,634
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

38

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DACS1694
Artemis
20
3 / 0 / 18
13,562
1,043
17,604
7,262
3,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 20
14,076
1,083
19,513
13,710
7,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Raleith
Poseidon
20
4 / 5 / 15
13,739
1,057
20,003
14,977
7,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
SeBas1220
Tsukuyomi
20
7 / 5 / 15
14,331
1,102
24,822
16,935
9,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
hags159
Ah Puch
20
10 / 2 / 18
15,483
1,191
31,402
13,194
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
14
Kills
31
31
Deaths
14
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Cuhlownz
Ishtar
0
3
3
0.5
W
Artemis
DACS1694
Artemis
3
0
18
12
L
1
5
9
1.1
W
7
2
20
8.5
W
Poseidon
Raleith
Poseidon
4
5
15
2.3
W
Tsukuyomi
SeBas1220
Tsukuyomi
7
5
15
2.9
L
King Arthur
ThatLooper05
King Arthur
9
7
3
1.5
W
Ah Puch
hags159
Ah Puch
10
2
18
9.5
L
4
11
1
0.41
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,296
Damage
113,344
122,239
Taken
66,078
120,994
Mitigated
33,569
2,603
Healing
18,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Cuhlownz
Ishtar
11,092
6,040
0
754
15,123
7,876
0
6,375
8,748
0
41,732
W
Artemis
DACS1694
Artemis
17,604
11,471
0
3,328
7,262
3,773
0
826
6,436
0
43,618
L
6,866
1,502
0
1,146
29,294
46,129
0
12,640
16,654
18,135
0
W
19,513
11,748
0
1,120
13,710
7,429
0
964
12,746
0
29,094
W
Poseidon
Raleith
Poseidon
20,003
3,359
295
3,785
14,977
7,004
0
1,357
13,620
47,652
0
W
Tsukuyomi
SeBas1220
Tsukuyomi
24,822
7,757
0
2,828
16,935
9,290
0
2,463
14,472
0
35,497
L
King Arthur
ThatLooper05
King Arthur
27,718
4,329
0
275
31,106
44,511
0
11,384
19,722
0
55,000
W
Ah Puch
hags159
Ah Puch
31,402
1,392
158
6,522
13,194
6,073
0
1,256
11,938
58,667
0
L
11,190
623
0
0
24,404
9,844
0
12,043
12,361
0
26,059
L
6,430
1,743
0
428
22,312
12,634
0
8,963
13,349
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,555
Gold Earned
71,191
214
Minions Killed
257
8
Camps Cleared
8
1,145,505
Distance Traveled
1,166,838
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,038
926
74
6
1
212,888
0
W
Artemis
13,562
1,043
59
5
0
236,960
0
L
Maui
13,626
1,048
27
2
1
239,337
0
W
Ullr
14,076
1,083
17
1
1
242,803
0
W
Poseidon
13,739
1,057
77
6
5
218,175
3
W
Tsukuyomi
14,331
1,102
25
2
0
224,606
0
L
King Arthur
14,546
1,119
50
4
1
234,399
2
W
Ah Puch
15,483
1,191
79
6
2
244,294
0
L
Thor
12,598
969
31
2
1
183,176
0
L
Bastet
12,747
981
32
2
4
275,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role