Player Matchup

Zhong Kui
Zhong Kui
BigGlassBigBoy6
Zhong Kui
Level 131
God Stats
1W - 0L
1,673 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 1
Fenrir
Fenrir
JRobRS
Fenrir
Level 108
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 1
Cthulhu
Cthulhu
Wolfwar17
Cthulhu
Level 39
God Stats
2W - 0L
1,790 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 1
Team Averages
Level 93
1,668 SR
1,583 Elo+

VS

Team Averages
Level 73
1,370 SR
1,319 Elo+
Sylvanus
Sylvanus
MoistBeavers358
Sylvanus
Level 142
God Stats
3W - 4L
1,461 SR
Queue Stats
153W - 181L
1,440 Elo+
Solo
Olorun
Olorun
Pumkinlord62
Olorun
Level 46
God Stats
1W - 4L
1,197 SR
Queue Stats
34W - 56L
1,242 Elo+
Party 2
Fenrir
Fenrir
WOODCUBE990
Fenrir
Level 31
God Stats
9W - 8L
1,452 SR
Queue Stats
29W - 40L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigGlassBigBoy6
Zhong Kui
13
2 / 1 / 3
7,403
740
13,251
9,087
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
JRobRS
Fenrir
11
3 / 1 / 1
6,940
694
4,499
6,199
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Wolfwar17
Cthulhu
11
0 / 3 / 3
7,303
730
6,093
10,696
7,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 0 / 3
8,021
802
6,191
12,237
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
12
1 / 2 / 4
7,138
714
11,260
9,223
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
10
2 / 3 / 2
6,903
690
3,961
9,285
3,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
5
5
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigGlassBigBoy6
Zhong Kui
2
1
3
3.5
W
Fenrir
JRobRS
Fenrir
3
1
1
3.5
L
Sylvanus
2
0
3
3.5
L
Olorun
1
2
4
1.5
L
Fenrir
2
3
2
1
W
Cthulhu
Wolfwar17
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
21,412
25,982
Taken
30,745
18,331
Mitigated
16,526
7,661
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigGlassBigBoy6
Zhong Kui
13,251
1,696
0
3,793
9,087
7,374
0
6,396
2,691
32,521
0
W
Fenrir
JRobRS
Fenrir
4,499
597
0
490
6,199
3,148
0
2,805
3,394
0
11,263
L
Sylvanus
6,191
1,434
2,056
7,474
12,237
8,595
150
8,986
3,169
14,154
0
L
Olorun
11,260
4,755
429
2,582
9,223
4,284
0
6,888
2,335
32,998
3,135
L
Fenrir
3,961
1,185
151
936
9,285
3,647
167
3,598
5,409
0
11,211
W
Cthulhu
Wolfwar17
Cthulhu
6,093
767
2,052
1,326
10,696
7,809
0
6,663
4,033
16,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,646
Gold Earned
22,062
105
Minions Killed
88
0
Camps Cleared
0
545,979
Distance Traveled
551,884
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,403
740
66
7
0
181,907
0
W
Fenrir
6,940
694
17
2
0
180,708
0
L
Sylvanus
8,021
802
15
2
0
177,959
3
L
Olorun
7,138
714
59
6
0
175,675
0
L
Fenrir
6,903
690
14
1
0
198,250
0
W
Cthulhu
7,303
730
22
2
0
183,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role