Player Matchup

Fafnir
Fafnir
Jax_Wit_Da_Sauce
Fafnir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 16L
1,254 Elo+
Party 2
Sun Wukong
Sun Wukong
Kenpachi_JC
Sun Wukong
Level 107
God Stats
4W - 5L
1,478 SR
Queue Stats
261W - 264L
1,426 Elo+
Party 2
Charybdis
Charybdis
Mr_disrespecty
Charybdis
Level 126
God Stats
79W - 52L
1,595 SR
Queue Stats
711W - 714L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
Zactor420
Baron Samedi
Level 29
God Stats
15W - 15L
1,487 SR
Queue Stats
34W - 39L
1,361 Elo+
Party 2
Awilix
Awilix
christianwhb1
Awilix
Level 28
God Stats
7W - 2L
1,716 SR
Queue Stats
53W - 41L
1,483 Elo+
Party 2
Team Averages
Level 61
1,555 SR
1,397 Elo+

VS

Team Averages
Level 74
1,511 SR
1,399 Elo+
Osiris
Osiris
Demolisher_100
Osiris
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 91L
1,408 Elo+
Party 1
Apollo
Apollo
HeyitsZadien_YT
Apollo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 204L
1,400 Elo+
Party 1
Yemoja
Yemoja
SwaffleHouse14
Yemoja
Level 12
God Stats
2W - 2L
1,581 SR
Queue Stats
10W - 13L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
orisghost17
Morgan Le Fay
Level 85
God Stats
8W - 5L
1,605 SR
Queue Stats
60W - 59L
1,468 Elo+
Party 1
Achilles
Achilles
rilegend710
Achilles
Level 84
God Stats
2W - 4L
1,369 SR
Queue Stats
61W - 68L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,545
475
2,657
10,173
9,431
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Kenpachi_JC
Sun Wukong
16
7 / 0 / 4
10,176
565
13,499
14,536
15,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Mr_disrespecty
Charybdis
15
4 / 1 / 3
9,816
545
18,370
17,685
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Zactor420
Baron Samedi
13
3 / 3 / 7
8,399
467
8,065
10,389
4,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 1 / 7
10,120
562
10,894
13,895
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,961
442
11,301
18,247
15,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
7,502
417
8,556
19,473
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 3
7,894
439
1,391
5,458
4,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
orisghost17
Morgan Le Fay
13
1 / 5 / 0
8,148
453
11,222
11,285
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
rilegend710
Achilles
12
2 / 4 / 2
8,093
450
10,094
17,193
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
6
6
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
2
5
1
0.5
W
0
1
5
2.5
W
Sun Wukong
Kenpachi_JC
Sun Wukong
7
0
4
9
W
Charybdis
Mr_disrespecty
Charybdis
4
1
3
5.5
L
0
0
3
1.5
W
Baron Samedi
Zactor420
Baron Samedi
3
3
7
2.17
W
5
1
7
8.5
L
Morgan Le Fay
orisghost17
Morgan Le Fay
1
5
0
0.2
L
Achilles
rilegend710
Achilles
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,485
Damage
42,564
66,678
Taken
71,656
42,082
Mitigated
39,137
25,420
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,301
4,951
0
4,400
18,247
15,257
0
1,432
16,815
0
59,285
L
8,556
4,900
0
4,989
19,473
7,054
1,181
2,284
17,189
0
61,714
W
2,657
735
0
3,226
10,173
9,431
250
2,398
7,775
22,755
1,734
W
Sun Wukong
Kenpachi_JC
Sun Wukong
13,499
4,031
0
6,681
14,536
15,718
792
218
14,318
0
63,963
W
Charybdis
Mr_disrespecty
Charybdis
18,370
9,116
0
8,980
17,685
7,091
1,336
2,673
15,012
0
102,763
L
1,391
553
7,018
1,952
5,458
4,760
381
895
4,563
16,375
0
W
Baron Samedi
Zactor420
Baron Samedi
8,065
1,205
1,511
2,743
10,389
4,218
342
4,229
6,160
37,325
0
W
10,894
4,452
0
2,279
13,895
5,624
0
3,424
10,471
0
95,539
L
Morgan Le Fay
orisghost17
Morgan Le Fay
11,222
898
0
706
11,285
4,671
1,108
1,615
9,670
65,129
0
L
Achilles
rilegend710
Achilles
10,094
2,547
0
832
17,193
7,395
0
4,276
12,917
0
48,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
39,598
473
Minions Killed
354
0
Camps Cleared
0
1,722,756
Distance Traveled
1,681,098
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,961
442
84
5
0
358,598
2
L
Apollo
7,502
417
69
4
0
339,278
4
W
Fafnir
8,545
475
36
2
0
326,639
1
W
Sun Wukong
10,176
565
104
6
0
334,804
6
W
Charybdis
9,816
545
155
9
0
323,706
4
L
Yemoja
7,894
439
27
2
0
298,310
0
W
Baron Samedi
8,399
467
50
3
0
327,893
0
W
Awilix
10,120
562
128
7
0
409,714
4
L
Morgan Le Fay
8,148
453
99
6
0
305,298
2
L
Achilles
8,093
450
75
4
0
379,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role