Player Matchup

Izanami
Izanami
CJMPinger
Izanami
Level 114
God Stats
2W - 3L
1,621 SR
Queue Stats
116W - 94L
1,596 Elo+
Party 1
Tiamat
Tiamat
FletchGoGab
Tiamat
Level 146
God Stats
4W - 3L
1,650 SR
Queue Stats
364W - 356L
1,486 Elo+
Party 1
Atlas
Atlas
JohnnyMcNugz
Atlas
Level 146
God Stats
2W - 2L
1,732 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Team Averages
Level 135
1,667 SR
1,527 Elo+

VS

Team Averages
Level 108
1,499 SR
1,491 Elo+
Cernunnos
Cernunnos
CLOBGLOB23
Cernunnos
Level 118
God Stats
5W - 2L
1,671 SR
Queue Stats
17W - 21L
1,496 Elo+
Party 2
He Bo
He Bo
beetsoup
He Bo
Level 123
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 2L
1,573 Elo+
Party 2
Cerberus
Cerberus
oaksquare
Cerberus
Level 83
God Stats
2W - 0L
1,525 SR
Queue Stats
94W - 114L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CJMPinger
Izanami
13
0 / 1 / 1
7,800
650
6,452
8,806
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
12
1 / 3 / 0
7,657
638
9,709
9,148
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
8,015
668
7,761
15,715
13,220
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CLOBGLOB23
Cernunnos
15
3 / 0 / 3
8,830
736
12,908
10,733
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

He Bo
beetsoup
He Bo
15
3 / 1 / 3
8,824
735
10,488
8,943
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
oaksquare
Cerberus
14
0 / 0 / 6
8,978
748
4,526
10,831
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
CJMPinger
Izanami
0
1
1
0.5
W
Cernunnos
CLOBGLOB23
Cernunnos
3
0
3
4.5
L
Tiamat
1
3
0
0.33
L
0
2
1
0.25
W
He Bo
beetsoup
He Bo
3
1
3
4.5
W
Cerberus
oaksquare
Cerberus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
27,922
33,669
Taken
30,507
22,188
Mitigated
18,298
8,191
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CJMPinger
Izanami
6,452
2,656
179
866
8,806
3,996
1,464
5,063
3,743
0
32,631
W
Cernunnos
CLOBGLOB23
Cernunnos
12,908
6,457
0
3,368
10,733
4,911
1,191
5,477
5,256
0
54,938
L
Tiamat
9,709
668
0
1,878
9,148
4,972
147
4,172
4,976
25,573
0
L
7,761
2,953
1,926
3,342
15,715
13,220
0
5,843
9,872
20,269
0
W
He Bo
beetsoup
He Bo
10,488
812
0
1,294
8,943
3,889
123
5,725
3,218
40,822
0
W
Cerberus
oaksquare
Cerberus
4,526
304
0
4,498
10,831
9,498
192
6,286
4,545
17,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
26,632
126
Minions Killed
188
0
Camps Cleared
0
695,844
Distance Traveled
716,689
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,800
650
70
6
0
240,797
2
W
Cernunnos
8,830
736
84
7
0
214,207
3
L
Tiamat
7,657
638
40
3
0
230,939
2
L
Atlas
8,015
668
16
1
0
224,108
4
W
He Bo
8,824
735
65
5
0
257,493
2
W
Cerberus
8,978
748
39
3
0
244,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role