Player Matchup

Izanami
Izanami
Emidoodle
Izanami
Level 48
God Stats
5W - 6L
1,351 SR
Queue Stats
162W - 196L
1,369 Elo+
Solo
Ne Zha
Ne Zha
I3irdman83
Ne Zha
Level 89
God Stats
1W - 2L
1,522 SR
Queue Stats
152W - 166L
1,374 Elo+
Solo
Cliodhna
Cliodhna
Kerdarazo
Cliodhna
Level 42
God Stats
1W - 3L
1,147 SR
Queue Stats
224W - 230L
1,338 Elo+
Solo
Raijin
Raijin
The Xtraklip
Raijin
Level 145
God Stats
0W - 2L
1,246 SR
Queue Stats
314W - 347L
1,385 Elo+
Solo
Vamana
Vamana
wolf_zell9
Vamana
Level 64
God Stats
3W - 4L
1,495 SR
Queue Stats
215W - 246L
1,418 Elo+
Solo
Team Averages
Level 78
1,352 SR
1,377 Elo+

VS

Team Averages
Level 81
1,306 SR
1,328 Elo+
Neith
Neith
Boshi-kun
Neith
Level 27
God Stats
1W - 1L
1,169 SR
Queue Stats
10W - 18L
1,251 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkroomDaddy
Morgan Le Fay
Level 81
God Stats
2W - 2L
1,179 SR
Queue Stats
38W - 38L
1,379 Elo+
Party 1
Rama
Rama
TragicZack
Rama
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,254 Elo+
Party 1
Medusa
Medusa
thatfuggingguy
Medusa
Level 63
God Stats
3W - 3L
1,534 SR
Queue Stats
137W - 142L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
thraxington
Ao Kuang
Level 129
God Stats
1W - 3L
1,148 SR
Queue Stats
86W - 88L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emidoodle
Izanami
20
2 / 6 / 11
12,579
662
13,814
16,822
7,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
I3irdman83
Ne Zha
20
5 / 9 / 7
13,067
688
18,880
21,296
10,579
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Kerdarazo
Cliodhna
19
5 / 10 / 11
12,707
669
17,562
25,802
11,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
20
6 / 8 / 9
12,572
662
16,890
25,185
11,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
wolf_zell9
Vamana
18
3 / 9 / 8
12,515
659
8,029
27,742
16,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boshi-kun
Neith
20
5 / 7 / 21
12,710
669
14,124
20,074
8,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SkroomDaddy
Morgan Le Fay
20
17 / 5 / 19
16,047
845
45,146
22,703
11,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 3 / 21
12,692
668
11,659
14,026
5,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 24
13,843
729
19,950
19,667
9,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
thraxington
Ao Kuang
20
9 / 2 / 26
13,941
734
12,413
16,293
9,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
153
21
Kills
42
42
Deaths
21
46
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Neith
Boshi-kun
Neith
5
7
21
2.21
L
Izanami
Emidoodle
Izanami
2
6
11
1.25
L
Ne Zha
I3irdman83
Ne Zha
5
9
7
0.94
L
Cliodhna
Kerdarazo
Cliodhna
5
10
11
1.05
W
Morgan Le Fay
SkroomDaddy
Morgan Le Fay
17
5
19
5.3
L
Raijin
6
8
9
1.31
W
4
3
21
4.83
W
7
4
24
4.75
W
Ao Kuang
thraxington
Ao Kuang
9
2
26
11
L
Vamana
wolf_zell9
Vamana
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,175
Damage
103,292
116,847
Taken
92,763
57,242
Mitigated
44,892
33,189
Healing
38,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Boshi-kun
Neith
14,124
4,555
2,047
5,164
20,074
8,952
1,450
3,759
16,315
0
34,471
L
Izanami
Emidoodle
Izanami
13,814
6,702
560
2,276
16,822
7,274
1,901
9,294
7,528
0
36,921
L
Ne Zha
I3irdman83
Ne Zha
18,880
520
2,747
3,937
21,296
10,579
1,114
10,294
11,002
0
36,766
L
Cliodhna
Kerdarazo
Cliodhna
17,562
2,155
2,644
4,569
25,802
11,371
1,608
12,783
13,019
0
36,276
W
Morgan Le Fay
SkroomDaddy
Morgan Le Fay
45,146
5,559
3,059
8,123
22,703
11,675
789
3,901
18,802
72,428
0
L
Raijin
16,890
1,486
993
4,642
25,185
11,955
674
11,648
13,537
39,146
0
W
11,659
6,884
959
1,487
14,026
5,717
2,369
4,080
9,946
0
26,250
W
19,950
7,180
3,549
6,088
19,667
9,227
2,819
2,579
17,088
0
49,235
W
Ao Kuang
thraxington
Ao Kuang
12,413
1,539
1,660
6,610
16,293
9,321
1,633
2,571
13,722
28,250
0
L
Vamana
wolf_zell9
Vamana
8,029
2,815
2,045
8,776
27,742
16,063
270
13,540
14,202
0
24,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,440
Gold Earned
69,233
216
Minions Killed
215
0
Camps Cleared
0
1,390,970
Distance Traveled
1,754,965
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,710
669
43
2
0
298,398
1
L
Izanami
12,579
662
67
4
0
300,253
0
L
Ne Zha
13,067
688
19
1
0
288,201
2
L
Cliodhna
12,707
669
41
2
0
303,649
0
W
Morgan Le Fay
16,047
845
41
2
0
357,801
0
L
Raijin
12,572
662
58
3
0
237,929
0
W
Rama
12,692
668
48
3
0
358,010
0
W
Medusa
13,843
729
52
3
0
381,774
2
W
Ao Kuang
13,941
734
31
2
0
358,982
1
L
Vamana
12,515
659
31
2
0
260,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role