Player Matchup

Ra
Ra
Bloodydeath19
Ra
Level 122
God Stats
3W - 5L
1,473 SR
Queue Stats
138W - 160L
1,473 Elo+
Solo
Thoth
Thoth
MAICONIGHT89
Thoth
Level 160
God Stats
16W - 11L
1,596 SR
Queue Stats
1,495W - 1,605L
1,487 Elo+
Solo
Danzaburou
Danzaburou
THEGUNNERSS77
Danzaburou
Level 69
God Stats
19W - 22L
1,482 SR
Queue Stats
257W - 254L
1,511 Elo+
Party 2
Horus
Horus
TheAce04
Horus
Level 82
God Stats
17W - 11L
1,536 SR
Queue Stats
255W - 248L
1,507 Elo+
Party 2
Kali
Kali
monkeymurderer6
Kali
Level 69
God Stats
3W - 1L
1,868 SR
Queue Stats
240W - 252L
1,487 Elo+
Party 2
Team Averages
Level 100
1,591 SR
1,493 Elo+

VS

Team Averages
Level 100
1,665 SR
1,602 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Ashen_Jackal-
Hun Batz
Level 140
God Stats
11W - 5L
1,814 SR
Queue Stats
205W - 209L
1,474 Elo+
Solo
Hou Yi
Hou Yi
DontHitAutos
Hou Yi
Level 49
God Stats
10W - 2L
1,832 SR
Queue Stats
249W - 41L
1,915 Elo+
Party 1
Anubis
Anubis
NOVA x panther
Anubis
Level 63
God Stats
1W - 0L
1,289 SR
Queue Stats
8W - 8L
1,346 Elo+
Solo
Maui
Maui
RaginDiabetic
Maui
Level 123
God Stats
9W - 3L
1,889 SR
Queue Stats
442W - 190L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,711
559
3,925
8,185
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 2
6,643
554
4,242
5,414
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
THEGUNNERSS77
Danzaburou
7
0 / 7 / 0
4,781
398
568
8,706
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
TheAce04
Horus
8
0 / 4 / 1
5,348
446
2,724
11,326
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 3 / 3
6,223
519
3,706
10,314
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
6 / 0 / 0
8,345
695
6,666
9,241
4,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Ashen_Jackal-
Hun Batz
11
0 / 2 / 5
6,509
542
3,941
11,016
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
14
10 / 0 / 1
8,678
723
11,721
7,077
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 3 / 4
6,620
552
4,098
6,413
2,513
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 9
7,548
629
6,624
5,336
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
20
20
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
0
6
W
Hun Batz
Ashen_Jackal-
Hun Batz
0
2
5
1.25
L
0
4
1
0.13
W
Hou Yi
10
0
1
10.5
L
2
2
2
1.5
W
1
3
4
1
W
3
0
9
7.5
L
Danzaburou
THEGUNNERSS77
Danzaburou
0
7
0
0
L
Horus
TheAce04
Horus
0
4
1
0.13
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,165
Damage
33,050
43,945
Taken
39,083
17,544
Mitigated
18,027
7,790
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,666
815
0
4,184
9,241
4,430
1,092
3,280
5,961
0
58,390
W
Hun Batz
Ashen_Jackal-
Hun Batz
3,941
1,595
0
3,772
11,016
3,995
601
1,815
9,201
0
38,360
L
3,925
412
47
1,700
8,185
2,900
0
1,084
7,101
51,452
0
W
Hou Yi
11,721
6,669
0
5,199
7,077
2,715
49
0
7,077
0
67,766
L
4,242
72
0
500
5,414
1,901
0
1,907
3,507
44,811
0
W
4,098
314
0
1,347
6,413
2,513
384
2,721
3,692
35,073
0
W
6,624
2,078
0
2,398
5,336
4,374
281
351
4,985
23,960
18,325
L
Danzaburou
THEGUNNERSS77
Danzaburou
568
202
0
729
8,706
1,955
0
1,390
7,316
0
20,097
L
Horus
TheAce04
Horus
2,724
1,347
266
3,193
11,326
6,982
0
3,294
8,032
0
14,506
L
3,706
1,769
0
1,355
10,314
3,806
0
1,267
9,047
0
36,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
37,700
306
Minions Killed
430
0
Camps Cleared
0
1,131,219
Distance Traveled
1,217,610
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,345
695
113
9
0
268,476
4
W
Hun Batz
6,509
542
74
6
0
262,713
5
L
Ra
6,711
559
100
8
0
227,679
3
W
Hou Yi
8,678
723
111
9
0
230,012
0
L
Thoth
6,643
554
87
7
0
215,506
6
W
Anubis
6,620
552
70
6
0
218,604
0
W
Maui
7,548
629
62
5
0
237,805
1
L
Danzaburou
4,781
398
42
4
0
180,343
3
L
Horus
5,348
446
12
1
0
245,756
1
L
Kali
6,223
519
65
5
0
261,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role