Player Matchup

Cthulhu
Cthulhu
ILoveEggs1
Cthulhu
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 2
Kali
Kali
PwnStarMvP
Kali
Level 102
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 8L
1,531 Elo+
Party 2
Olorun
Olorun
SSQIreliaGod
Olorun
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 2
Neith
Neith
ThaKr4ken
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
TwoSatanOneTeemo
Poseidon
Level 5
God Stats
4W - 2L
1,849 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 2
Team Averages
Level 24
1,704 SR
1,510 Elo+

VS

Team Averages
Level 52
1,351 SR
1,440 Elo+
Medusa
Medusa
DeUcEr2s
Medusa
Level 41
God Stats
3W - 2L
1,252 SR
Queue Stats
10W - 10L
1,526 Elo+
Party 1
Ares
Ares
Kumar2020
Ares
Level 141
God Stats
1W - 0L
1,231 SR
Queue Stats
74W - 82L
1,530 Elo+
Party 1
Scylla
Scylla
MADT6
Scylla
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,285 Elo+
Solo
Ravana
Ravana
Parkcords
Ravana
Level 29
God Stats
1W - 2L
1,274 SR
Queue Stats
106W - 146L
1,379 Elo+
Solo
Shiva
Shiva
THORLIFE69
Shiva
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ILoveEggs1
Cthulhu
16
0 / 6 / 4
9,611
601
12,192
25,451
33,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 9 / 2
9,947
622
11,317
22,624
12,685
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
17
2 / 9 / 4
11,198
700
12,438
21,315
11,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ThaKr4ken
Neith
18
1 / 8 / 4
11,032
690
11,721
16,055
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 12 / 0
12,169
761
10,441
16,397
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeUcEr2s
Medusa
20
19 / 3 / 18
14,542
909
34,478
23,225
12,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
20
8 / 0 / 25
13,503
844
16,435
23,883
32,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Scylla
MADT6
Scylla
20
4 / 0 / 10
13,189
824
8,179
1,719
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Parkcords
Ravana
19
2 / 2 / 4
11,931
746
5,876
9,473
8,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
20
11 / 3 / 22
13,005
813
24,114
23,163
20,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
8
Kills
44
44
Deaths
8
14
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Medusa
DeUcEr2s
Medusa
19
3
18
9.33
L
Cthulhu
ILoveEggs1
Cthulhu
0
6
4
0.33
W
Ares
8
0
25
20.5
W
Scylla
MADT6
Scylla
4
0
10
9
W
Ravana
Parkcords
Ravana
2
2
4
2
L
1
9
2
0.22
L
Olorun
2
9
4
0.44
W
Shiva
11
3
22
7.33
L
Neith
ThaKr4ken
Neith
1
8
4
0.38
L
4
12
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,109
Damage
89,082
101,842
Taken
81,463
72,463
Mitigated
74,612
9,855
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DeUcEr2s
Medusa
34,478
23,278
0
10,110
23,225
12,518
4,140
8,884
13,973
0
81,278
L
Cthulhu
ILoveEggs1
Cthulhu
12,192
1,243
159
1,142
25,451
33,516
0
7,364
17,751
25,979
0
W
Ares
16,435
998
0
3,243
23,883
32,759
981
10,333
13,035
22,045
0
W
Scylla
MADT6
Scylla
8,179
620
0
299
1,719
839
904
1,046
632
65,137
0
W
Ravana
Parkcords
Ravana
5,876
1,489
0
2,913
9,473
8,077
1,492
3,020
6,236
0
59,615
L
11,317
4,786
0
2,965
22,624
12,685
0
3,318
19,206
0
29,419
L
Olorun
12,438
7,869
1,411
3,246
21,315
11,041
0
5,281
15,954
33,079
0
W
Shiva
24,114
2,766
239
4,876
23,163
20,419
738
10,427
12,516
504
41,607
L
Neith
ThaKr4ken
Neith
11,721
5,401
0
932
16,055
8,650
0
5,259
10,706
0
34,104
L
10,441
2,272
0
0
16,397
6,571
0
3,537
12,842
50,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,957
Gold Earned
66,170
235
Minions Killed
340
0
Camps Cleared
0
1,379,771
Distance Traveled
1,719,110
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,542
909
76
5
0
326,771
1
L
Cthulhu
9,611
601
29
2
0
306,150
0
W
Ares
13,503
844
8
1
0
353,521
2
W
Scylla
13,189
824
147
9
0
369,330
3
W
Ravana
11,931
746
72
5
0
333,744
4
L
Kali
9,947
622
35
2
0
325,288
0
L
Olorun
11,198
700
39
2
0
238,118
0
W
Shiva
13,005
813
37
2
0
335,744
4
L
Neith
11,032
690
48
3
0
259,237
1
L
Poseidon
12,169
761
84
5
0
250,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role