Player Matchup

Cernunnos
Cernunnos
DanTheMan12-NY
Cernunnos
Level 144
God Stats
7W - 4L
1,752 SR
Queue Stats
185W - 197L
1,513 Elo+
Solo
Odin
Odin
FLAV1OUS
Odin
Level 148
God Stats
2W - 1L
1,422 SR
Queue Stats
77W - 81L
1,488 Elo+
Solo
Sol
Sol
KeepEmOutKeith
Sol
Level 156
God Stats
5W - 6L
1,468 SR
Queue Stats
116W - 108L
1,538 Elo+
Solo
Atlas
Atlas
jutin2007
Atlas
Level 148
God Stats
34W - 46L
1,543 SR
Queue Stats
433W - 446L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
xXGlockceXx
Ne Zha
Level 127
God Stats
17W - 14L
1,591 SR
Queue Stats
362W - 372L
1,534 Elo+
Party 2
Team Averages
Level 145
1,555 SR
1,527 Elo+

VS

Team Averages
Level 96
1,518 SR
1,503 Elo+
Nu Wa
Nu Wa
BigGunsReady
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
BóhbTheDad
King Arthur
Level 160
God Stats
0W - 1L
1,416 SR
Queue Stats
44W - 30L
1,609 Elo+
Party 1
Atlas
Atlas
Kvyne
Atlas
Level 159
God Stats
3W - 7L
1,442 SR
Queue Stats
73W - 88L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
Whiteroyale
Ao Kuang
Level 146
God Stats
1W - 1L
1,564 SR
Queue Stats
19W - 25L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
waveshark8
Jing Wei
Level 11
God Stats
2W - 2L
1,668 SR
Queue Stats
23W - 37L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanTheMan12-NY
Cernunnos
19
11 / 1 / 10
11,602
892
25,314
14,303
8,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
17
4 / 3 / 18
10,683
822
11,774
15,801
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
2 / 1 / 7
12,178
937
6,356
9,542
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
jutin2007
Atlas
19
5 / 0 / 23
12,263
943
11,621
16,386
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
19
13 / 4 / 11
12,243
942
26,400
13,349
7,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 2
8,014
616
3,282
13,011
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BóhbTheDad
King Arthur
16
4 / 7 / 1
9,408
724
12,496
26,691
17,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
Kvyne
Atlas
15
2 / 5 / 1
8,903
685
8,900
22,400
21,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Whiteroyale
Ao Kuang
15
3 / 8 / 2
9,361
720
14,436
20,877
10,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
waveshark8
Jing Wei
16
0 / 6 / 3
9,020
694
7,092
14,644
6,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
35
Kills
9
9
Deaths
36
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
King Arthur
BóhbTheDad
King Arthur
4
7
1
0.64
W
Cernunnos
DanTheMan12-NY
Cernunnos
11
1
10
16
W
Odin
4
3
18
4.33
W
2
1
7
5.5
L
Atlas
Kvyne
Atlas
2
5
1
0.5
L
Ao Kuang
Whiteroyale
Ao Kuang
3
8
2
0.5
W
Atlas
jutin2007
Atlas
5
0
23
16.5
L
Jing Wei
waveshark8
Jing Wei
0
6
3
0.25
W
Ne Zha
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,465
Damage
46,206
69,381
Taken
97,623
62,183
Mitigated
58,884
22,308
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,282
995
0
0
13,011
3,882
0
1,911
10,930
8,564
0
L
King Arthur
BóhbTheDad
King Arthur
12,496
1,913
0
3,838
26,691
17,367
0
3,497
22,681
2,044
37,121
W
Cernunnos
DanTheMan12-NY
Cernunnos
25,314
12,373
0
7,803
14,303
8,960
3,826
5,638
8,618
0
60,018
W
Odin
11,774
3,450
0
1,809
15,801
17,864
792
5,715
9,900
0
23,188
W
6,356
2,724
0
5,876
9,542
4,220
2,706
2,758
6,740
78,972
0
L
Atlas
Kvyne
Atlas
8,900
2,138
0
771
22,400
21,033
0
3,153
18,768
20,430
0
L
Ao Kuang
Whiteroyale
Ao Kuang
14,436
4,529
0
4,947
20,877
10,425
0
5,764
14,714
25,626
0
W
Atlas
jutin2007
Atlas
11,621
3,540
0
2,842
16,386
23,253
353
5,791
10,146
28,469
0
L
Jing Wei
waveshark8
Jing Wei
7,092
5,470
0
296
14,644
6,177
0
3,562
10,765
0
31,689
W
Ne Zha
26,400
7,734
0
3,978
13,349
7,886
1,564
6,435
6,649
0
52,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
44,706
307
Minions Killed
176
0
Camps Cleared
0
1,410,958
Distance Traveled
1,092,228
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,014
616
18
1
0
193,377
0
L
King Arthur
9,408
724
49
4
0
230,142
0
W
Cernunnos
11,602
892
64
5
0
266,181
0
W
Odin
10,683
822
24
2
0
267,552
0
W
Sol
12,178
937
134
10
0
267,340
4
L
Atlas
8,903
685
19
1
0
197,365
0
L
Ao Kuang
9,361
720
18
1
0
234,469
1
W
Atlas
12,263
943
31
2
0
315,562
2
L
Jing Wei
9,020
694
72
6
0
236,875
0
W
Ne Zha
12,243
942
54
4
0
294,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role