Player Matchup

Ah Puch
Ah Puch
CLOBGLOB23
Ah Puch
Level 118
God Stats
1W - 2L
1,560 SR
Queue Stats
86W - 78L
1,502 Elo+
Party 4
Hera
Hera
FaTaLMeMoRy
Hera
Level 97
God Stats
1W - 1L
1,740 SR
Queue Stats
214W - 188L
1,487 Elo+
Solo
Osiris
Osiris
ManderBird
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,764 Elo+
Party 1
Jing Wei
Jing Wei
oaksquare
Jing Wei
Level 83
God Stats
1W - 1L
1,733 SR
Queue Stats
321W - 312L
1,527 Elo+
Party 4
Ra
Ra
tretre871
Ra
Level 116
God Stats
0W - 2L
1,626 SR
Queue Stats
13W - 5L
1,631 Elo+
Party 1
Team Averages
Level 92
1,632 SR
1,582 Elo+

VS

Team Averages
Level 119
1,608 SR
1,557 Elo+
Odin
Odin
DapperDad
Odin
Level 123
God Stats
12W - 7L
1,648 SR
Queue Stats
635W - 681L
1,558 Elo+
Party 2
Terra
Terra
Jollyhitman
Terra
Level 121
God Stats
6W - 0L
1,975 SR
Queue Stats
371W - 369L
1,538 Elo+
Party 3
Rama
Rama
JollysCarry
Rama
Level 121
God Stats
5W - 8L
1,254 SR
Queue Stats
377W - 373L
1,538 Elo+
Party 3
Agni
Agni
SEB7S
Agni
Level 146
God Stats
2W - 1L
1,662 SR
Queue Stats
26W - 15L
1,649 Elo+
Solo
Hou Yi
Hou Yi
splitx24
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLOBGLOB23
Ah Puch
19
4 / 4 / 7
11,076
738
15,833
16,243
8,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 6
10,262
684
12,981
11,178
6,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
ManderBird
Osiris
17
1 / 5 / 9
10,429
695
12,451
21,126
24,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
oaksquare
Jing Wei
18
3 / 7 / 7
10,609
707
11,650
17,290
8,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 5
9,455
630
11,450
13,797
7,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 2 / 14
10,914
728
16,253
19,134
22,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 3 / 15
10,670
711
11,214
19,252
21,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 3 / 12
11,392
759
13,838
13,565
8,297
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
SEB7S
Agni
19
7 / 3 / 11
11,655
777
20,998
17,563
8,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
splitx24
Hou Yi
18
6 / 3 / 13
11,369
758
12,474
15,527
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
13
Kills
23
23
Deaths
14
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CLOBGLOB23
Ah Puch
4
4
7
1.88
W
Odin
4
2
14
5.5
L
4
4
6
1.75
W
0
3
15
2.5
W
6
3
12
4
L
Osiris
ManderBird
Osiris
1
5
9
1.1
W
Agni
SEB7S
Agni
7
3
11
4.17
L
Jing Wei
oaksquare
Jing Wei
3
7
7
0.93
W
Hou Yi
splitx24
Hou Yi
6
3
13
4.17
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,365
Damage
74,777
79,634
Taken
85,041
55,685
Mitigated
70,939
29,158
Healing
44,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CLOBGLOB23
Ah Puch
15,833
551
484
4,586
16,243
8,671
454
6,389
9,617
38,155
0
W
Odin
16,253
824
1,149
3,105
19,134
22,562
237
7,759
11,375
0
22,176
L
12,981
2,515
668
901
11,178
6,028
0
4,072
7,059
25,596
0
W
11,214
1,077
14,413
7,699
19,252
21,987
112
8,757
10,495
18,118
0
W
13,838
12,780
3,038
2,447
13,565
8,297
2,877
9,226
4,339
0
35,290
L
Osiris
ManderBird
Osiris
12,451
2,104
2,922
4,011
21,126
24,938
0
8,283
12,410
0
16,998
W
Agni
SEB7S
Agni
20,998
406
1,110
5,403
17,563
8,962
730
7,579
9,984
45,823
0
L
Jing Wei
oaksquare
Jing Wei
11,650
5,578
1,190
1,419
17,290
8,860
1,289
6,437
10,345
0
27,098
W
Hou Yi
splitx24
Hou Yi
12,474
5,214
3,133
3,317
15,527
9,131
881
6,943
8,584
0
31,113
L
11,450
519
6,891
6,086
13,797
7,188
660
7,031
6,466
25,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,831
Gold Earned
56,000
160
Minions Killed
208
0
Camps Cleared
0
1,346,606
Distance Traveled
1,392,252
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,076
738
51
3
0
267,946
1
W
Odin
10,914
728
19
1
0
311,807
0
L
Hera
10,262
684
23
2
0
262,727
2
W
Terra
10,670
711
20
1
0
293,384
0
W
Rama
11,392
759
66
4
0
227,236
0
L
Osiris
10,429
695
10
1
0
294,076
0
W
Agni
11,655
777
42
3
0
297,562
4
L
Jing Wei
10,609
707
31
2
0
263,180
4
W
Hou Yi
11,369
758
61
4
0
262,263
0
L
Ra
9,455
630
45
3
0
258,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role