Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Azyyo
Achilles
Level 106
God Stats
2W - 4L
1,471 SR
Queue Stats
20W - 12L
1,584 Elo+
Party 1
Olorun
Olorun
Dravaen
Olorun
Level 82
God Stats
4W - 2L
1,695 SR
Queue Stats
57W - 64L
1,494 Elo+
Party 1
Team Averages
Level 105
1,555 SR
1,526 Elo+

VS

Team Averages
Level 99
1,309 SR
1,431 Elo+
Serqet
Serqet
AXEMAN2017
Serqet
Level 157
God Stats
1W - 4L
1,218 SR
Queue Stats
684W - 731L
1,501 Elo+
Party 2
Merlin
Merlin
BFZEder70
Merlin
Level 68
God Stats
16W - 37L
1,293 SR
Queue Stats
80W - 115L
1,333 Elo+
Solo
Bellona
Bellona
RXP EIite
Bellona
Level 72
God Stats
4W - 10L
1,416 SR
Queue Stats
331W - 414L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 1 / 7
10,555
812
12,556
10,812
6,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Azyyo
Achilles
15
2 / 0 / 10
9,419
725
9,028
13,607
11,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Dravaen
Olorun
16
6 / 0 / 8
10,110
778
12,353
9,238
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AXEMAN2017
Serqet
12
0 / 5 / 1
7,434
572
6,363
14,700
12,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
BFZEder70
Merlin
14
1 / 3 / 0
8,686
668
12,872
9,279
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RXP EIite
Bellona
9
0 / 7 / 1
7,328
564
4,516
14,152
14,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
7
10.5
L
Serqet
AXEMAN2017
Serqet
0
5
1
0.1
W
Achilles
Azyyo
Achilles
2
0
10
7
L
Merlin
BFZEder70
Merlin
1
3
0
0.33
W
Olorun
Dravaen
Olorun
6
0
8
10
L
Bellona
RXP EIite
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
23,751
33,657
Taken
38,131
23,492
Mitigated
30,690
17,622
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,556
1,942
685
4,435
10,812
6,709
394
3,563
6,875
0
42,935
L
Serqet
AXEMAN2017
Serqet
6,363
1,005
349
3,425
14,700
12,225
0
3,898
10,492
0
11,792
W
Achilles
Azyyo
Achilles
9,028
1,874
484
3,344
13,607
11,418
0
7,526
5,843
0
28,128
L
Merlin
BFZEder70
Merlin
12,872
784
0
161
9,279
3,964
0
2,919
6,170
49,331
0
W
Olorun
Dravaen
Olorun
12,353
5,857
2,402
6,272
9,238
5,365
2,838
2,582
6,180
40,361
4,956
L
Bellona
RXP EIite
Bellona
4,516
1,225
117
1,269
14,152
14,501
0
4,082
9,554
806
17,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
23,448
154
Minions Killed
120
0
Camps Cleared
0
773,091
Distance Traveled
656,582
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,555
812
60
5
0
264,438
3
L
Serqet
7,434
572
12
1
0
237,915
0
W
Achilles
9,419
725
26
2
0
268,037
1
L
Merlin
8,686
668
81
6
0
205,052
0
W
Olorun
10,110
778
68
5
0
240,616
3
L
Bellona
7,328
564
27
2
0
213,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role