Player Matchup

Tiamat
Tiamat
Balkhala9
Tiamat
Level 148
God Stats
3W - 7L
1,514 SR
Queue Stats
399W - 394L
1,452 Elo+
Solo
Danzaburou
Danzaburou
LIQUIDSONn
Danzaburou
Level 101
God Stats
18W - 19L
1,425 SR
Queue Stats
51W - 71L
1,358 Elo+
Solo
Achilles
Achilles
Tomas_rp26_
Achilles
Level 80
God Stats
3W - 5L
1,402 SR
Queue Stats
126W - 108L
1,458 Elo+
Solo
Bakasura
Bakasura
ale_ssio_13
Bakasura
Level 69
God Stats
35W - 39L
1,478 SR
Queue Stats
83W - 86L
1,426 Elo+
Solo
Sylvanus
Sylvanus
ayecaramba13
Sylvanus
Level 128
God Stats
16W - 23L
1,414 SR
Queue Stats
323W - 378L
1,326 Elo+
Solo
Team Averages
Level 105
1,447 SR
1,404 Elo+

VS

Team Averages
Level 88
1,480 SR
1,438 Elo+
Charybdis
Charybdis
Minschemaul
Charybdis
Level 82
God Stats
2W - 6L
1,229 SR
Queue Stats
139W - 133L
1,405 Elo+
Solo
Sol
Sol
Neo_Wolf7
Sol
Level 67
God Stats
7W - 5L
1,621 SR
Queue Stats
125W - 124L
1,452 Elo+
Solo
Ne Zha
Ne Zha
VengefulOne_FR
Ne Zha
Level 143
God Stats
4W - 4L
1,462 SR
Queue Stats
227W - 147L
1,499 Elo+
Solo
Kukulkan
Kukulkan
eltomydkamu
Kukulkan
Level 93
God Stats
44W - 41L
1,551 SR
Queue Stats
284W - 365L
1,465 Elo+
Solo
Aphrodite
Aphrodite
taylor39cook
Aphrodite
Level 56
God Stats
7W - 6L
1,536 SR
Queue Stats
30W - 34L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Balkhala9
Tiamat
11
1 / 3 / 0
6,064
606
4,527
8,528
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
LIQUIDSONn
Danzaburou
8
1 / 2 / 0
5,168
517
6,492
7,368
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Tomas_rp26_
Achilles
7
1 / 5 / 0
4,608
461
2,478
8,216
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
ale_ssio_13
Bakasura
8
0 / 3 / 0
4,950
495
2,169
9,521
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ayecaramba13
Sylvanus
7
0 / 1 / 1
5,017
502
2,424
8,003
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Minschemaul
Charybdis
12
4 / 1 / 4
7,084
708
5,879
7,379
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 1 / 3
4,995
500
4,805
6,780
1,565
11
9 / 0 / 2
6,919
692
6,852
6,600
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
eltomydkamu
Kukulkan
11
1 / 1 / 2
6,578
658
3,001
5,371
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
taylor39cook
Aphrodite
8
0 / 0 / 2
4,746
475
2,210
5,640
1,946
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Balkhala9
Tiamat
1
3
0
0.33
L
Danzaburou
LIQUIDSONn
Danzaburou
1
2
0
0.5
W
Charybdis
Minschemaul
Charybdis
4
1
4
6
W
0
1
3
1.5
L
Achilles
Tomas_rp26_
Achilles
1
5
0
0.2
W
9
0
2
10
L
Bakasura
ale_ssio_13
Bakasura
0
3
0
0
L
Sylvanus
ayecaramba13
Sylvanus
0
1
1
0.5
W
Kukulkan
eltomydkamu
Kukulkan
1
1
2
2
W
Aphrodite
taylor39cook
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
22,747
41,636
Taken
31,770
20,078
Mitigated
10,500
12,632
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Balkhala9
Tiamat
4,527
376
0
3,595
8,528
5,625
0
2,833
5,695
44,681
0
L
Danzaburou
LIQUIDSONn
Danzaburou
6,492
2,166
162
1,839
7,368
2,707
204
2,595
4,773
0
31,315
W
Charybdis
Minschemaul
Charybdis
5,879
2,255
0
4,355
7,379
2,194
744
60
6,788
0
46,584
W
4,805
1,578
0
3,177
6,780
1,565
61
1,435
5,265
27,354
0
L
Achilles
Tomas_rp26_
Achilles
2,478
586
0
2,201
8,216
4,151
0
0
8,216
0
18,362
W
6,852
2,794
0
3,693
6,600
2,375
0
871
5,689
0
36,818
L
Bakasura
ale_ssio_13
Bakasura
2,169
1,247
0
1,151
9,521
3,113
0
896
8,625
0
26,958
L
Sylvanus
ayecaramba13
Sylvanus
2,424
898
1,084
2,600
8,003
4,482
0
3,692
4,311
13,502
0
W
Kukulkan
eltomydkamu
Kukulkan
3,001
661
0
500
5,371
2,420
0
3,773
1,598
51,529
0
W
Aphrodite
taylor39cook
Aphrodite
2,210
107
1,491
2,196
5,640
1,946
0
812
4,744
22,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
30,322
253
Minions Killed
344
0
Camps Cleared
0
906,353
Distance Traveled
959,533
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,064
606
81
8
0
189,745
5
L
Danzaburou
5,168
517
48
5
0
176,649
3
W
Charybdis
7,084
708
88
9
0
172,700
4
W
Sol
4,995
500
57
6
0
174,598
2
L
Achilles
4,608
461
27
3
0
135,710
0
W
Ne Zha
6,919
692
59
6
0
241,701
1
L
Bakasura
4,950
495
71
7
0
221,082
2
L
Sylvanus
5,017
502
26
3
0
183,167
0
W
Kukulkan
6,578
658
106
11
0
184,025
1
W
Aphrodite
4,746
475
34
3
0
186,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role