Player Matchup

Yu Huang
Yu Huang
Sixpackhund
Yu Huang
Level 121
God Stats
25W - 12L
1,686 SR
Queue Stats
343W - 331L
1,472 Elo+
Party 3
Sobek
Sobek
TGCs-CmV29415
Sobek
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 314L
1,300 Elo+
Party 2
Neith
Neith
ZeKo 57
Neith
Level 117
God Stats
1W - 2L
1,410 SR
Queue Stats
6W - 8L
1,502 Elo+
Solo
Da Ji
Da Ji
callmeobitoo
Da Ji
Level 48
God Stats
10W - 10L
1,500 SR
Queue Stats
165W - 165L
1,483 Elo+
Party 3
Skadi
Skadi
cogollano2804
Skadi
Level 92
God Stats
23W - 31L
1,405 SR
Queue Stats
283W - 413L
1,321 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,416 Elo+

VS

Team Averages
Level 73
1,505 SR
1,367 Elo+
Sylvanus
Sylvanus
FrittenHubert
Sylvanus
Level 83
God Stats
28W - 14L
1,550 SR
Queue Stats
326W - 371L
1,397 Elo+
Party 1
Neith
Neith
Ittoryu-23
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,194 Elo+
Party 4
Zeus
Zeus
Santoryu-19
Zeus
Level 129
God Stats
5W - 5L
1,444 SR
Queue Stats
93W - 103L
1,444 Elo+
Party 4
Izanami
Izanami
Y RaVaGeR Y
Izanami
Level 47
God Stats
6W - 2L
1,559 SR
Queue Stats
23W - 33L
1,386 Elo+
Solo
Fenrir
Fenrir
curvecar
Fenrir
Level 83
God Stats
48W - 48L
1,471 SR
Queue Stats
100W - 95L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Sixpackhund
Yu Huang
15
1 / 3 / 4
9,502
452
9,744
10,324
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 5
7,747
369
4,152
14,933
14,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ZeKo 57
Neith
16
2 / 1 / 1
10,649
507
9,151
10,881
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
5 / 6 / 3
10,907
519
10,016
19,694
9,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 3
8,928
425
9,680
14,798
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrittenHubert
Sylvanus
15
0 / 2 / 11
9,257
441
4,281
12,849
11,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
18
5 / 1 / 4
12,275
585
12,034
14,351
10,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 2 / 4
11,065
527
6,240
8,792
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Y RaVaGeR Y
Izanami
17
5 / 3 / 8
10,592
504
12,394
15,006
6,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
curvecar
Fenrir
18
9 / 3 / 4
11,707
557
14,143
19,504
9,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
22
22
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FrittenHubert
Sylvanus
0
2
11
2.75
W
Neith
5
1
4
7
W
3
2
4
2.5
L
Yu Huang
Sixpackhund
Yu Huang
1
3
4
1
L
1
5
5
0.7
W
Izanami
Y RaVaGeR Y
Izanami
5
3
8
3
L
Neith
ZeKo 57
Neith
2
1
1
2.5
L
5
6
3
1.08
L
2
7
3
0.5
W
Fenrir
curvecar
Fenrir
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
49,092
70,630
Taken
70,502
38,451
Mitigated
42,945
15,049
Healing
30,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FrittenHubert
Sylvanus
4,281
614
521
3,316
12,849
11,998
870
2,439
10,410
20,016
6,639
W
Neith
12,034
2,162
0
9,684
14,351
10,649
1,530
1,827
12,524
0
97,585
W
6,240
1,124
0
1,623
8,792
3,622
210
3,495
5,297
79,087
0
L
Yu Huang
Sixpackhund
Yu Huang
9,744
979
0
627
10,324
4,704
0
2,571
7,753
69,357
0
L
4,152
546
0
3,190
14,933
14,361
18
1,433
13,500
19,994
0
W
Izanami
Y RaVaGeR Y
Izanami
12,394
7,611
103
3,132
15,006
6,701
3,979
3,965
11,041
0
90,122
L
Neith
ZeKo 57
Neith
9,151
1,766
0
2,898
10,881
4,239
750
1,161
9,720
0
89,652
L
10,016
1,957
0
6,136
19,694
9,409
0
2,796
16,898
36
90,720
L
9,680
4,509
0
2,198
14,798
5,738
87
2,015
12,783
0
65,464
W
Fenrir
curvecar
Fenrir
14,143
3,776
88
12,372
19,504
9,975
0
2,206
17,298
0
88,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,733
Gold Earned
54,896
541
Minions Killed
624
0
Camps Cleared
0
1,834,521
Distance Traveled
1,873,086
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,257
441
49
2
0
313,634
1
W
Neith
12,275
585
178
8
0
386,614
3
W
Zeus
11,065
527
138
7
0
383,118
2
L
Yu Huang
9,502
452
130
6
0
328,920
1
L
Sobek
7,747
369
19
1
0
386,249
0
W
Izanami
10,592
504
122
6
0
350,920
0
L
Neith
10,649
507
151
7
0
365,708
6
L
Da Ji
10,907
519
138
7
0
413,375
0
L
Skadi
8,928
425
103
5
0
340,269
0
W
Fenrir
11,707
557
137
7
0
438,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role