Player Matchup

Thor
Thor
BuddyNotBud
Thor
Level 146
God Stats
5W - 3L
1,611 SR
Queue Stats
136W - 120L
1,517 Elo+
Party 1
Hades
Hades
ElNick69
Hades
Level 33
God Stats
2W - 1L
1,281 SR
Queue Stats
32W - 23L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
TampaCo
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,494 Elo+
Party 1
Agni
Agni
ZaKatttack_33
Agni
Level 129
God Stats
16W - 14L
1,609 SR
Queue Stats
166W - 145L
1,509 Elo+
Party 1
Atlas
Atlas
davidsmanager
Atlas
Level 29
God Stats
4W - 3L
1,784 SR
Queue Stats
20W - 23L
1,435 Elo+
Party 1
Team Averages
Level 73
1,557 SR
1,491 Elo+

VS

Team Averages
Level 65
1,411 SR
1,307 Elo+
Medusa
Medusa
Andrio_Duco_85
Medusa
Level 88
God Stats
71W - 60L
1,485 SR
Queue Stats
361W - 377L
1,347 Elo+
Solo
Ra
Ra
Doctah_Gamz
Ra
Level 62
God Stats
16W - 19L
1,393 SR
Queue Stats
180W - 232L
1,336 Elo+
Solo
Nike
Nike
Hubo1292
Nike
Level 39
God Stats
13W - 20L
1,418 SR
Queue Stats
29W - 46L
1,243 Elo+
Solo
Athena
Athena
OSPPaws
Athena
Level 92
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 4L
1,289 Elo+
Solo
Fenrir
Fenrir
VZ_Alvaro
Fenrir
Level 45
God Stats
34W - 32L
1,475 SR
Queue Stats
83W - 96L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 9
10,325
574
12,776
15,316
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
ElNick69
Hades
16
11 / 2 / 4
10,922
607
14,914
20,163
19,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TampaCo
Heimdallr
15
4 / 0 / 4
9,219
512
5,843
7,924
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 3 / 6
10,098
561
14,274
10,446
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 14
8,816
490
10,439
16,409
17,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,342
352
3,852
7,307
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 2
7,371
410
5,411
11,640
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
8
0 / 8 / 1
5,870
326
3,665
12,285
4,330
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
OSPPaws
Athena
13
2 / 5 / 3
8,836
491
5,177
22,650
21,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
VZ_Alvaro
Fenrir
12
3 / 11 / 3
8,095
450
8,771
19,053
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
31
Kills
6
9
Deaths
31
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
8
2
9
6.25
L
1
4
2
0.5
W
Hades
ElNick69
Hades
11
2
4
6.5
L
Nike
0
8
1
0.06
L
Athena
OSPPaws
Athena
2
5
3
0.7
W
Heimdallr
TampaCo
Heimdallr
4
0
4
6
L
Fenrir
VZ_Alvaro
Fenrir
3
11
3
0.41
W
7
3
6
3.33
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,246
Damage
26,876
70,258
Taken
72,935
51,137
Mitigated
42,040
24,318
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,852
1,298
451
2,029
7,307
2,131
0
4,245
3,062
0
30,873
W
12,776
1,943
0
5,286
15,316
6,713
336
1,404
13,693
0
90,136
L
5,411
603
705
2,307
11,640
4,319
0
5,922
5,718
40,929
0
W
Hades
ElNick69
Hades
14,914
1,971
242
7,335
20,163
19,088
695
2,268
17,698
79,924
0
L
Nike
3,665
1,153
0
1,592
12,285
4,330
0
7,914
4,371
0
21,433
L
Athena
OSPPaws
Athena
5,177
1,456
0
831
22,650
21,853
0
11,708
10,942
43,838
0
W
Heimdallr
TampaCo
Heimdallr
5,843
3,537
0
5,027
7,924
3,804
3,519
693
7,150
0
66,318
L
Fenrir
VZ_Alvaro
Fenrir
8,771
2,336
0
1,744
19,053
9,407
0
9,448
9,604
0
25,676
W
14,274
1,618
141
3,195
10,446
4,457
3,358
2,994
7,339
88,474
0
W
10,439
4,377
0
3,092
16,409
17,075
527
3,229
13,076
32,524
3,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,380
Gold Earned
36,514
543
Minions Killed
240
0
Camps Cleared
0
1,580,072
Distance Traveled
1,438,500
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,342
352
50
3
0
277,549
9
W
Thor
10,325
574
122
7
0
393,463
0
L
Ra
7,371
410
69
4
0
282,916
3
W
Hades
10,922
607
144
8
0
267,716
0
L
Nike
5,870
326
27
2
0
190,955
1
L
Athena
8,836
491
56
3
0
330,664
5
W
Heimdallr
9,219
512
104
6
0
260,668
4
L
Fenrir
8,095
450
38
2
0
356,416
1
W
Agni
10,098
561
138
8
0
311,962
1
W
Atlas
8,816
490
35
2
0
346,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role