Player Matchup

Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KingET
Rama
Level 79
God Stats
4W - 8L
1,281 SR
Queue Stats
156W - 157L
1,482 Elo+
Party 2
Sol
Sol
Raffyy
Sol
Level 128
God Stats
6W - 9L
1,422 SR
Queue Stats
63W - 65L
1,493 Elo+
Solo
Ne Zha
Ne Zha
eltomydkamu
Ne Zha
Level 93
God Stats
11W - 9L
1,618 SR
Queue Stats
284W - 365L
1,454 Elo+
Solo
Artio
Artio
weebiggieWeeWeee
Artio
Level 82
God Stats
3W - 1L
1,718 SR
Queue Stats
120W - 139L
1,425 Elo+
Party 2
Team Averages
Level 98
1,508 SR
1,471 Elo+

VS

Team Averages
Level 120
1,551 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BLEYTER
The Morrigan
Level 147
God Stats
2W - 4L
1,447 SR
Queue Stats
525W - 464L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trimaru
Tsukuyomi
Level 121
God Stats
4W - 4L
1,458 SR
Queue Stats
115W - 130L
1,483 Elo+
Solo
Cupid
Cupid
byarex10
Cupid
Level 64
God Stats
4W - 1L
1,852 SR
Queue Stats
156W - 201L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 0 / 1
4,419
884
1,450
2,160
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rama
KingET
Rama
6
3 / 2 / 1
3,898
780
4,956
5,717
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
Raffyy
Sol
8
2 / 0 / 1
4,395
879
1,620
1,964
708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
6
3 / 1 / 1
4,371
874
796
3,575
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

6
0 / 2 / 3
3,934
787
1,391
5,446
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
1 / 1 / 1
3,320
664
2,124
3,482
817
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
 
Cthulhu
3
0 / 1 / 1
2,915
583
473
2,016
935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
BLEYTER
The Morrigan
3
0 / 2 / 0
2,794
559
215
1,698
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Trimaru
Tsukuyomi
6
0 / 2 / 0
3,451
690
848
3,743
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cupid
byarex10
Cupid
5
2 / 3 / 2
3,530
706
2,555
4,736
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
3
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
L
Neith
 
Neith
1
1
1
1.5
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
The Morrigan
BLEYTER
The Morrigan
0
2
0
0
W
Rama
KingET
Rama
3
2
1
1.75
W
Sol
Raffyy
Sol
2
0
1
2.5
L
Tsukuyomi
Trimaru
Tsukuyomi
0
2
0
0
L
Cupid
byarex10
Cupid
2
3
2
1
W
Ne Zha
3
1
1
3.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,213
Damage
6,215
18,862
Taken
15,675
6,834
Mitigated
4,368
9,662
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,450
701
0
1,910
2,160
1,116
0
377
1,687
0
19,550
L
Neith
 
Neith
2,124
958
0
988
3,482
817
0
444
3,038
0
12,629
L
Cthulhu
 
Cthulhu
473
96
0
942
2,016
935
0
0
2,016
6,936
0
L
The Morrigan
BLEYTER
The Morrigan
215
125
0
40
1,698
579
0
790
908
5,614
0
W
Rama
KingET
Rama
4,956
4,294
0
2,769
5,717
1,515
336
0
5,717
0
22,068
W
Sol
Raffyy
Sol
1,620
897
0
1,618
1,964
708
930
215
1,749
23,732
3,268
L
Tsukuyomi
Trimaru
Tsukuyomi
848
288
0
1,356
3,743
1,141
0
498
3,245
0
13,846
L
Cupid
byarex10
Cupid
2,555
1,998
29
1,510
4,736
896
0
947
3,789
0
9,257
W
Ne Zha
796
399
0
600
3,575
952
0
0
3,575
0
18,287
W
1,391
316
426
2,339
5,446
2,543
0
0
5,446
7,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,017
Gold Earned
16,010
170
Minions Killed
92
0
Camps Cleared
0
521,702
Distance Traveled
365,389
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,419
884
44
9
0
104,921
2
L
Neith
3,320
664
19
4
0
76,678
1
L
Cthulhu
2,915
583
8
2
0
52,187
0
L
The Morrigan
2,794
559
12
2
0
47,084
0
W
Rama
3,898
780
34
7
0
103,495
1
W
Sol
4,395
879
42
8
0
95,605
1
L
Tsukuyomi
3,451
690
39
8
0
102,650
0
L
Cupid
3,530
706
14
3
0
86,790
0
W
Ne Zha
4,371
874
40
8
0
118,530
2
W
Artio
3,934
787
10
2
0
99,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role