Player Matchup

Danzaburou
Danzaburou
CaptainLeclerc
Danzaburou
Level 22
God Stats
5W - 4L
1,743 SR
Queue Stats
11W - 5L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
KinG___Drxco
Cthulhu
Level 55
God Stats
0W - 1L
1,530 SR
Queue Stats
16W - 13L
1,571 Elo+
Party 1
Achilles
Achilles
L0ne_w0lf7128
Achilles
Level 104
God Stats
1W - 1L
1,420 SR
Queue Stats
20W - 15L
1,548 Elo+
Party 1
Poseidon
Poseidon
ProperDizzaster
Poseidon
Level 89
God Stats
1W - 1L
1,532 SR
Queue Stats
10W - 6L
1,506 Elo+
Party 1
Hera
Hera
Taiga_Z_Echo
Hera
Level 129
God Stats
8W - 7L
1,654 SR
Queue Stats
481W - 504L
1,471 Elo+
Solo
Team Averages
Level 80
1,576 SR
1,543 Elo+

VS

Team Averages
Level 99
1,721 SR
1,640 Elo+
Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BigRedHardBall23
Agni
Level 49
God Stats
2W - 0L
1,797 SR
Queue Stats
189W - 78L
1,649 Elo+
Party 2
Anhur
Anhur
GShawv
Anhur
Level 68
God Stats
10W - 5L
1,813 SR
Queue Stats
403W - 194L
1,748 Elo+
Party 2
Awilix
Awilix
Str8 Mario
Awilix
Level 152
God Stats
3W - 2L
1,837 SR
Queue Stats
706W - 528L
1,679 Elo+
Party 2
Geb
Geb
elleoelle
Geb
Level 143
God Stats
11W - 8L
1,657 SR
Queue Stats
203W - 145L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainLeclerc
Danzaburou
15
1 / 7 / 2
9,044
646
15,136
18,289
7,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KinG___Drxco
Cthulhu
15
0 / 4 / 2
9,232
659
9,906
21,113
21,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
L0ne_w0lf7128
Achilles
15
3 / 5 / 0
9,075
648
10,028
20,270
22,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
16
0 / 6 / 4
9,178
656
8,087
10,647
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 1
9,588
685
7,240
6,893
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 1 / 9
10,080
720
4,796
13,926
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 1 / 12
11,607
829
20,382
12,475
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
GShawv
Anhur
19
9 / 0 / 7
11,883
849
21,691
17,130
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Str8 Mario
Awilix
18
6 / 3 / 4
10,500
750
10,911
15,284
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 1 / 13
10,243
732
8,886
15,943
18,428
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
24
24
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
9
5.5
W
6
1
12
12
L
Danzaburou
CaptainLeclerc
Danzaburou
1
7
2
0.29
W
Anhur
GShawv
Anhur
9
0
7
12.5
L
Cthulhu
KinG___Drxco
Cthulhu
0
4
2
0.25
L
Achilles
L0ne_w0lf7128
Achilles
3
5
0
0.6
L
Poseidon
0
6
4
0.33
W
Awilix
Str8 Mario
Awilix
6
3
4
2.67
L
1
2
1
0.75
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,397
Damage
66,666
77,212
Taken
74,758
57,328
Mitigated
52,157
7,622
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,796
0
275
5,177
13,926
10,499
407
1,957
11,780
18,312
0
W
20,382
1,409
1,031
2,334
12,475
6,467
1,808
5,908
6,342
63,763
0
L
Danzaburou
CaptainLeclerc
Danzaburou
15,136
6,086
0
1,813
18,289
7,245
0
9,447
8,842
0
28,395
W
Anhur
GShawv
Anhur
21,691
13,203
0
8,736
17,130
8,204
3,653
5,082
11,513
0
65,706
L
Cthulhu
KinG___Drxco
Cthulhu
9,906
681
820
1,691
21,113
21,021
0
6,782
14,331
27,117
0
L
Achilles
L0ne_w0lf7128
Achilles
10,028
2,254
0
1,837
20,270
22,112
810
7,614
12,656
0
21,387
L
Poseidon
8,087
910
0
750
10,647
4,366
0
7,739
2,908
39,168
0
W
Awilix
Str8 Mario
Awilix
10,911
4,793
0
3,256
15,284
8,559
3,112
6,371
8,467
0
38,520
L
7,240
1,420
0
711
6,893
2,584
0
2,482
4,411
34,748
0
W
8,886
158
281
928
15,943
18,428
0
5,347
10,267
18,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
54,313
233
Minions Killed
280
0
Camps Cleared
0
1,265,098
Distance Traveled
1,563,444
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,080
720
22
2
0
278,857
2
W
Agni
11,607
829
114
8
0
320,142
2
L
Danzaburou
9,044
646
30
2
0
246,570
1
W
Anhur
11,883
849
84
6
0
295,789
1
L
Cthulhu
9,232
659
35
3
0
265,641
1
L
Achilles
9,075
648
32
2
0
269,501
0
L
Poseidon
9,178
656
66
5
0
268,217
0
W
Awilix
10,500
750
49
4
0
350,736
3
L
Hera
9,588
685
70
5
0
215,169
4
W
Geb
10,243
732
11
1
0
317,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role