Player Matchup

Ah Puch
Ah Puch
Irnman2
Ah Puch
Level 16
God Stats
3W - 6L
1,088 SR
Queue Stats
13W - 21L
1,354 Elo+
Party 1
Heimdallr
Heimdallr
slimmm300
Heimdallr
Level 106
God Stats
4W - 2L
1,581 SR
Queue Stats
89W - 108L
1,447 Elo+
Solo
Chaac
Chaac
smokedbrisket99
Chaac
Level 125
God Stats
1W - 7L
985 SR
Queue Stats
390W - 374L
1,520 Elo+
Party 1
Team Averages
Level 82
1,218 SR
1,440 Elo+

VS

Team Averages
Level 67
1,567 SR
1,326 Elo+
Izanami
Izanami
BFZEder70
Izanami
Level 68
God Stats
11W - 14L
1,461 SR
Queue Stats
80W - 115L
1,342 Elo+
Solo
Zhong Kui
Zhong Kui
KGM-702
Zhong Kui
Level 69
God Stats
0W - 3L
1,493 SR
Queue Stats
1W - 6L
1,276 Elo+
Solo
Vamana
Vamana
Uncle Drizzle
Vamana
Level 64
God Stats
1W - 1L
1,748 SR
Queue Stats
53W - 77L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Irnman2
Ah Puch
15
2 / 0 / 8
9,564
736
4,481
6,137
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
slimmm300
Heimdallr
15
2 / 0 / 8
9,582
737
10,349
7,668
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 1 / 4
9,893
761
14,498
14,557
16,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BFZEder70
Izanami
14
1 / 3 / 0
8,412
647
5,602
9,685
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
KGM-702
Zhong Kui
8
0 / 3 / 0
7,003
539
1,785
6,043
3,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 0
7,767
597
8,418
17,313
20,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
1
1
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
BFZEder70
Izanami
1
3
0
0.33
W
Ah Puch
Irnman2
Ah Puch
2
0
8
6
L
Zhong Kui
KGM-702
Zhong Kui
0
3
0
0
L
0
4
0
0
W
Heimdallr
slimmm300
Heimdallr
2
0
8
6
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
15,805
28,362
Taken
33,041
21,923
Mitigated
28,548
10,189
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BFZEder70
Izanami
5,602
2,892
391
449
9,685
5,150
0
2,137
7,548
0
38,964
W
Ah Puch
Irnman2
Ah Puch
4,481
272
0
2,840
6,137
2,362
350
621
5,338
22,028
0
L
Zhong Kui
KGM-702
Zhong Kui
1,785
107
0
1,271
6,043
3,217
0
622
5,421
6,430
0
L
8,418
3,435
0
4,121
17,313
20,181
0
1,827
15,486
0
29,965
W
Heimdallr
slimmm300
Heimdallr
10,349
4,496
0
2,579
7,668
3,486
1,012
541
6,904
0
53,288
W
14,498
2,683
0
4,770
14,557
16,075
1,180
698
13,308
0
40,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
23,182
180
Minions Killed
136
0
Camps Cleared
0
747,433
Distance Traveled
658,159
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,412
647
82
6
0
245,192
0
W
Ah Puch
9,564
736
41
3
0
230,713
1
L
Zhong Kui
7,003
539
12
1
0
95,414
0
L
Vamana
7,767
597
42
3
0
317,553
1
W
Heimdallr
9,582
737
86
7
0
245,402
1
W
Chaac
9,893
761
53
4
0
271,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role